Fallen Crest
Member
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@Above: quote:
In late 2013, Google announced a plan to deprecate support for NPAPI plugins (such as our Unity Web Player) in its Chrome browser. Now, it is September 2015, and Google has released Chrome 45 with NPAPI plugin support removed. Also, other browser vendors have started matching Google’s decision: Microsoft is shipping its new Windows 10 operating system with the new default browser, Edge, which has removed support for plugins like the Unity Web Player. Today, Mozilla has announced a plan to phase out plugin support in Firefox. Clearly, the web ecosystem is moving away from browser plugins and we are quickly approaching the point where no current browsers will still be able to run plugin content. Given this outlook, Unity is diverting resources into alternative web technologies and will begin the end-of-life process of the Unity Web Player plugin. Today we are announcing the first step in that end-of-life process, the deprecation of the Web Player. When Unity marks a feature as deprecated it means that the use of the feature is no longer recommended and that the feature will be removed in a future release. For the Web Player, Unity 5.2 and 5.3 will still be able to publish Web Player content, but Unity 5.4 (to be released in March 2016) will no longer ship with Web Player support. The Web Player will then become an unsupported product. Taken from http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ quote:
We are currently using Unity 5.3, but as of their 5.4 update (coming out THIS WEEK) Unity will no longer be able to publish a web player build of any project, including AQ3D's web playable version. Taken from http://aq3d.com/news/ui-update-and-move-to-steam/ So in short, at the moment due to Unity disabling the use of a browser plug-in for future updates, there will be no web version for awhile.
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