GearzHeadz
Member
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This skill clearly needs a buff. I think it should work like this. It should be an applied skill, similar to mark of blood. You attack the target, applying the adrenaline rush to them. This skill will last for a certain amount of turns, undecided yet, and will give increased rage gain for all attacks on the target. This way, it can be used in 2v2. Of course the % of rage gain increase wouldn't be able to be as high as it is now, unless its affect lasts for a short time. Another solution would be to let it be a single strike that would give a somewhat multiplied rage gain. Such as, striking and gaining X amount of more rage then a regular strike.
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