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assault bot buff

 
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12/28/2013 8:50:00   
dfo99
Member
 

all know that this is the worse (unbalanced?) bot of the game, lose you turn and not gain rage for 65% of remove effectives. what about of remove also necrosis and armor annilator and remove 100%?
Post #: 1
12/28/2013 8:51:23   
Ranloth
Banned


There's a fine line between balanced and overpowered. It used to render debuffs and buffs (Azrael's Bot) almost useless, at its old 80%. Giving it 100% and affect even more effects is too much. You're supposed to tank whilst using this Bot + the effect is free + unlimited. Aren't you asking for too much?
AQ Epic  Post #: 2
12/28/2013 8:51:46   
Silver Sky Magician
Member


We can make it remove 65% of every negative effect i.e. necrosis, armour annihilator, poison, etc.
Post #: 3
12/28/2013 8:58:22   
dfo99
Member
 

trans

you forgot that this bot effect not deal any damage and tank builds also lost 1 turn to use? anyway will be effective use debuffs against players using this bot
Post #: 4
12/28/2013 10:08:45   
Altador987
Member

the bot is fine, it does decent damage if you use it right and removes the effects of debuffs and is unlimited
AQW Epic  Post #: 5
12/28/2013 10:39:36   
DarkDevil
Member

first of all a bot should not counter another so it should not affect necrosis or armor anhilator.

it has a good effect looking that it is free yet i don't think its effect should get stronger , maybe if its to be 1 time use and 80% effect would be good.
AQ Epic  Post #: 6
12/28/2013 11:50:27   
dfo99
Member
 

quote:

first of all a bot should not counter another so it should not affect necrosis or armor anhilator.


why?
Post #: 7
12/28/2013 11:56:22   
Ranloth
Banned


Because Devs have said so. One item shouldn't be able to counter everything - hence why Azrael's Borg doesn't affect Bio Borg's Spikes skill.
AQ Epic  Post #: 8
12/28/2013 12:06:45   
dfo99
Member
 

trans

the description of skill of bot is "Reduces 65% of all buff effects on an enemy" the spikes of bio borg not is a buff, also the azrael borg remove shields effects, necrosis and armor anihilator have same effect of shields

< Message edited by dfo99 -- 12/28/2013 12:09:13 >
Post #: 9
12/28/2013 13:08:29   
Mother1
Member

@ Df099

The staff already made it clear they didn't want one bot to counter another. This was when the Azreal borg used to counter thorns. if you need proof of it I will post the piece of info

quote:

Azrael's Borg
This follows the Assault Bot, reducing someone's buffs by 80% was just too strong of an ability and an absolute counter to
certain builds. It will remain strong (65% is still a pretty hefty reduction), but allows the buff to still have *some* effect.

It no longer affects Thorns because we don't want one bot to be a complete counter to another. This effectively prevented
the Bioborg bot from being useful in any real way.


As for you original suggestion not supported. Debuffs skills already took several nerfs which in turn are indirect buffs to this bot. Not only that but it also cost energy to cast debuffs where as the assault bot effect is free off charge. Making it remove all of a debuff would overpower this bot since it was nerfed because it's effect was too useful.
Epic  Post #: 10
12/28/2013 13:44:58   
dfo99
Member
 

mother1

the quote was about the azreal borg, that atack the enemy and remove shields and atributes buffs, the atack still get rage and deal a nice damage if crit. The assault bot is reverse, the atacker spent mana to use a buff, but gain rage, deal 100% of damage and made the enemy spent 1 turn (working like a stun) this all in first turn allow everbody use a mana skill and get him mana back. how nobody see this facts??? the assaut bot is too useless that almost all times the players have him but prefer fight debuffed.

< Message edited by dfo99 -- 12/28/2013 13:54:05 >
Post #: 11
12/28/2013 13:54:03   
Ranloth
Banned


Assault's Bot effect is designed for debuffing skills only, not other debuffs such as Hatchling Rush. Likewise with Azrael's Borg and shield-based skills.
AQ Epic  Post #: 12
12/28/2013 13:56:23   
axell5
Member

i agree trans but 65%? atleast return it to 80% or if it`s too powerful maybe 75%
AQ DF MQ Epic  Post #: 13
12/28/2013 13:59:16   
dfo99
Member
 

trans

i say only armor annihilator and necrosis because works like reverse shields. i know that hatchling rush, bloodlust, poison spores and other is completly not suported
Post #: 14
12/28/2013 14:08:16   
Mother1
Member

@ Df099

did you not read the part where they said "We don't want one bot to counter another?" That means they don't want any robot to have that kind of power.

and my other point was that you are spending energy to use your debuff and if you haven't checked everything you get that works with debuffs other than rage gain was nerfed The strike damage got nerfed when they nerfed primary damage, the amount the debuff does was nerfed.

As nice damage if you crit? As a user of the azreal borg I can tell you that isn't the case. it does 60% damage when using the special, and even with the infernal intridictor the most I get when I crit is 120 which is the equal of 12 with the old system. So unless the person has poor physical defenses I get little to nothing with damage.

@ Axell5

The main reason they nerfed the assault bot because it's effect was too good. It made debuffs nearly worthless in battle, and overpowered tank builds using them. The bot is fine as it is.

< Message edited by Mother1 -- 12/28/2013 14:11:18 >
Epic  Post #: 15
12/28/2013 14:20:54   
dfo99
Member
 

mother1

the quote was before existence of necrosis and armor annihilator, and you keep talking about the assault bot like as if it were azreal's borg. the bot nerfed was the azreal's borg, and if the bot is fine why everybody with it prefer use shields and waste mana than use him?

< Message edited by dfo99 -- 12/28/2013 14:31:48 >
Post #: 16
12/28/2013 14:30:02   
edwardvulture
Member

Bioborg bot is still pretty useless, I've seen it used like 1 time in the past 3 months.

quote:

We can make it remove 65% of every negative effect i.e. necrosis, armour annihilator, poison, etc.


Add hatchling's rush on that list.

< Message edited by edwardvulture -- 12/28/2013 14:49:41 >
AQ DF MQ  Post #: 17
12/28/2013 14:36:37   
dfo99
Member
 

edwardvulture

obvious not suported
Post #: 18
12/28/2013 14:37:55   
Mother1
Member

@ Dfo99

you are still missing the point I was bring up. You wanted cleanse to have power over poison which it the special of the botantical hazard. Giving the assault bot this power would make it a counter to this bot which is what the staff doesn't want. That was why I brought up this qoute to show you the staff doesn't want one bot to counter another.

Also you keep forgetting that cleanse doesn't cost anything to use mana wise where the debuff cost's energy.

As for your last question there can be many answers. Maybe their shields are stronger than the cleanse effect. It could also be they choose to use the shield than cleanse, Or maybe they are waiting for more than one debuff to be on them before they use it.

Remember the assault bot can remove 65% of all debuffs and depending on the situation (EXP 2 vs 2 with two players using a different debuff.) They might just want cleanse both debuffs instead of just using right away only for someone to cast another debuff on them. I have seen this done in not only 2 vs 2 but in juggernaut as well.
Epic  Post #: 19
12/28/2013 14:55:14   
edwardvulture
Member

Actually it would be reasonable if cleanse affected hatchling because using cleanse takes away a turn so the 140 energy is essentially a stun that would still take about 30% of someone's heal. What we need to do though, is to give shields a "cleanse" effect so debuffs don't become overpowered. It would be perfectly balanced if assault bot could counter debuffs from every other robot.
AQ DF MQ  Post #: 20
12/28/2013 15:00:21   
dfo99
Member
 

mother1

turn wasted, rage losed and damage that you suffer made the mana wasted by debuff nothing, the guy that use the debuff still get a advantage if someone use the assault bot (100% remove) this is is the point that i try say. this is a fact man. and i never say to remove poison skills, i dont understand why all.
Post #: 21
12/28/2013 15:16:42   
DarkDevil
Member

it will NEVER be 100% , the highest it could go is 75-80% if they caped it to once.
because then it will render any poison or debuff useless.

< Message edited by DarkDevil -- 12/28/2013 15:17:53 >
AQ Epic  Post #: 22
12/28/2013 15:26:18   
dfo99
Member
 

DarkDevil

i still not see here a rational reason for not be 100% i say alot of problems that happens if you use the assault bot cleanse and mother1 say only that debuffs cost mana. the fact of you use 1 turn to use cleanse broken this argument to everybody that understand of mathematic. the cost can be improved to 25000 credits (same of IA) or more
Post #: 23
12/28/2013 15:33:48   
Mother1
Member

@Dfo99

Because the staff wanted debuffs to have some effect after this bot was used. That was why when the bot first came out it only removed 80% of debuffs and then later nerfed to 65%

giving it the power to remove 100% of debuffs for nothing is basically saying screw you to anyone who used a debuff and is overpowered.

Also a little FYI cleanse does affect necorsis but however it is a bug which will be fixed.
Epic  Post #: 24
12/28/2013 15:40:30   
dfo99
Member
 

mother1

what exactly "saying screw" and "fyi" means?
Post #: 25
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