AQWorldsFarmer
Member
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This is a post from The Berserker Killer quote:
Lastly, to deal with the problem of not being able to find a match, I would support letting NPCs into juggernaut I whole-heartedly agree with this. There are multiple benefits to this: -Quicker to find Juggernaut matches -Less stress on the lower level 2v2 matching system -Less chance of a lower level having to deal with a juggernaut -and MOST IMPORTANTLY: Makes juggernaut mode BEATABLE again. (lvl 40s current have little chance in a juggernaut match, unless their mega-ranked) Now, this is not to say the NPCs need to be little nubs. There could be 5 different types of npcs that could join: (these examples are for a lvl 40 matchup) #1: The Strength NPC ~1000 health ~530 primary damage 120 def 120 res #2: The Tank NPC ~850 health -Low damage output -high heal -350 def 350 Res #3: The support NPC ~1050 health -Has multiple shields -has all 3 nerfs -never hits, other than when it nerfs -Has multiple buffs -Battery backup -120def -320res #4: The High Health NPC ~2500 health -spams skills (not much damage) -250Def -120 Res #5: Balanced NPC ~1000 health Has about a constant damage output of ~400 280def 280res *I haven't done juggernaut mode in a while, so I'm not exactly sure what the values should be, just take mine as examples*
< Message edited by AQWorldsFarmer -- 6/8/2015 19:22:28 >
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