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RE: =AQW= New Class Suggestions

 
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7/24/2019 18:12:51   
Beshin Adin
Member
 

Chess Fiend
Description: Checkmate!
Mana Regen: Chess Fiends do not use mana


Advance
Rank needed: 1
Mana Cost: 0 Mana
Cooldown: 2 Seconds
Type: Physical/Magical
Description: Deals damage, and adds a stack of ‘Capture’. Damage increases by 3% for each stack of ‘Capture ’.Stacks up to 16.

Feint (Rank 1)
Mana Cost: 0
Cooldown: 7 seconds
Type: Physical/Magical
Description: Hah, you fell for it! Doubles damage of ‘Advance’ for 6s.

Check (Rank 2)
Mana Cost: 0
Cooldown: 15 Seconds
Type: Physical/Magical
Description: There’s no way they can stop me now. Does no damage, but clears all target’s buffs, and target is unable to receive buffs for 7s.

Castle (Rank 3)
Mana Cost: 0
Cooldown: 15 Seconds
Type: Physical/Magical
Description: Switch to defensive maneuvers. For 10 seconds, you cannot receive crits.

Senior Master (Rank 4 Passive)
Description: If opponent’s Level is lower, they deal 20% less damage to you

Better Strategy (Rank 4 Passive)
Description: If opponent’s Level is lower, you deal 20% more damage to them.

Checkmate (Rank 5)
Mana Cost: 0
Cooldown: 30 Seconds
Type: Physical/Magical
Description: Deals 500% damage. Locked until 15 seconds after ‘Check’ is used. Then, locked until 15 seconds after ‘Check’ is used again.

#1 Rating (Rank 10 Passive)
Description: Damage dealt increased by 40% and damage received reduced by 40%, but XP and Gold rewards become 0.

Recommended ENH: Thief, Luck
Recommended art: https://i.ytimg.com/vi/JlHr_Bf-dNM/hqdefault.jpg
AQ AQW  Post #: 501
8/12/2019 12:21:56   
dodoboy96
Member
 

name of the class: allmächtig


l'univers (passive):
-the allmächtig It starts with a 25% chance of critical hit. With each rank achieved in the class, the chances of hitting a critical hit increase to 75% in rank 10.
abiliity 2 (spada divina):
- Hit a moderate damage to the enemy, also stacks for skill 5.
abiliity 3 (imperatoris oculus):
-the allmachtig can see your opponents' smallest details, predicting the next move leading to dodge attacks for 5 seconds.
abiliity 4 (Sankt altar):
-Summons 5 energy spheres in the air around the target that shoot out concentrated energy beams, dealing moderate damage, stealing 25% of the enemy's strength for themselves.
abiliity 5 (orbis terrarum):
-freezes time for 7, followed by massive damage, additional damage depending on the number of stack you can inflict on the enemy.
Post #: 502
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