Ranloth
Banned
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60% lifesteal depends on your +Strength, which is why Azrael's Torment works pretty well - because the HP return also gets smaller. I did a test, so you can see how it works in reality. 0.6 * 26 Str = 15.6% HP returned from each attack -- that's from L1 Blood Commander with +26 Str boost. It is NOT 60% damage dealt returned as HP. Also, changes based around "I cannot beat this, pls nerf" will not be made, because each build has a weakness. If it doesn't, then there's a balance concern. Variation clearly shows you the working counters, and they don't necessarily require you to have Rank 10, or 30, or even 60. Also, x10 is NOT getting removed. Rounding works as it should now, instead of always rounding up causing inconsistencies with balance. It had VERY LITTLE impact on overall imbalance.
< Message edited by Trans -- 8/25/2014 12:59:49 >
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