Amkatar
Member
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quote:
1) Wrong. This issue has been around for a while, and actually, Grenades have always been underpowered - compared to Overload. No matter what nerfs and buffs Overload has had, the Grenades were always behind by a fair amount. Buffing Plasma/Stun Grenade is, by far, a better solution - not because buffing > nerfing, but the single fact the Grenades are almost useless for BHs and CHs alike; only mid-level builds can take advantage of Stun Grenade (BH). 2) After recent nerf to Plasma Bolt, Overload had indirect buff. It wasn't as powerful before PB's nerf, but now it is. Again, read the above. Go ahead and nerf Overload slightly (damage-wise), but - at the same time - buff the Grenades as well. Although, mind you, nerfing Overload means BMs get affected. It's already unusable for us, due to the poor state of Energy Parasite, and just being unable to use it more than once or twice, really, without being just awful in terms of weapon damage. While I agree PB and SG definitely need a boost, still I do think overload is on par with skills like bunker buster, while costing less energy. A solution would be to swap plasma bolt and overload energy costs, plus boosting stun grenade damage scaling to +20 (instead of +10) at higher levels. That leaves us with BMs nerfed, but the problem is not the BMs, its the skill. Balance is to be achieved on skills that belong to a specific class, not on shared skills.
< Message edited by Amkatar -- 2/25/2014 11:07:34 >
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