shadowgasher0090
Member
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I'm getting a bit annoyed at how everything requires materials to craft except for the founder, kickstarter and beta exclusive gear. I am all of these, but i want to be able to buy new styles as i progress using just gold like in AQW. Sorry in advance for comparing this game to AQW so much, but it has ALOT of solid features that would work great in this game. aqw is probably the most popular of your games, i think you should add more favorite features from aqw. Like being able to use ANY gear at ANY level, but still have good stats, by simply upgrading it every few levels using the equipment enhancements from the trainers. Now, i don't mind SOME crafted items. The dungeons are the perfect areas to place the craftable gear, so people can farm the dungeons and get the gear they want, but the people that want to focus on the story and unlocking areas can get by without needing to farm for hours for a piece of gear that they'll only use for a few more levels before needing to farm for another set. I also really like the amazing events you had in AQW with the epic music and lyrics that tell a story (mainly voltaire). not needed now, but would be nice to have an area that really stands out like the one-eyed doll race to the top in mythsong, lorestockapalooza. that is the most memorable area from aqw for me because of the amazing music and transition of music as the story progressed. doomwood is another area that stands out for me because its story was was so amazing with epic background music. maybe add in some puzzles and mini games like in all your other games. doesn't have to be during beta, but before you release it, so that you can show people that it isn't just another MMO, it is an Artix Entertainment Game. All of your games are amazing, some alittle outdated, but still good in their own AE kind of way. to make the game more unique, you should disable the enemy auto attack when you walk by them. EVERY MMO does this and it is the most annoying thing in every MMO. especially since this is merely the beginning of the game and we don't want people rage quit the game because they die every time they want to walk past a few enemies to get to their objective. aqw had stationary enemies except in special areas like Tercessuinotlim where it was mostly an end game thing, where you had to farm for hours to get epic looking loot, and this was perfect because it wasn't a mandatory area, so it should be more difficult and have aggressive enemies. Another thing that should be brought over from aqw is the area reputation. the rewards that were in the rep shop were usually worth the farm. though most of the rep classes weren't too great, they were better than normal classes you could buy anywhere. really the only classes better than the rep classes were the annual classes like chunin and vindicator of they. While still on classes, i love how you brought over the equip any class at any time. just an idea here but it would be kind of nice to have SOME customization in classes, maybe a small class tree, where there are about 3 other abilities besides the base ones and maybe some different stat buffs for reaching higher class ranks. i've kind of wanted this in aqw, but the class system was set in stone by the time i started playing, so since this is a beta, maybe you could experiment a bit more. after all nothing that you add in now is guaranteed to be in the final release. maybe every week, you could change how something works or add a feature and send out surveys to find out what should stay and what should be removed or tweaked based on the community's input. It would also be nice to have AQ3D like your other games in terms of leveling. I am only JUST NOW getting to lvl 10 and i have been at the doomwood bridge for a while now and the only reason i managed to get this far is because someone helped me kill enemies. if not for them helping me get there, i would still be stuck at the first area of doomwood, just farming wolves and skeletons until i am lvl 12 to even think about continuing to the next area...and that would easily take another 5+ hours of farming. I'M ONLY LEVEL 10, it shouldn't take THIS LONG to level up at these early stages. if i remember correctly, in aqw, it didn't start getting too difficult to level up until around 35 or 40. until then, i never really noticed getting stuck at any location because i wasn't a high enough level; I just kept on moving through the story until i got to the end of what was in the game at that point, which was i think sandsea. ...just came back to the game a few days ago and these are the things i felt the game needs. and just got around to the mogloween event and....honestly im a little disappointed. Just a bunch of dungeons? in any of your other games, these dungeons would be ONE part of the event not the whole event. And i'm sorry to bring up aqw again, but aqw has to be the best work you guys have done and I loved every second i played for the 3+ years i played it. it kept me coming back; i played every week on release day and was hyped for EVERY release. all of the seasonal events in aqw felt like you put in over time and poured everything you had until you were completely out of energy to continue. I hope there is an equivalent amount of content in the seasonal events in aq3d when the game releases. Also as a side note, AQW is THE ONLY MMO that kept me playing longer than one month....and the fact that it kept me playing for 3+years, just proves how good it is when compared to the 1 month or less standard of other MMOs i have played. And i would love for nothing less than to play AQ3D for no less than 2 years. Sorry for how long it is but when i start typing, i keep typing until everything i want to say has been said + anything i think of as i type. Also, shadowdragon56 has a good point about the graphics. But it doesn't need to be battlefield 1 kind of good graphics. Honestly, just using the same graphics as AQW would suffice for me, because those graphics are quite appealing. the AQ3D graphics are kind of blurry and low res, even on max graphics setting. oversoul had a good graphic style too. And in terms of character graphics, dragonfable had good character graphics.
< Message edited by shadowgasher0090 -- 11/24/2016 18:37:14 >
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