Ranloth
Banned
|
Previous phases had equally as much variety between classes, and everyone went for top build for each class. Each phase had its own overpowered build, and it wasn't much different to what it is now... People really over-exaggerate how creative previous phases were, which they really weren't - only F2P players had to adapt special strategies to barely stand a chance against Varium players, and yet, there weren't many of these players. Strength abuse was around since Beta, same with Support. Dex and Tech was also a thing for TMs. It's almost the same, apart from adapting cores concept, no passives, and more energy control. Regardless, previous phases had a lot of restrictions in terms of development and many changes had to happen. This isn't really up for discussion, since Charfade has already explained it in-depth on Reddit, as well as Titan covering it few weeks ago, in the Q&A. It would've been a "dead game" back then, since no more content would be able to be released - that's why everything had to be re-coded, to lower the amount of space it takes, and then allow more things to be added.
|