Superemo
Constructive!
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Boss Name: (Unknown) Powers/Abilities: Short-range Teleportation (Self) (Active): (Unknown) has the ability to instantly alter his placement in any direction by up to three feet once per five updates. Phase (Self) (Active): (Unknown) can remove himself from reality for one update once per ten updates. During this time, he is intangible and incapable of interacting with his surroundings, but capable of movement. Lock (Active): (Unknown) is capable of freezing an opponent in time for one update once per ten updates. During this time, the opponent can not be damaged. Disarm (Active): By sacrificing a weapon, (Unknown) is capable of forcing his opponent to discard their weapon. The weapon (Unknown) discards is destroyed, and the one his opponent discards is unusable for three updates. Axe Master (Passive): (Unknown) is capable of astonishing feats wielding axes, including the ability to block projectile attacks. Intimidating (Passive): (Unknown) takes the phrase "astonishing feats" literally. He will astonish people, in the scariest way possible, with any weapon. Weapon Magic (Passive): (Unknown) channels magical stuff through non-magical melee weapon(s), making axes unbreakable and all weapons unbelievably sharp, ridiculously light, and capable of blocking magic, all while having it/them register as (a) normal weapon(s). Situational Gravity (Passive): (Unknown) unconsciously reorients his personal gravity to enable him to treat any terrain as though it were flat ground. However, there must be terrain for him to move on. Force Multiplication (Toggle): (Unknown) is capable of enhancing the force of all his attacks, at the cost of slowing down significantly and significantly increasing weapon break rates. Force Division (Toggle): (Unknown) is capable of enhancing his own speed, at the cost of significantly weaker attacks. Weapon Materialization (Triggered): Once per ten updates, if (Unknown) is currently wielding less than two weapons, he gains the ability to summon one non-magical melee weapon. The summoned weapon will be lost immediately if discarded or removed from (Unknown)'s possession. Arena: A war-ravaged city, full of blast craters, scattered rubble, and wrecked and crumbling buildings. Weakness: When fully disarmed, all abilities other than Weapon Materialization are disabled. Also, focuses heavily on melee combat, and abilities have a rather long cooldown. Personality: Arrogant. Vicious. Ambitious. Manipulative. Backstory: I was born at a young age, in a time before time. For endless eternities, I reigned over the void, reveling in being the only one to exist in non-existence. It was then I discovered a world. I observed it from outside of reality, and saw its potential as a new realm. A realm over which I would rule. However, unlike my domain, this world had rules. My manipulations were possible, but they were not as easy as in my void. And, while I remained eternal, I was not invulnerable. I went on to learn to channel my power, called "magic" by the natives of my new world, more effectively, and learned to shape the world as I had shaped the void. I eventually created a species and established my power over a small group of them. They called themselves "humans", and I turned their power inward and learned all I could of their weapons. I used this knowledge and the power of my first conquest to place all of the surrounding humans under my power. My "life" continued in this manner, and, before I knew it, where there were once nations, I now ruled. I led the humans to a golden age of power and unity, all at the cost of the magical energy they released when they died. Those who objected to this had their magical energy forcibly removed. The humans even developed a name for the magical energy I consumed, calling it a "soul". It was then that I continued exerting my right to rule, claiming lands and souls from other species. I forget their names, but they eventually grew to resent my influence in the world, claiming my power was "unnatural" and labeling me a demon. I personally extinguished at least five billion during the course of my rule, eventually unifying the planet under my glory. Then, during the 10,827th "year" of my reign, I encountered a group who had managed to fight off my soldiers, and established their own nation. They wielded power similar in nature to mine, fueled by their own souls. They would not have stood a chance against the near limitless nature of my power, had I not allowed them time to prepare their ultimate defense: a spell, designed to teleport a being to a world of their own making. I was claimed by this spell, but not before eliminating more than half of their nation. During my time on this world, I have manipulated it to resemble the world over which I once ruled, both as an oath to my return, and as a strategic advantage. Much of my combat was in urban areas, and my five thousand years imprisoned here have not dulled my skills. How did you get sealed in the first place: A nation of mages, fearing my mastery over both arcane and mundane weapons may be enough to destroy them, sealed me away, destroying my empire, and erased my legacy from history. What do you plan on doing once you are free: Proving them right, reclaiming my empire. Other: Begins every battle with at least one weapon, depending on prior situations. Keeps melee weapons from defeated adversaries.
< Message edited by Superemo -- 7/24/2014 22:31:14 >
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