The berserker killer
Member
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Ok i'm not normally one to say that the balance is unfair or somethings wrong with the game but I truly and honestly believe that Mark Of Blood is getting out of control. Now it was fine back when level 36 was the level cap. The Strength:Defense ratio of a single player was fair. You either had Moderate Str and Moderate Defense or High Str and Low Def, etc. NOW, with legendary points, strength is getting out of control with BETTER defense!!!!!! I know that Legendary Points are here to help "Per-fect your build" but these Bounty Hunters and Blood Mages are murdering everyone. Murdering them to the point where most people are switching over to Blood Mage or Bounty Hunter. I am rank 26, so at first it didnt bother me a few weeks ago when there were 7 or 8 Bountys with the same build. Now? I'm just a little bugged that every other match i walk in to I am fighting a Bounty or Blood Mage. I still win alot, don't get me wrong, but BARELY! Which makes me think that other people are getting SLAYED. If you can check how many people have switched to those classes in the past few days I guarantee you it's a high number. I am not saying that Mark Of Blood is a bad skill, KEEP IT! I am just saying that this is a flaw that has been exposed with the new Legendary system and I suggest nerfing it for level 40s just as the Abyss Bot was nerfed for level 40s. PLEASE COMMENT! Suggestions (choose 1 out of the 3): 1) Nerfing Mark of Blood for level 40s slightly 2) Buffing hatchling rush back to 50% Health Regeneartion seeing as it was the only skill to rival Mark Of Blood. If you won't Buff it Back then at least make the uses for it unlimited now. 3) Make the Mark Of Blod requirement Support instead of tech.... That only seems logical, just like it's logical for the requirement for Static Charge on Cyber Hunters is Technology. --Ghost God--
< Message edited by The berserker killer -- 4/13/2014 13:39:45 >
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