Lord Machaar
Member
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Exactly, thanks for your words, as finally someone says that strenght builds are meant for fast wins and not the best winning ratio as the logic goes: Fast wins - Lower winning ratio. Slow wins - Bigger winning ratio as you invest more time into that. Once you break this logic, you break the game, and everyone will abuse the flaw. I won't say that strenght doesn't need a buff, but the point is clear here, the buff will be limited to give "all" classes an option for strenght builds, I face now adays strenght TMs and they look like they are doing great, this doesn't apply to all strenght builds of other classes, and that's why there will be a buff to certain skills. http://puu.sh/ixW6K/4261bcd184.jpg I'm sure this is the build you are talking about, it has a great combination of powerful skills that basically work against any build, physical attacks, blockable and non-blockable, two energy sources and one energy draining skill, this build has assets to be a great build, add some ranks in there, and voila. The idea here is clear, even after the buff of certain strenght builds, you won't do 90% or 95% winning ratio with strenght or any other fast builds as that breaks the rule up there, therefore I hope most of you adapt with this fact, want fast wins? gotta make some sacrifices, which one of them is dropping the winning ratio.
< Message edited by Lord Machaar -- 6/21/2015 22:23:17 >
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