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=ED= March 21st, 2014 - Patch Notes - 1.6.7/1.6.8

 
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3/21/2014 17:36:05   
  WhiteTiger

Majestic Feline of AQ3D & ED


quote:



March 21, 2014
Patch Notes - 1.6.7 and 8
NEW CHANGES/FEATURES:
  • New Legion and Exile Dread War Chests (alignment specific)
    • Legion and Exile Tanks
    • 10x Dread Bombs/Shells
    • 5x Super Dread Bombs/Shells
    • 3x War Commander Cores
    • 10k Varium
  • New Dread Ammo Depot added to the Dread Plains
    • Sell Super Dread Bombs and Super Dread Shells in small batches
    • Restocks every hour

  • Use the ‘War Notifications’ checkmark in Settings to hide War popups

  • Regional Items Return
    • Dread Destroyer P and E now sold Exile Leader and Admin 10
    • Nautical Nightmares now sold at Big Tuna
    • Barrens Busters now sold at Slayer
    • Overlord Overkills now sold at Overlord Guard
    • Fortune City Slayers now sold at Hank
    • Trainyard Terrors now sold at Naomi
    • Wasteland Wardens now sold at Lawman
    • Bio Busters now sold at Xraal

  • War Objective Interface Improvements
    • Objectives now display current damage range on the map
    • Objective use menu now displays description and your currency

BUGS FIXED:
  • World Dominations and War Hero achievements now awarding correctly
  • Fixed delay glitch in the update of regional war achievement Influence
  • Fixed Limited Quantity Items on Cinderella
    • Carrotic Collider
    • Lagomorph Launcher
    • Bunny Borg
    • Bunny Bane E/P
    • Omega Bunny Borg
    • Carrot Blaster/Impaler
    • Egg Cannon/Laser
    • Carrotic Cannon
    • Lagomorph Laser
  • War Tanks set to Seasonal Rare instead of Battle Drop.
  • Using Concussive shot (or any ability that affected cooldown) against bosses would not put boss skills on cooldown
  • War Bar is now hidden while in player homes to prevent Home Editor toolbar overlap
  • Fixed achievement level up bug, you can now move up multiple tiers of an achievement at once
  • Fixed ‘Stony Tark’ mission item Raw Crystal now equipped to Kraggor.
  • Fixed wall problem in Old Fortune City screen where players would get stuck
  • Fixed an issue preventing you from saving your location in homes
  • Battle damage bubbles are now positioned so they don’t exceed the screen bounds
  • Fixed issues with Doom Snowball, Icy Impaler, Ice Wall and Frozen Breathe on Elite Yeti
  • Fixed an issue where mail recipient names would not add to the interface when sending mail from the Faction Manager or Buddy List
  • Fixed a hairstyle issue, there wasn’t enough room to show the denominator (ex: 100 / 100) when cycling through 3-digit styles

Tags: Nightwraith
Tagged! ~Mecha

< Message edited by Mecha Mario -- 3/21/2014 18:13:25 >
AQW Epic  Post #: 1
3/21/2014 17:51:16   
Teufel Hunden
Member

First comment, and updated now. Also, like the idea of being able to buy bombs
AQW Epic  Post #: 2
3/21/2014 20:10:18   
Buffy A. Summers
Member

i Can Haz... Bombz?



~ Buffy
AQW Epic  Post #: 3
3/26/2014 12:56:38   
Lord Nub
Member

Wow...What happened to Legion?
AQ AQW Epic  Post #: 4
3/26/2014 14:12:31   
edwardvulture
Member

Have I ever said how good that the re-vamped war is compared to the old one? The last two updates were really good, to be honest much much better than the original dread war that was super confusing and to this day, I still don't get how war captures work.
AQ DF MQ  Post #: 5
3/26/2014 14:22:26   
Ranloth
Banned


Did anyone know there was a balance update today too? :p Mid-week update, and I'm guessing more War stuff will come on Friday instead. Until someone posts them on Forum, have a read: http://epicduel.artix.com/gamedesignnotes/169-patch-notes-3778
AQ Epic  Post #: 6
3/26/2014 14:39:49   
Calogero
Member

Ironic, the thing they SHOULD mention they didn't mention on the forums at all...
I feel like cursing in a good way, it's about time they did something about the balance and from what I've seen it looks pretty good...

Never thought I'd say this since the start of Omega but, good job devs.
Now to see the effects of these balance updates in game
AQ DF MQ AQW Epic  Post #: 7
3/26/2014 14:43:54   
Ranloth
Banned


^ For BMs, you'll still see Energy Parasite being useless. Nice to see them at least attempt to buff it, but it's a bad one and changes very little about the skill.
AQ Epic  Post #: 8
3/26/2014 14:59:57   
edwardvulture
Member

lol minimun energy regen...
AQ DF MQ  Post #: 9
3/26/2014 15:18:07   
Calogero
Member

I've Always seen the Parasite Balanced, just looks weak due to stronger stuff being out there.
Also, now that the Other Energy drainers and stuff got a bit of a nerf ( Still waiting for that Bludgeon nerf though )
BM's actualy stand a chance against all those energy controlers
AQ DF MQ AQW Epic  Post #: 10
3/26/2014 15:21:56   
Ranloth
Banned


I only see the pitiful damage to be an issue. I have no idea how it even works, but hitting low 100's on glass cannons can be frustrating. The guaranteed 50 damage is great on tanks though, where you'd be sure to hit 30 damage otherwise.
AQ Epic  Post #: 11
3/26/2014 15:40:50   
toopygoo
Member

the bug fixes just made strngthworth more, as heal looping is less likely... it just erally bothers me how much reliance everyone has on strength and so much less on other stats... :/
AQW Epic  Post #: 12
3/26/2014 16:04:36   
kosmo
Member
 

Devs, all you need to do is nerfing legendary ranks on primary from 3 to 2 each point, until you dont decide to fix this dont even boder fixing skills, it s not enought, it will only proove even more where the real problem is.
Epic  Post #: 13
3/26/2014 16:17:31   
Ranloth
Banned


Y'know, not everyone is Lvl 40 and balance changes aren't done for those players only. I get the fact the Legendary Mode is seriously broken, but not bothering fixing skills (for everyone), because Legendary Mode should take priority (minority) isn't right. Both should be done, as long as the overall balance is somewhat stable enough to last a week or so.
AQ Epic  Post #: 14
3/26/2014 16:46:40   
kosmo
Member
 

Your right, these changes are correct for lower levels. But players with ranks will win even easier now, I made a few battles with bh and not even energy drain and hetchilling rush can work against it anymore, it s basically counterless, you dont make balance if it mess the game for other players y'know...

< Message edited by kosmo -- 3/26/2014 16:48:07 >
Epic  Post #: 15
3/26/2014 16:50:33   
Ranloth
Banned


It ends up being preferences, in terms of our opinions. Both should be done, but if Devs consider the Legendary Mode as balanced, then it's better just to release normal balance fixes rather than hope for something that never happen...

But it needs to be fixed soon, seriously.
AQ Epic  Post #: 16
3/26/2014 16:55:26   
kosmo
Member
 

They have no intention to fix ranks, there would be no priority since it takes nothing to fix a number, they just wanted to make it this way so players can get competitive fast.

< Message edited by kosmo -- 3/26/2014 16:56:49 >
Epic  Post #: 17
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