black knight 1234567
Member
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Name: Sorlan Therin Age/Race/Gender: 32/Human/Male Physical Appearance: Sorlan isn't short nor tall, standing at around 5'8. For his heigh, Sorlan sits right in the middle when it comes to weight, sitting at about 144lbs, which is quite apt for a monster hunter, allowing movement but there is a strong muscular frame underneath it all, gained from extensive training and hard work. Pale white skin complimented with hazel eyes and smooth, somewhat thick, messy raven hair, but in sharp contrast is his face, completely clean shaven with only the slightest hint of well kept stubble, his face completely unobstructed, ovular in shape, marked by angular cheekbones, a sturdy jawline and somewhat thick lips. Armor/Clothing: Sorlan wears a long, black half buttoned up black trench coat with dark grey floral patterns that serves as cover for his armor beneath, black stel held together by dark brown leather, the armor has a sort of layered look, with multiple pieces such as the pauldrons, chest plate and gauntlets being separate and made of iron chain mail instead of steel, all held together by leather. Weapons: A dull, standard longsword made of silver steel, but with a remarkably unique dark steel hilt, one of similar appearance to his armor, only with ornate engravings upon it. Other Items: A simple pendant made of gold. Who knows what it's for? Skills: A cunning individual capable of improvisational action on the fly, and knowledgeable about dangerous terrain and how to maneuver it. Fairly agile aswell, he's no assassin but can hold up pretty well. His area of expertise allows him to detect most abnormal entities aswell, even if the untrained eye may be deceived by them. Abilities: Sorlan is a master of the art of magic, his expertise being monster hunting so his abilities are mostly centered around spells of light and fire, including but not limited to: Magical Blasts:: Exactly what it says on the tins. Magic into the form of blasts of light and fire, doesn't require to much energy or concentration, but don't hit particularly hard either. Most effective for slowing down a creature or dealing minor damage and chipping. If concentrated however, can be quite deadly, only it requires more time to be cast and utilized, leaving the hunter more open for attacks. Inferno: Unleashes a small blast of fire around him, helpful if surrounded and outnumbered. Blinding Light: Unleashes rays of light fro his hands, lighting his path and blinding monsters sensitive to such magic, potentially causing burns to vampires, but never quite killing them. Isn't easy to constantly keep up. The Hilt: By concentrating all his magical ability into this seemingly meaningless trinket, he's capable of enchanting his otherwise dull weapon with magic, the strength of the enchantment correspondent with the amount of focus and energy he pours into it. The strongest the weapon, the more it drains him and it can even somewhat lessen his situational awareness, a deadly skill when used right but a one way ticket to death if used incorrectly. History: Not much is known about the enigmatic slayer for hire, other than that he's exceptionally skilled at what he does and willing to take almost any job that includes creatures of paranormal status. Rumor has it he comes from up north, where many more of his ilk exist. He's become quit the staple at the Inn, often stopping by for a resupply or a nice, large sized pint, or maybe a nice, warm bed for the night. Ultimately however, the denizens of Darkwald know little about him. Its a big vague, but i'll probably elaborate more on who he is and where he comes from during the IC.
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