FallenAngel
Friendly!
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Interesting, would have thought it would have just been the anti-change faction. Well, obviously Trip is a bigger problem than MA, everything else being equal, but changing Trip would necessitate changing the whole skill whereas MA could be done just by number tweaking(again, that was my reasoning before you explained why it's not happening, just to explain where I was coming from) which I thought would be easier to facilitate. I get that, as long as the class as a whole is working satisfactorily, making changes to a single skill here or there effectively raises the power level, though the originally proposed change would not simply be a flat buff as you say, it actually does lower the possible total 1-turn damage output(i.e. farming), if admittedly not by much. Again, not to say I don't understand where you're coming from, I do, it's just a pet peeve of mine I felt I had to talk about ^^.
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