Exploding Penguin
Moderator
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quote:
You cant just counter 1 build. Otherwise your just gonna get destroyed against any other build. The good players with the highest win rates are the ones that make builds which counter a huge variety of opposing builds, particularly FotM ones. The average players don't. Apart from in-battle judgement calls, this is pretty much the only other thing which differentiates high-skill players from the average joe. quote:
People complain about Blood Mages being over powered look at the leader boards: Please never use the leaderboards as an example of what's overpowered and what isn't. I thought that point was established a long time ago. quote:
Look at the top 5 of the leader boards, no Blood Mages in the top 5 at 6:27 PM and yes we have to take the boards into account since they mean fast wins that means it takes the Blood Mage the longest to win the match so it clearly indicates that the Blood Mage class is again being wrongfully accused of being over powered because players can't figure out how to win without energy or a bot. I have been a Blood Mage since day one of its introduction and many times my energy was at 0 and without the bot I still won the match. Since BMs can't get fast wins, that means it takes the longest to win a match. Makes sense. "So it clearly indicates that BM is being wrongfully accused of being overpowered because players can't figure out how to win without energy or a bot." We're supposing everyone at around level 35+ has a bot because if they don't I'd be extremely surprised. I get what you're saying, but: -The meta has shifted towards energy being essential to have in almost any point in a fight -Back then, you won with 0 energy. Also note that back then, BM had arguably the strongest passive synergy in the whole game with an obscenely strong damage steroid and passive lifesteal, not to mention extremely reliable damage skills/debuffs that barely cost any energy in the first place. BM back then was BUILT to be able to win fights even while having 0 energy. Basically, what you stated would be true and would make sense if we were back in delta and passives still existed. But now, the passive-to-active change screwed up the meta. quote:
Blood Mage would ALMOST be perfectly balanced if parasite was given 1 more cool down. Kinda like assimilation :) ~Doom If this happens: Parasite = DoT version of assim. At that point, I'd think it'd be fair to compare TM and BM as pretty much the EXACTLY same class minus different skill paths and MoB + intimidate instead of a useless fire scythe + malfunction. The classes are already so lacking in core diversity that switching classes will only grant you maybe 2-3 different skills from your previous one. Basically, makes the game more boring than it already is. IMO they should just make its on-hit damage really weak again before the damage buff. Makes it so the rage it grants on cast is unnoticeable.
< Message edited by Exploding Penguin -- 8/20/2014 21:53:55 >
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