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Tm assimilation and Bher static

 
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1/18/2014 8:42:07   
Hellion Storm
Member

I wish the devs wouldn't of nerfed Tm drain just toned down the energy gain. I also don't understand why bhers static was nerfed even more. honestly 40% gain with the same drain would of been ok with nade and toning down the energy gain of assimilation.Now they pretty much opened i[ the flood gates for max massacre builds to wreck people as it was kept in check by these two classes. I also don't understand why they buffed venom strike as it was ok as it was.
Epic  Post #: 1
1/18/2014 8:53:16   
DarkDevil
Member

vrnom strike was buffed because its was a weaker version of poison grenade , and has requirement , it now only has requirement.

assim was nerfed because it is a free drain and regain without even the cost of a turn , IMO it needs more balance than nerf.

on static part , i just changed to cyber to avoid even the discussion of it , aperantly energy concept is too unbalanced to be a point of opinions , as staff have droped balancing energy ages ago.

< Message edited by DarkDevil -- 1/18/2014 8:58:00 >
AQ Epic  Post #: 2
1/18/2014 9:50:02   
Hellion Storm
Member

pre patch it did more damage overall even with the blade requirement, all they had to do was increase the venom nade by 1 more cooldown. The reason why I want the drain to come back for tm and bher is because I don't want my class next on the chopping block. All a cher has to do now is run around 50 str and 96 energy and they're almost garenteed to use a max venom blade and a max massacre even after drains.So turns go like this

1 venom blade- unblockable
2 abyssal bot or bloodhawk special- unblockable
3 static charge- unblockable
4 massacre- unblockable
5 rage out with weapon core-unblockable
6+ mop them up

< Message edited by Hellion Storm -- 1/18/2014 9:51:05 >
Epic  Post #: 3
1/18/2014 9:57:39   
GearzHeadz
Member

Venom strike is block able last I checked. So toxic grenade still has 3 advantages. No stat requirement, no weapon requirement, unblock able.
DF AQW Epic  Post #: 4
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