AQWorldsFarmer
Member
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Part of the reason the game is at a sour point is a hugely limited amount of core options, and most of them are just % cores. I think it would be a huge morale boost to the players if the devs set aside one week to come of with some useful cores. Examples: All the cores I'll be listing are passive (as mention in the post): BloodLust: 5% of damage done is returned as health. (5% because its now a core, not a skill) Reroute: 5% of damage inflicted to you is returned as energy. Hybrid Armor: Adds 6 points to your defense and Resistance. Plasma Armor: Adds 15 points to your Resistance. Mineral Armor: Adds 15 points to you Defense My ideas: Energy Efficient: Reduces the cost of ALL skills by 7. (Because 7 is a fun number :P) Grizzly-Effect: When below 15% health, you deal 15% more damage. Max Potential: When using a maxed-out attack skill, you deal 10 extra damage. Like-A-Noob: 25% chance of sacrificing 25 health for 15 extra damage. (only active when above 400 health) Special Powers: Decreases the energy cost of your special attack by 50 energy. (massacre, supercharge, surgical strike) As for stacking, not supported. Edit: I'll leave it to the devs to decide what item-requirement these cores will have, and my numbers are just estimated examples based on my experience.
< Message edited by AQWorldsFarmer -- 6/2/2015 18:26:30 >
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