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Let Field Commander Buff Support

 
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1/7/2015 19:14:36   
The berserker killer
Member

 

For Fridays release I want to suggest a buff for Field Commander. One of the main things wrong with TLM is that it has several skills that are underused simply because there is no time to use them.

Before a player uses a skill or invests energy into a skill he asks himself "what am I going to get out of this if I do that". Well with Field Commander you're just not getting anything out of it. Sure, a buff to strength is nice but by the time you cast that skill you will most likely lose three-five hundred hp. At that point you have to heal.

My Suggestion is to allow Field Commander to buff support with the same scaling that Blood Commander buffs Strength.

The problem is that Field Commander currently increases with support, so I suggest that it be changed to scale with Strength instead, opposite of Blood Commander
AQ DF Epic  Post #: 1
1/7/2015 21:14:27   
Daph Duck
Member

O.M.G. I completely agree with you. Tacticle mercenerie has received a M.A.J.O.R. downgrade with the new Frenzy absolute trash due to the poor health regain and pritty much obsolete energy regain. As well as the new battery back up ANY energy drain can make 333 use less and this is just on level 40s. The extra turn is NOTHING. With a new field comander we can unlock GREAT new tactics and builds and in crease VIABLE VARIETY the most NECESSARY thing we need in the game. 100% supported. Love all your ideas btw
AQW Epic  Post #: 2
1/7/2015 21:21:52   
The berserker killer
Member

 

Haha I still can't tell when youre sarcastic or not! But thank you for agreeing. I was just battling and I fought Sir Lazarus, one of the most renowned tactical mercs, who pwnd me every single time we used to fight when frenzy was normal. Now I beat him with full hp. My point is that Lazarus had an amazing thing going with TLM until frenzy was messed with.

I want to suggest returning Frenzy back to normal but for now Field Commander needs this buff
AQ DF Epic  Post #: 3
1/7/2015 23:23:18   
  Exploding Penguin
Moderator


I think the frenzy buffs give TLM a very unique identity as a high-sustain class so I wouldn't want to see the changes reverted.

It would be nice to see it buff more than strength though; maxing field commander for 2v2 use would then be more reliable. I think that turning field commander into a %-based damage increase buff (like the opposite of shadow arts) would make it much more viable and interesting, especially in 2v2.
Epic  Post #: 4
1/8/2015 0:04:05   
WhiteTiger
Majestic Feline


Hi The berserker killer,

Since this is a balance suggestion about a Tactical Mercenary skill, it should be discussed in the =ED= Official Tactical Mercenary Balance Discussion Thread.

Thread locked.
~WhiteTiger
AQW Epic  Post #: 5
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