Kiazz
Member
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I'd still like to see Frostbite turned into either a 1000 over 5 turns for 6 energy or 800 over 4 turns for 5 energy. As it is, it's to weak to be relied upon, making it a weak-link for any, otherwise, decent characters. And in reply to that ancient point TFP made: No character relies on three Cat Reflexes, and neutral characters have more than enough other good cards to offset it. Also, it passes through counter attack, giving it meaning. Frostbite is only justifiable, due to Shatter's same turn, better cost, and better damage, when done during the end. But even then, 6 for 600, 6 for 400, or even 6 for 200 is inferior to attack cards' cost-benefit ratios. I agree with Jop on the shatter thing, though I would like to see Frostbite rebalanced.
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