I am a beta player so i had "some" time since then of thinking out what classes would be fun to use by me and the other hundreds now millions of players who is also invested on pop culture like gaming and anime. Now that it's possible I'll slowly put it out so I don't end up posting another Wall Of Text. So with no further ado:
I. ZENKAI MONK
Peace-loving monks but when war is closing in on their doorstep, they trained to defend themselves. But with the kind of beliefs, lifestyle and dedication that they had, what came out of their mountain monastery were warriors capable of superhuman feats.
Mana Regain: Attacking & Mantra
N*Fist Fight: 1.25s CD, Physical, Chance to -Crit Chance 'Daze' for 3.0s
1*Tsuuki Renda: (p)4 Hit Attack with 55% of DPS, High Crit chance
2*Chiidou | Chiidama: (m)Deals moderate damage and applies -EVA 'Off-Balanced' for 5.0s | If under 'Battle Aura' +DMG and hits up to 6 enemies
3*Mantra | Kanon: (b)Caster gains HoT, -DMG Taken & Crit Chance 'Mantra' for 6.0s also applies 'Focus' on a target for 6.0s | If under 'Battle Aura' the last second of 'Mantra' triggers immobilization 'Attack' for 2.0s while the last second of 'Focus' deals damage equal to caster’s max HP. Does not crit and also will remove 'Battle Aura' but not 'Battle God Aura'
4*Rinji Shuren: +STR & SPL *Zen Focus: +ACC & Parry(-70% DMG Taken) Chance
5*Kaioh Reiki: (b)Gains +DMG dealt, ATK Speed & EVA 'Battle Aura' for 15.0s, CD:45.0s
10*Dai-Kaioh Reiki: (b)Chance to cast a stronger form of Kaioh Reiki when HP at 10% & below, gaining more DMG bonus, Crit Chance & MoT(5MP/sec) as well as enabling mode 2 of skill 2 & bonus effects for skill 3 'Battle God Aura' for 15.0s
II. ELEGANT FENCER
Speed, precision and grace, no, we're not talking about dancers but the qualities of a fencer.
Mana Gain: Attacking & Dodging(Recovers HP as well)
N*Auto-Attack: 1.5s CD, Physical
1*Camellia Thrust: (p.b)Unavoidable attack, +Haste 'Flurry' for 8.0s
2*Hydrangea Sting: (p.d)Deals damage and applies DOT 'Poisoned' for 6.0s, stacks up to 6, Max stacks triggers -(30%)DMG dealt 'Weaken' for 10.0s
3*Gerbera Flunge: (p.d)Target gets -DEF 'Punctured' for 6.0s, stacks up to 6, Max stacks triggers -Haste 'Slowed' for 10.0s
4*Finesse: +Hit Chance & EVA *Pinpoint: +Parry(-80% Damage Taken) Chance
5*Rose of Thorns: (b)+ATK & Parry Chance but -EVA 'Rose Stance' and returns a % of damage taken 'Thorns Aura' for 12.0s
10*Riposte: (b)After a successful parry the next attack will Crit 'Riposte' for 3.0s
III. KNIGHT MAGE
Knights who mastered the craft of Weapon Summoning, the ability to conjure weapons or suit of armour with the ability to enhance them even further while in combat.
Mana Gain: Attacking & Mirror Shield
N*Auto-Attack: 2.0s CD, Physical
1*Conjure Sword: (p.b)Deals 50% of DPS, +15% ATK 'Sword' for 8.0s, stacks up to 6. Resets 'Armour' duration if present.
2*Sword Assault: (p/m.d)Deals minor damage, +40% for every 'Sword' stacked, if stacked more than 3 it causes stun, 4-1.0s, 5-2.0s, 6-3.0s. Removes the 'Sword' buff.
3*Mirror Shield: (b)+RES and recovers mana when struck, lasts for 5 hits 'Shield'or for 8.0s.
4*Mastery of Craft: +Skill ACC & Crit Chance *Replica: +ATK Speed, -ATK
5*Conjure Armour: (b)Improves resilience and combat effectiveness 'Armour' for 12.0s. Stack bonus replaces each other and cycles in the order of;
1st = +(40%)DEF
2nd = +(30%)RES & (30%)Haste
3rd = -(30%)DMG Taken & +(20%)Haste
10*Sword Constructs: +SPL & a chance to apply an additional 'Sword' buff when using skills
In a civilized world crime does not go unpunished, but before that punishment, criminals must pass through judgement.
Mana Gain: Attacking & Taking Damage
N*Auto-Attack: 2.0s CD, Physical
1*Gavel of Justice: (m/p)Deals damage based on current HP, +2.5% chance to apply Guilty 'Probability' for 20.0s, if target is 'Guilty' this attack stuns for 2.5s
2*Order of Silence: (m/p.d)Deals damage, Locks a spell of the target for 5.0s, +5% 'Probability' for 20.0s, if target is 'Guilty' the duration is extended
3*Adjudication: (d)Reduces the targets Haste & EVA 'Slowed' for 8.0s, +10% 'Probability' for 20.0s, if target is 'Guilty' reduction is increased by 50%
4*The High Seat: +END & WIS *Strong-arm: +ATK
5*Judgement: (m/p.b)Passes judgement, with base Probability of getting 'Guilty' is 40% and a miss means getting 'Innocent'. Will reset Probability.
'Guilty' = Deals a minimum of 1000 pure damage after 1.0s & +(25%)DMG Taken lasts for 12.0s
'Innocent' = Target gets HoT(100HP/sec) for 12.0s
10*Judge, Jury, Executioner: (d)1% chance to apply 'Guilty' on normal attacks.
V. WOLF BRIGADE LANCER
Only the worthiest spearmen are recruited by the Wolf Brigade, and they are further trained turning them into fighting machines capable of piercing through the enemy lines.
Mana Gain: Attacking
N*Piercing-Attack: 2.5s CD, Physical, Hits 2 enemies in melee range
1*Lance Spiral: (p.d)Deals 120% of DPS, causes 'Punctured' for 4.0s, if the target already have 'Punctured' the damage is increased by 50%.
2*Spear Helix: (p.d)Deals 150% of DPS to surrounding enemies, causes the targeted enemy to be 'Off-Balanced', applies -EVA.
3*Wolf Stance: (b)Mana cost of skills are halved, -Haste but +Block(-60% DMG Taken) chance 'Wolf Stance' for 12.0s, has 0 Mana Cost with a moderate cooldown.
4*Spear Master: +ATK & ACC
5*Javelin Dive | Fang Drive: (p.b)Immobile for 3.0s, gains 'Leap'(+EVA) then Deals 200% of DPS, if the target have 'Punctured' +100% bonus damage. If under 'Wolf Stance' deals 350% of DPS.
10*Sweet Spot: +(15%)Crit Chance & a 10% chance of applying 'Punctured' for 4.0s on normal attacks
The numbers and percentages are for comparison purpose
The letters & symbols inside "( )" means: p-physical, m-magical, b-buff, d-debuff, s-summoning, /-or, .-and, |-triggered causing different or additional effect types
The abbreviated ones: ATK-Attack Power, SPL-Spell Power, DMG-Damage of physical & magical origin, DPS-Overall Damage Per Second, EVA-Evasion, DEF-Physical defense, RES-Magical Resistance, ACC-Hit Chance
The skill names behind " | ": are skill unlocked when a condition is met
< Message edited by GenJuhru -- 3/31/2016 12:26:24 >