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=ED= May 30th, 2014 - Patch Notes - 1.6.14

 
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5/30/2014 16:11:03   
Mecha Mario
Mechanized Plumber


quote:



May 30, 2014
Patch Notes - 1.6.14
Features/Changes:
  • Implemented new War Rally balance mechanic
    • increases Drop Rate of the currently losing alignment for 30 minutes
    • increases the Drop Effectiveness when used 50% for 30 minutes
    • War Rallies will occur at random intervals
  • 6 New Arctic Guard Hairstyles

Bug Fixes:
  • Fixed display issue with inactive War Objectives, the name and state was not displaying properly
  • Fixed clicking on the VendBot button for Central Station jumps to the VendBot in the Biological Preserve.
  • Fixed NPC names cut off on the map, Barrens Outpost: “Dravax the” should be “Dravax the Harbinger”, Frysteland: “Frysteland Ammo” should be “Frysteland Ammo Depot”, Fortune City: “Fortune City Ammo” should be “Fortune City Ammo Depot”.
  • Fixed jumping bug related to duplicate merchants in the world map
Tags: RabbleFroth
DF MQ AQW Epic  Post #: 1
5/30/2014 16:25:15   
suboto
Member

Thanks for the 1hair style. I was expecting a weapon/armor update but i guess thats next week with the war :]
Epic  Post #: 2
5/30/2014 17:00:39   
Seteriel
Member

quote:

War Rallies will occur at random intervals

Fully random or is there a cooldown that needs to pass between 2 Rally occurances ?
I think a slight cooldown (30-60 minutes ? ) would be a solid solution.
AQW Epic  Post #: 3
5/30/2014 17:05:00   
GearzHeadz
Member

Every class gets a new hair style. I think that's pretty cool. Usually mages, mercs, and hunters all get bundled and share styles, but we got unique ones again, yay.

And since these DNs mention the war, I would like the mention that I think the war shouldn't be so far spread out as every two weeks, I think it should be only every 1 week apart. 2 weeks just seems too long.
DF AQW Epic  Post #: 4
5/30/2014 18:22:56   
suboto
Member

I agree the wait time inbetween each war is to long but we must remember it takes time to code and make stuff for a war. Restocks/power weekend would be nice for the inbetween wait though and maybe some codes.

< Message edited by suboto -- 5/30/2014 18:23:25 >
Epic  Post #: 5
5/30/2014 20:51:17   
GearzHeadz
Member

I don't think the coding would be that hard since all the wars are pretty much the exact same thing, it's pretty much just reskinning everything.
DF AQW Epic  Post #: 6
5/30/2014 22:08:26   
One Winged Angel1357
Member


The spacing is to allow for other things than just coding the wars. They are working on back end functions, such as the balance tools and war rally, as well as art assets.

It is important to note that both the overlord facility and the west naval yard need to be completely reworked to allow them to function as war locations
AQ DF AQW Epic  Post #: 7
5/31/2014 10:19:38   
Predator9657
Member

What happened to Lionhart?

quote:

This task will be quite involved but we're confident we can have it completely ready early May 2014.


^ NW March 28, 2014
Epic  Post #: 8
5/31/2014 11:41:57   
Mother1
Member

@ predator9657

ever hear of the good old delay? Epic duel has had quite a few of those with big updates. From epic duel gamma, to even the Dreaded war 1.0. Not to mention numerous balance updates.
Epic  Post #: 9
5/31/2014 12:45:45   
GearzHeadz
Member

I'm following that Lionhart thing on twitter and it looks like the art isn't finished yet, and I don't even know of they've started coding for the release.
DF AQW Epic  Post #: 10
5/31/2014 14:06:57   
DeathGuard
Member

Lionhart will be released really soon, that's all I can tell you ^^
AQ DF AQW Epic  Post #: 11
6/5/2014 18:51:59   
dfo99
Member
 

quote:

War Rallies will occur at random intervals


only me dislike everything that happens randomly in mathematics games?
Post #: 12
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