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RE: =OS= What would YOU like to see? IV - READ THE FIRST POST

 
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2/18/2014 23:09:47   
The Jop
Member

@DYKT
Bacon is in AQ too. It can stun and blind. I'm sure new elements can introduce new cards, like charm for love and some kind of repair/refuel card for metal. I don't think they will be added though, since even chaos has been missing for over a year.
AQ DF MQ AQW Epic  Post #: 476
2/18/2014 23:10:36   
Gorillo Titan
Member

How is metal and neutral the same a machine and a rock monster are not the same same with human characters not being robots. OS needs more elements >.> its to much of the same now with ice and nuetral being good for stalling/deff while fire and lighting are for pure off and water and light are the healers.

Since OS is even in a differnet universe than the other game we could even get a new element if Nulgath wanted to like lava cards that give deff and do damage combing earth with fire.

@below I for one am tired of Shadow characters Nulgath enters a new universe it shouldn't be this many shadow character 20 or 30 not 50- 60 makes me feel like he just wiped this this universe with no trouble what so ever give a void spy or something I want a good story to go with this game not something rushed.

< Message edited by Gorillo Titan -- 2/18/2014 23:14:36 >
Post #: 477
2/18/2014 23:12:07   
Trollok!!!
Member

Yeah it'd be nice to finally see a Chaos character. There's definite AQW cross-over potential there.

Actually it'd just be nice to see characters aside from Shadow, without a doubt the most numerous in the game.
DF MQ AQW Epic  Post #: 478
2/18/2014 23:16:44   
DidYouKnowThat
Member

Machines, are machines. xD Of course they'd fall in Neutral category.

Unless you're talking about something like an evil machine or something .. .then Shadow/Neutral. . .

kind of annoying to explain. . ..

Doesn't need more ELEMENTS per se, but needs to go more in depth with them, AKA more game changing updates/features. -.-



Post #: 479
2/18/2014 23:24:28   
Gorillo Titan
Member

Adding more elements is game changing.
Post #: 480
2/18/2014 23:27:24   
DidYouKnowThat
Member

But the elements we have now could be developed more. . .I think and hope. XD
Post #: 481
2/18/2014 23:38:39   
Gorillo Titan
Member

We need new stuff at least 10 characters have the same deck as other characters >.> making them completely useless.
Post #: 482
2/18/2014 23:41:51   
DidYouKnowThat
Member

Yeah I guess I can see what you're sayin'. Characters aren't unique anymore, just armors/skins. *cough AQW

I'm not postin' anymore. Or else I'll probably get warned by an AK or maybe banned. Man Oversoul needs a bigger chat system. xD Lolol
Post #: 483
2/18/2014 23:42:32   
Jmagician
Member

@Gorillo Titan: I mentioned a long while back that instead of character releases, we could use card releases. LOL that would surely fix the re-skin problems!

@above: I see no reason why we should be flagged by an AK. We are discussing what we want to see in OS.

< Message edited by Jmagician -- 2/18/2014 23:43:14 >
AQW  Post #: 484
2/18/2014 23:48:45   
Gorillo Titan
Member

I was speaking of adding new elements which would bring new cards and characters to the game.
Post #: 485
2/18/2014 23:53:32   
DidYouKnowThat
Member

That's sorta re-creating the problem though. Just like how the current elements were made. It will soon be the same problem, re-occurring re-skins and all, so we'll need to make more elements, etc.

So I'm saying I'd like to see the current elements worked on more, and when future updates come that affect gameplay as well, well you know what happens. It'll save us a lot more of a hassle I think. xD
Post #: 486
2/18/2014 23:57:23   
Trollok!!!
Member

It'll be inevitable that base character decks will be re-skins...adding elements can help but we'll run out eventually. Best thing is to make more cards with varieties of effects.
DF MQ AQW Epic  Post #: 487
2/19/2014 0:00:55   
Gorillo Titan
Member

This is want I want as far as what Im saying elemetal weakness put in then new elements added giving differnet plays styles >.>

Also since I first started playing OS I have had the idea of combining character not like fusion but like combing bill assassin with year of the horse so he is riding on top of it.
Post #: 488
2/19/2014 0:03:20   
DidYouKnowThat
Member

When I imagine fusion, I don't think it HAS to be bodies physically joined together. . .. the character riding on something could also be considered Fusion in my opinion. . .>.>

Maybe far in the future it could happen. I mean look at what Pokémon did. Ran out of ideas to the point they made an Ice-cream Pokémon, a key-chain pokemon, and Mega-Evos. xDDDD

< Message edited by DidYouKnowThat -- 2/19/2014 0:04:06 >
Post #: 489
2/19/2014 0:05:34   
Jmagician
Member

Like this? lol

edit: LMAOO I was thinking the same! Man I hate these last few gens! D:

@below: Thanks! :D

< Message edited by Jmagician -- 2/19/2014 0:07:31 >
AQW  Post #: 490
2/19/2014 0:06:36   
Trollok!!!
Member

^Wow that's actually pretty neat! XD
DF MQ AQW Epic  Post #: 491
2/19/2014 0:18:00   
Gorillo Titan
Member

would combining the characters health and deck be good?

Its Alpha Alpha Frostzard pirate rider
Post #: 492
2/19/2014 0:23:33   
DidYouKnowThat
Member

Not EVERY card. . . . that'd be crazy as heck, 30+ cards. . . .

It'd be like a monster synthesis . . .. it'd still have some weaknesses, maybe even gain a weakness, but in turn, gain more power too.

Take some cards out. . . . make it so it all flows together sorta xD

< Message edited by DidYouKnowThat -- 2/19/2014 0:24:08 >
Post #: 493
2/19/2014 0:27:37   
Gorillo Titan
Member

How about the feature to make the new deck from both of its deck but it has a limit to how little and how much can be put in the deck?
Post #: 494
2/19/2014 13:33:25   
Vertigo Beast
Member

@Above That'd be nice, but there should also be limits and requirements on the types of cards as well, that way you can't just fuse two characters together and make one super character with only special cards. I would love a fusion feature, but how would combining the characters work? Like what if I fuse an Ice character with a shadow character, then I would have shadow and Ice cards but no way to switch back and forth well. Maybe you would get a 1 default charge card and the main element of the character would be the one that didnt get a charge card? Just some thoughts.
AQ DF MQ AQW Epic  Post #: 495
2/19/2014 13:41:46   
Gorillo Titan
Member

Yeah, I was thinking about that best to use characters that already have charge stuff until they add more stuff to it.

< Message edited by Gorillo Titan -- 2/19/2014 13:46:10 >
Post #: 496
2/20/2014 0:31:53   
DidYouKnowThat
Member

http://elderscrolls.wikia.com/wiki/Dragon_Alphabet
http://www.uesp.net/wiki/Lore:Dragon_Language

How about naming dragons. . .. using Dragon language? Well that's what I'd like to see. . .

Make some of your own creations on dragon names. I'd like to see them! :D
Post #: 497
2/20/2014 5:44:57   
Megadragonknight
Member

@DYKT
As Dragons are my major mystical beast interest, I want to see Dragon Language!
Post #: 498
2/20/2014 5:59:32   
Apple Core
Member

Definitely wind characters. That would be super fun and interesting to see
what type of cards came out of it. Only type of cards I can think of that would
fit wind so far are reflect dmg cards(wind shoves weapons back at user),
sacrifice hp for dmg cards(use your own wind to attack), and maybe healing
cards(gather more wind from around you, possibly a HoT effect).
AQ DF MQ AQW Epic  Post #: 499
2/20/2014 18:22:54   
DidYouKnowThat
Member

Maybe wind can slow you down, damage your stats, or steal a move, or stealth. . . .something like that. . .
Post #: 500
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