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1/5/2014 6:10:13   
Imperial Knight
Member
 

You are right Mother 1 but that is actually stupid. I think they need to go over all the class and fix some of their skills. So it will be like all classes have a stun, a multi, a way to regain energy, a way to boost dex/defense, and a way to boost tech/resistance. I think that would help with balancing out the classes. Although each class wont have the same 6 moves for these areas but they still hit those points. When they regain energy it would all be the same way rather it be steal a bunch all at once, steal some over time, get a bunch without stealing all at once or getting a little over time without stealing. But whatever they choose to do its consistently done by all the classes similar to field medic

< Message edited by Imperial Knight -- 1/5/2014 6:12:39 >
Post #: 26
1/5/2014 12:36:42   
The Hidden Legend
Member

Where's the rule that says each class must have equal energy skills? If every class is more or less balanced except for tm then it doesn't matter if classes don't have equal energy skills as long as there is balance. Maybe they should simply change the way tm regain energy instead of changing other classes. Lowering its battery backup by 100 won't do anything, but, Imperial Knight, do you think this giving energy back over 3 turn thing might work? I also think that making all classes have equal energy skills would work, but this seems to me like the fastest way to actually make tm more balanced.

< Message edited by The Hidden Legend -- 1/5/2014 12:45:16 >
Epic  Post #: 27
1/6/2014 16:58:10   
Imperial Knight
Member
 

I feel like doing back battery over 3 turns dumb cause that is kinda what they have energy parasite for. Back up battery or a back up battery like skill should be given to everyone. Now with the switch from passive to active skills energy has become possibly more important than it ever has been but energy is ran through to quickly. Now we need a new way to compensate for this high energy need.

< Message edited by Imperial Knight -- 1/6/2014 16:59:04 >
Post #: 28
1/6/2014 17:07:20   
lionblades
Member

^Yeah energy skills are the new passives for almost everyone
AQW  Post #: 29
1/6/2014 18:28:56   
ValkyrieKnight
Member

The sooner I can be through with fighting full dex TMs the better, those battles take damn forever no matter how much strength you have. Block block and more blocks.
AQW Epic  Post #: 30
1/6/2014 18:46:20   
GearzHeadz
Member

Not to mention not only do they have tons of dex for blocking and defenses, they can load their armor to energy damage. Then they can also heal loop reasonably well. AND the battery back up and assimilation. ;(
DF AQW Epic  Post #: 31
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