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New Feature For Ally Link

 
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7/9/2014 23:27:31   
geassr2
Member

I don't know if anyone has suggested this before or not. If so sorry for reposting your idea, but I was thinking. Sense the Ally Link works on Boss fights why can't it work in regular battles between two players? I was thinking that you could allow players that are in a faction together and of course on each other's buddy list to be able to cooperatively go into battle along side each other. Now I understand there will be some kinks to work out I guess with the battle engine and some partners will definitely work better than others, but I think this is something new that we could explore.

Also as I acknowledge the downsides of my idea's. Let's say if two 35's go into battles together it probably won't work out so good with them being able to fight level 36's and up, but I'm sure that could be worked out. Also little side note I wouldn't mind playing along side myself in 2 v 2 because some partners that I get can really be something else sometimes, but that is just a personal want that I have.
AQW Epic  Post #: 1
7/9/2014 23:48:02   
Mother1
Member

Ally linking with yourself? That is a new one however Ally linking for battles in any shape or form is already under the FSI for ally linking.
Epic  Post #: 2
7/10/2014 12:02:05   
The berserker killer
Member

 

I can not wait for the day if this is ever implemented. You have no idea, but I support it and I will continue supporting it
AQ DF Epic  Post #: 3
7/10/2014 12:24:33   
geassr2
Member

@Mother1

Yeah with lagging partners and some that just won't listen to strategy that will win. I've thought about it and who better to trust in battle then yourself you know? And haha I guess I should have read the frequently suggested idea's my bad, but I promise that was an original idea by me .
AQW Epic  Post #: 4
7/10/2014 14:38:56   
aymanrocks
Member

Very good suggestion geass hope they make it happen
AQW Epic  Post #: 5
7/10/2014 16:57:22   
aymanrocks
Member

Whenever me and geass go to battle together it fails >_<

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