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RE: =OS= What would YOU like to see? IV - READ THE FIRST POST

 
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2/14/2014 13:48:32   
Blynx
Member

quote:

@Blynx: I don't even think that should be a toggle setting. It should always give that message because we would all benefit from it regardless.


Making it a toggle would be more ideal because for those who would prefer to farm can keep doing so without being harassed after each fight. It's mostly just to remind you that you wanted to capture that character.
AQ  Post #: 401
2/14/2014 13:54:53   
BJEBLE
Member

@Blynx Or you just automatically accept a character even if you know you have it, like I do. Doesn't really need to be a toggle if it's already a habit.
DF  Post #: 402
2/14/2014 13:59:54   
Blynx
Member

quote:

@Blynx Or you just automatically accept a character even if you know you have it, like I do. Doesn't really need to be a toggle if it's already a habit.

Let's be honest here though, there's no real reason not to implement this feature.
AQ  Post #: 403
2/14/2014 14:38:20   
Jmagician
Member

@above: Agreed. It should have been an integrated part of the battle system.
AQW  Post #: 404
2/14/2014 16:56:45   
clintonian
Member

I would like to see this as a earth char in oversoul
Post #: 405
2/14/2014 21:05:28   
DidYouKnowThat
Member

@Clint: Shhhhhh, I don't think this topic is supposed to be more characters. e.e

But I think Nulgath's already planning on putting him in, just not yet. :P

Post #: 406
2/14/2014 21:57:08   
Jmagician
Member

There is a character suggestion thread that could be used for that. Besides, it is only a matter of time until we start getting extremely close to re-skins due to abundance of characters but limited card combinations. This game only has PvP going for it, and if the game is full of re-skins, even CC won't help it. Unless we get new cards or new features that enhance gameplay, this game would unfortunately NOT survive. 0% chance of survival to be precise. So with that, I would like to see new cards/features.
AQW  Post #: 407
2/15/2014 3:01:16   
Megadragonknight
Member

A daily quest. Give us a quest that require us to kill some high encounter rate characters such as Young Paladin, Witch, Trainee 50 times to gain gold and XP. I don't like characters being too low encounter rate since it just create pressure on me as new characters will be added and there maybe some which will be quite hard to encounter. I do not want any future characters having low encounter rate.

< Message edited by Megadragonknight -- 2/15/2014 3:02:39 >
Post #: 408
2/15/2014 14:29:47   
DidYouKnowThat
Member

I'd like to see weather being implemented in Oversoul. Maybe it could be certain days, or even by random when you click ''World,'' there is a random chance of ->

Rainy Day / Sunny Day / Clear Day / Foggy day / Snowy day / Windy day / Cloudy day

or something.

The weather do not affect encounter rates. However, in the future could possible artifacts be like this? ->

Sunny Artifact -> Activates on Sunny Days -> Higher Encounter rates for Fire characters

And so on.

Or they can just be for Décor . . .>.>

Post #: 409
2/15/2014 14:53:41   
Hiduke
Member

I like that idea
Post #: 410
2/15/2014 22:43:56   
Elite Tuga
Member

I just hope to see more attention put into OS like stated many times before (New Modes, Interfaces/Features & Story-Modes). Surely now the Dev's have more time for OverSoul because BattleGems development is out the way. This Games in need of so much more than just character/s.

If this year OverSoul doesn't progress much further than just bringing endless new characters then the games officially dead & players won't be as keen to play this game IMO.

We can only hope for a prosperous year & future with many bright, imaginative things to come & redeem the game.
Epic  Post #: 411
2/15/2014 23:16:18   
Gorillo Titan
Member

I want more mystery characters without hints.
Post #: 412
2/15/2014 23:42:21   
Hiduke
Member

@above that was sarcasm right.
@below i respect you opinion and i respect you just for that comment......but you only get respect until you lose it.

< Message edited by Hiduke -- 2/15/2014 23:46:31 >
Post #: 413
2/15/2014 23:45:06   
Gorillo Titan
Member

I suggested this idea back when moose came out im happy they did it :) My idea was they didn't even tell us it was in game though but besides that its the same.

< Message edited by Gorillo Titan -- 2/15/2014 23:56:50 >
Post #: 414
2/16/2014 0:01:21   
Jmagician
Member

@Elite Tuga: Oh it isn't just your opinion, it is a fact. A staff member from AE confirmed that a game cannot be considered complete unless it has a decent team and player base as well as complete features; I believe Gorillo Titan linked us with the tweet. This alone proves, without doubt, that constant character releases will be the end of OS.

Lol I actually would love more ??? characters. Adds much excitement xD
AQW  Post #: 415
2/16/2014 0:07:43   
Gorillo Titan
Member

WE should get a cloud dungeon they are just floating around not doing anything how about one of them being a random dungeon you enter when you fly through it.

Filled with water and light characters.

< Message edited by Gorillo Titan -- 2/16/2014 0:10:22 >
Post #: 416
2/16/2014 0:47:22   
DidYouKnowThat
Member

I would like to see other ways to get Gold and things like that.

One way, is to have random items laying about on the World map.

Ok see, say you click ''World.'' On the map, SOMETIMES you may see a spot that's flashing. Kind of like how Rev looks when he's moving. A small shiny spot flashing.

Once you go to that spot, it would say ''You found ??? gold!'' or maybe when the time comes, it can also have cards and artifacts.

Also, in the future it could be uhm, NPC's. We could have NPC's on the world map, like Swindle Bilk. You know, the dude with the wagon with the Wheel? I assume he's a nomad. . .one who moves
from place to place and all. So you find him by finding him on the World Map! Sometimes he appears as a flash, just like the item. And when you go on it and click Explore, instead of fighting an item,
you find yourself talking to him, and he'd have whatever quest or shop. .. . whatever. . .or even a gift. . ..

In addition to that, if something like that happens, NPC's that move around and all. Well, they have quests they can give you, right? Well, when you complete it, and you log off, it doesn't erase.
Why? Because the NPC would be so hard to find, it'll take a while before finding him again. . .. if you get what I'm saying.

And in addition to the ''flash on the map'' idea I have, in the future could it possibly refer to some other things like small hidden spots? A guardian monster guarding his hoard? Or something? Eh, not sure.

And the flash wouldn't appear EVERY time you go on the map, to prevent NUBS from just spamming ''World'' to farm gold. . . .

It'd be a small chance to see one. . . .

And say you see one from across the screen, and you're running. . er .. . ''floating'' to it as fast as you can, but you encounter a random monster BEFORE you got to it and explored it. After the battle, it'd be gone.
So yeah, say you're farming on a map, after each kill, you MIGHT just see a flash on that screen. You know what to do. :D

And it'd entice people to explore for flashes on all 5 maps: Central, South, Northern, Western, and Eastern.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Also, I'd like to see that big GATE in the Northern map be updated. . . The Northern map looks so awesome, but there's nothing much really. It has got some nice potential. Maybe make a hidden spot in the
Northern map's Gate part. . . .like a shop or something.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Post #: 417
2/16/2014 2:43:59   
Gorillo Titan
Member

Who ever works on the wiki should include forest instead of just putting world map is what I would like to see.
Post #: 418
2/16/2014 16:42:18   
DidYouKnowThat
Member

I feel very bad for the people who play Oversoul that DON'T participate on Forums.

Why?

These ??? characters.

So I think the Bavaria NPC in the Sleepy Wolf Inn should be updated. Like, whenever there is a ??? character released, she can alert you when you talk to her, or she can start giving you hints.

Maybe like, pay 2 Soulgems to reveal the silhouette of the character, and pay 2 Soulgems more to reveal the whole thing.

And pay like. . .5k gold for each hint revealing the spot of that character. Only hints, maybe 5 max. And at the end, it's only hints. It won't tell you where it is exactly.

It'll also be able to tell you the characteristics, where it likes to live, what habitat, etc.

Where it was last scene, so you know which map to check, hints like those.

So yeah . .. . .an idea for the NPC at the Inn . ..

And since not everyone checks Forums. . . . .
Post #: 419
2/16/2014 18:39:46   
Jmagician
Member

I feel this game is geared entirely towards those who participate on the forums. My evidence being that there is little communication between Nulgath and players via DNs and the Astor and Moose characters as a little added proof. I would like to see more communication/things explained.

Also, SGs don't need to ruin another aspect of the game, the way you describe the feature to work should be gold only at the least. Especially since SG users have an advantage over obtaining gold anyway.
AQW  Post #: 420
2/16/2014 18:43:51   
BJEBLE
Member

@DYKT I would rather have it you have one or two hints a day, this way everyone has a equal opportunity(Well people still have to think about where to find them of course.) in searching for them.
DF  Post #: 421
2/16/2014 18:50:01   
Skurge
The Dealer


Jmagician: "Communication" is generally done via Forums in most MMOs, so there isn't much lack of that.

However I do agree with you when you say non-forum users are at disadvantage. The forums provide a rich source of information and a lot of players don't use it to their advantage. xD

_____________________________


The ArchFiend Needs Your Support.
AQ DF MQ AQW Epic  Post #: 422
2/16/2014 19:43:44   
DidYouKnowThat
Member

Oooh ooh! I must add something to mah idea.

Instead of paying Gold and crap, how about doing QUESTS for those hints. . . .. yeeeaaah. .. STUPID ME, gold is already tough to get.

So like, how about this. To reveal a hint about the character, you'll do a quest. Like, Bavaria might say, I'll give ya a hint if you clear the cellar of any Green Rats. . .. hence the quest.

And she could randomly give you some Gold for each quest in addition with the hint.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Leveling is tremendously hard without Boosts, even if you have one or two. . ..I suggest XP Orbs.

You can find these Orbs anywhere from Monster drops, items on maps, or items given from quests. You may not BUY them with SG/Gold, but may merge something for them.

You can use these Orbs on characters to help level them up, giving them some XP. You can choose which characters to use them on. You can hold onto them too, so you don't have to use them.

They are stackable.

I'm not sure HOW much they give. . . perhaps a set amount, or percent? 10% XP earned? . . . . .or 5%? . . .

OR you can do this, have the Orbs glow a certain color, which depends on how much XP they give. The bigger the XP Amount, the rarer they are to come by and obtain.

No color -> 20 XP.

Yellow -> 50 XP.

Green -> 100 XP

Orange -> 250 XP

Red -> 500 XP

Purple -> 1,250 XP

Blue -> 1,500 XP

Black -> 2,000 XP

Or something of that sort. . . .

Post #: 423
2/16/2014 21:49:06   
Blynx
Member

quote:

I just hope to see more attention put into OS like stated many times before (New Modes, Interfaces/Features & Story-Modes). Surely now the Dev's have more time for OverSoul because BattleGems development is out the way. This Games in need of so much more than just character/s.

If this year OverSoul doesn't progress much further than just bringing endless new characters then the games officially dead & players won't be as keen to play this game IMO.

We can only hope for a prosperous year & future with many bright, imaginative things to come & redeem the game.


I agree. If I had the money, I would have bought out the game and invested in it myself. I'm really a fan of OS and I find that if invested in, it could be so much more than what it is today.
What we're playing at the moment is merely a concept (at least that's how I see it) that can be developed much further than the other games in terms of gameplay.
AQ  Post #: 424
2/16/2014 22:03:37   
Jmagician
Member

@Blynx: You don't know how many times I have ran that thought through my head.

In any case, everyone knows that OS has great potential. However it has been seen that way since the start of Alpha. This fabled "potential" can easily curb any other AE game currently but it is just being ignored.

< Message edited by Jmagician -- 2/16/2014 22:07:16 >
AQW  Post #: 425
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