To make it short, this is my suggestion of the kind of werewolf armor fans have wanted for in the game for ages, ant a plea or explanation of why it should be implemented, with a side note of why a few similar armors haven't worked in the past and how it was made, and can be made work.
CREDIT: Because of the nature of this armor and what the community has wanted for ages, I made it from existing parts in the game, made by an AE staff member (I'm not sure who exactly, but judging from the style I'd ASSUME it to be Nulgath). The way I made it, by using 100% recycled materials, is also done to demonstrate that it would be easy and fast for an AE artist to implement. I am NOT trying to get credit for other people's work, I'm only tying to demonstrate what the people want and how it could be done.
Since the dawn of AQW, the classic werewolves (I assume designed by Nulgath at the time) have been a timeless fan favourite, and heroes all around Lore have been DYING to play one since 2008. But oddly enough, eaven though the demand has been verry high, none of those glorious beasts were ever turned into proper armors. I, and many others, have waited and waited, and now itís about time we did something about it as a community.
But weíve had some werewolf armors in the past, so whatís the problem?
Yes, there have been werewolf armors in the game, but none of the classic early days of AQW kind of werewolves, like Constantin, the willowcreek werewolf and the lycan knights at lycan ridge, or eaven the werepyres in the darkovia saga (also a requested fan favourite) are closer to those kind of werewolves than the armors that have been in the game. So why have we seen none of them in the game?
Because vampires are the obvious fan favourite!
Are they now? Iíve been playing aqw since easter 08, and one of my favourite events so far was the lycan vs Vampire war, in which the lycans overwhelmed their opponents, so much so that the aqw team made a design note post calling for people to join the vampires! Sure, the vampires might have become the more popular of the two races over the years and won the latest polls on twitter, but Iíd say that vampires just have an unfair advantage. What do I mean by that? They are better representated in the game. With three variants of Legion vampire, Baron luca & the dark vampire set amongst many other items and a few vampire-only themed releases have increased the popularity of vampires, while werewolves have been going down since the darkovia saga ended. What happened to werewolves? Well first of all, fans never got the werewolves they were hoping for. Instead, aqw went into a different direction, and has spent all these years trying to find a new form for the lycan race.
A new direction? And whatís wrong with that?
The outlook of lycans has been changed every few years, from the lycan rep sets to what we can see in the lycan class to wolfmen in fullmoon shops to armors that were just the basic human model with a bit of fur, weíve had every other kind of werewolf, except the ones that we have wiched for all these years. Yes, many of them have been great, but all of them have issues, with the biggest one of all being that they contredict the race fantasy with a cross theme, like the lycan shinobi, flint fang and rawr-oth, or the beaschiní werewolf.
Well you propably couldnít eaven fit an oldschool werewolf in the base model, so whatís the point?
That has been speculated to be the reason there hasnít been a werewolf armor that wasnít lost and forgotten, but that is not true, AE them selves have proven that it is possible! The beachiní werewolf shows that, and the Were-warlock shows exactly how it is done! (that armor no1 has ever heard of or seen in game, and would be perfect except for the cross theme thing I mentioned earlier). The model can be made fit, and the only reason people think it canít be done is because of they havenít seen how it was made work with the were-warlock and grvefang armors (before the gravefang armor was changed) and that is by making the head a part of the outfit, not a seperate item. Eaven though youíd need to remove the hair and the helm while wearing the armor to make it look right, it would be worth it, and it would be the only way, but it IS possible.
Well then how would you like to see it done?
In my twitter post, there are 2 werewolf armors and 1 werepyre, and I know exactly how Iíd like them to be ulnocked (eaven though I understand that Iím in no possition to demand anything, but I have been dreaming of these armors for nearly 10 years so I would like to bring forth my suggestions). First of all Iíd like to say that at this point, it would be only fair if atleast the 2 werewolves would be non-mem, or atleast ac so that people who get them can wear them forever. I would like them to require lots of time to get so that people wouldnít look down on them, but soloable so that people who donít get it within a few months wonít miss out on them. My sollution to this would be: Lots of reputations (that make sence). This would involve a questline that would be about us recreating the werewolf curse, drawing power from the forces of nature (reps involved: Brightoak, arcangrove, chaos(which can be seen as the order of nature) + ofc lycan), drawing power from creatures of nightmares to fuel the curse (wordred, doom overlord, binky etc.), and making the beast feared also by defeating players in pvp and gaining combat trophies
< Message edited by Piruparka -- 10/5/2017 7:40:23 >