Vexx
Undead Lunatic
|
@Zippleclopper quote:
I just found a problem with the dungeons(Snevlyn Wilds to be specific) When I have completed the first part and the portal was unlocked, I proceed to enter the portal but it seems like only one person can enter it because when only ONE player entered it, the portal disappeared, leaving the remaining players there, unable to proceed. So is anyone else experiencing this or is it just me/this dungeon? Yes, it's a bug occurring in that dungeon. There's a lot of fixes on their way so I'm assuming we'll see a fix for this dungeon bug in the next patch as well. For the time being however you can use the friend options in the menu to summon your other party members. Just have the person who made it through the portal send his summon code in the chat for the other two players. @Crystal Lion quote:
Are dungeon quests supposed to reset every time I leave? The ones such as "Kill 20 maroon frogzards," always reset to 0 whenever the dungeon is completed. This is presuming I did not manage to kill enough enemies to complete the quests in one run. Makes it very difficult to complete quests if the dungeon doesn't spawn enough of an enemy. I am aware that area quests are saved after you leave, so why can't dungeon quests work the same way? They are not supposed to reset when you finish a dungeon, though they are repeatable. Is this happening to all of the dungeons or just a specific dungeon's quests? @|3onez quote:
Health +58 Mana +50 Attack +72 Defense +22 Dodge +5% Hit +5% Exoblade shows these stats along with Chitin piercer but in game they are different. Is the new stats the way the weapons are or no? Also what are the best weapons the nightlocke? The stats in-game are official, the stats on the wiki will most likely be fixed when their staff have time to update the pages.
< Message edited by Undead Lunatics -- 7/31/2016 1:13:09 >
|