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RE: Pets/Guest - Read the first post!

 
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8/26/2017 15:25:12   
  In Media Res
 Emovember Forme


Currently found in Zorbak's shop: Zombie Director guest

Darkness SP guest.

Attack is:
#50% chance four Melee hits.
#50% chance of two Melee hits.

MC: +4.25 BTH on all attacks

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
SPCost	7	10	18	26	36	47	60	73	86

Base	2	4	9	14	21	28	36	45	54
Rand	6	9	17	29	40	55	71	89	107
Stat	149.625	223.875	372.375	520.875	669.375	817.875	966.375	1114.875	1248.525
BTH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583


< Message edited by In Media Res -- 8/26/2017 15:44:21 >
AQ  Post #: 176
8/26/2017 19:55:52   
Thunder Hank
Member

Underwyrmling Pet



Messages
*Click to have Underwyrmling attack your foe's souls! (If the pet is in damage mode)
**Underwyrmling will now attack your foe's soul with demonic flames! (Commanding your pet to do Sp Drain)
***Click to have Underwyrmling attack your foe's body! (If the pet is in Sp Drain mode)
****Underwyrmling will now attack your foe's body with sharp, pointy bits!(Switching back to Damage mode)
*****Underwyrmling's demonic breath corrupts the target's soul!(If the pet manages to SP drain the enemy)

< Message edited by Thunder Hank -- 8/26/2017 19:58:24 >
AQ  Post #: 177
9/1/2017 15:40:21   
Carandor
Legendary Scribe of Lore


Model 294
DESCRIPTION
This flying robot is equipped with piercing drill arms. It can be commanded to strike with great force or pierce the armour of your foes, rendering them more vulnerable to damage!



**Click to have your Model 294 attempt to make your foe more vulnerable to damage!
**Your Model 294 will attempt to make your foe more vulnerable to damage!
*Click to have your Model 294 focus on damage!
Your Model 294 will focus on purely damaging your foe!
*Your Model 294's drill pierces through your foe's defences!
Your opponent endures the piercing assault!

< Message edited by Carandor -- 9/1/2017 16:06:01 >
AQ DF MQ  Post #: 178
9/3/2017 6:35:58   
  In Media Res
 Emovember Forme


From the new Mecha Knight quest: Model 294. Kam says:

Darkness pet. Can be toggled between raw damage (+5% damage MC) and the EleVuln status. Has one attack, it basically uses a massive drill to pierce the mob. This deals 4 hits, and will (if the status isn't already active) inflict 1 turn of EleVuln on the mob. Making them take +(31.43*Hits/4)% Darkness damage. If EleVuln from another source is active, the pet just does +5% damage instead. If in the armour and shield, then the bonus damage on the EleVuln is boosted (due to an extra +4% Melee) to +(37.14/4*Hits).

Looks like Lv 11Z version should be 407 tokens.

[Monster gets a save to resist. Inflict with CHA/LUK, resist with END/LUK. +0 save bonus.]
Level	45	60	75	90	105	120	135	150
Type	-	-	-	-	-	-	-	G
PowLvl	45	60	75	90	105	120	135	153
								
Base	12	17	22	28	34	41	48	57
Rand	7	8	11	13	17	19	24	29
Stat	297.75	372	446.25	520.5	594.75	669	743.25	832.35
BtH	11	15	18	22	26	30	33	38
								
MCPrice	226	1023	4841	23109	110509	528689	2529504	12102583
MCSell	113	511	2420	11554	55254	264344	1264752	6051291


< Message edited by In Media Res -- 9/3/2017 6:45:33 >
AQ  Post #: 179
9/7/2017 14:09:16   
Carandor
Legendary Scribe of Lore


Cockatoo Cannoneer
DESCRIPTION
This pretty perched polly packs a powerful punch! It will strike personally for Wind damage, or fire its cannon for Fire damage, whichever will hurt your foe more!
AQ DF MQ  Post #: 180
9/8/2017 17:57:55   
  In Media Res
 Emovember Forme


New package item: Cockatoo Cannoneer

Standard Fire/Wind seeking pet. Has a 1/3 base lean due to the cannon. Normally would be *2.2 due to dual element and MC, but costs normal MC price due to being a promo item.

Level	55	75	95	115	135	150
Type	B	B	B	B	B	B
PowLvl	59	78	98	118	138	153

Base	14	19	26	33	41	48
Rand	13	20	25	33	41	47
Stat	367.05	461.1	560.1	659.1	758.1	832.35
BtH	14	19	24	29	34	38

MCPrice	614	4841	38929	313757	2529504	12102583
MCSell	307	2420	19464	156878	1264752	6051291


Back in the LTS: Summon Eukara

Adding Lv135 and Lv150G version to Summon Eukara.

On all versions:
  • Changing the attack to be 2/3 damage per hit. Changing it to +10 BTH lean on all attacks.
  • Eukara no longer disappears if you don't have enough MP.
  • No turn cost on the spell.
  • MC - element-seeks against Truphma

    (Currently 50% off!)
    Level	35	5	65	95	125	135	150
    Type	-	Z	-	-	G	-	G
    PowLvl	35	42	65	95	128	135	153
    CostLvl	35	32	65	95	127	135	152
    Base	14	17	28	44	67	72	86
    Rand	7	9	13	23	32	35	43
    Stat	372.375	424.35	595.125	817.875	1062.9	1114.875	1248.525
    BTH	8	10	16	23	32	33	38
    MPCost	23	22	42	63	90	98	114
    
    Price	178	330	3429	77859	1781723	5059008	24205166
    Sell	89	Z	1714	38929	890861	2529504	12102583
    
    DPrice	89	165	1714	38929	890861	2529504	12102583
    DSell	44	Z	857	19464	445430	1264752	6051291
  • AQ  Post #: 181
    9/14/2017 16:37:37   
    Carandor
    Legendary Scribe of Lore


    quote:

    Cephalopod
    DESCRIPTION
    This cute & cuddly cuttlefish will either strike with its tentacles or fire a shot of blinding ink at your foe!


    **Click your Cephalopod's hat to have it focus on blinding your foe!
    **Click your Cephalopod's hat to have it focus on damage!
    *Your Cephalopod will now attempt to blind foes!
    Your Cephalopod will now focus on damage!
    *The ink gets in your foe's eyes, blinding them!
    Your foe is soaked by the ink, but avoids getting any in their eyes.

    Done, thanks.~DD

    < Message edited by Dwelling Dragonlord -- 12/23/2017 18:09:13 >
    AQ DF MQ  Post #: 182
    9/14/2017 17:00:42   
      In Media Res
     Emovember Forme


    quote:

    New in the TLaPD's Treasure Hunt quest: Cephalopod

    Water pet, neutral damage/BtH leans.

    MC Effect: Toggle between +5% damage or Blind, damage attack does two hits, Blind attack does 1 hit and pays MC and half pet damage to attempt to do a 1 turn -26.4*WaterRes Blind, inflict with CHA/LUK, resist with DEX/LUK, 50% save.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	2	3	6	10	14	19	24	30	36
    Rand	3	6	12	18	27	36	48	60	71
    Stat	99.75	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	1	3	8	13	18	23	28	33	38
    									
    MCPrice	18	24	89	614	4841	38929	313757	2529504	12102583
    MCSell	9	12	44	307	2420	19464	156878	1264752	6051291

    Done, thanks.~DD

    < Message edited by Dwelling Dragonlord -- 12/23/2017 18:08:42 >
    AQ  Post #: 183
    9/21/2017 18:38:40   
    Carandor
    Legendary Scribe of Lore


    Grakma


    The Grakma repositions itself, waiting for a more opportune time to attack.
    Click to command the Grakma to attack your foe with debilitating curses!
    The Grakma will now try to curse your foe, increasing the damage they take!
    Click to command the Grakma to attack your foe with its fiery breath!
    The Grakma will now will now attack your foe with a highly-damaging breath attack!
    The Grakma's curse takes hold!
    Your foe fights off the Grakma's curse through sheer force of will!



    Pyre rat


    The aqua bomb has burned your foe!
    Your foe avoids the worst of the aqua bomb's explosion.

    < Message edited by Carandor -- 9/21/2017 21:21:01 >
    AQ DF MQ  Post #: 184
    9/21/2017 21:39:48   
      In Media Res
     Emovember Forme


    From the Mecha Knight quest, summoned by the Grakma Warhorn: Grakma guest

    Fire guest. (Technically MC, but the MC is spent on compressing it with a misc.) Costs SP.

    Click to toggle between:
  • A pure damage Magic Fire attack. One hit, +10 BTH lean.
  • A "curse" attack. One hit, Magic Fire, +10 BTH lean, takes -48.7% damage. If it connects, then the monster is inflicted with Element Vulnerability (+50% damage, 1 round). The monster can resist with a save at a -20 penalty (inflict with CHA/LUK, resist with CHA/LUK).

    For both of these, the Grakma doesn't attack 1/3 of the time. Its attacks do *3/2 damage to compensate.
    Level	105	120	135	150
    Type	-	-	-	G
    PowLvl	105	120	135	153
    
    CostLvl	105	120	135	152
    SPCost	53	63	73	86
    
    Base	42	51	60	72
    Rand	43	50	59	71
    Stat	892.125	1003.5	1114.875	1248.525
    BTH	26	30	33	38
    


    In the LTS: Pyre Rat. Kam says:

    Water guest, works like Nezujimbo. Has one attack where you pay him 1.25% of the normal gold reward from a mob at <CostLvl> Lv for a 115% damage attack, and a second where you pay him 2.5% of gold reward for a 125% damage attack that gives up half its damage to attempt a Water Burn, 3 turns, Power:2.5*Hits/2. Burn inflicts with CHA/LUK and resist with DEX/LUK. If not paid, he doesn't act.

    Level	43	63	83	103	123	143
    Type	Z	Z	Z	Z	Z	Z
    PowLvl	62	76	93	113	133	153
    CostLvl	57	72	90	110	130	150
    
    MCPrice	1001	1573	2321	3289	4477	5940
    MCSell	Z	Z	Z	Z	Z	Z
  • AQ  Post #: 185
    9/27/2017 3:09:50   
    hohohahaPTSD
    Member
     

    @IMR ^ Can Elemental Vulnerability (Fire) stack with Freeze to go above 200%?
    Post #: 186
    9/27/2017 10:42:54   
    Lv 1000
    Member

    Elemental Vulnerability is just more damage and not related to resistances in this sense. So yes, they stack, I also assume the elevuln is added after freeze but I could be wrong.
    Post #: 187
    9/27/2017 21:21:27   
    hohohahaPTSD
    Member
     

    ^ If so, since Elevuln and Resistance modifiers are multiplicative, the order applied won't matter since multiplication is commutative then.
    Post #: 188
    9/29/2017 23:41:26   
      In Media Res
     Emovember Forme


    From the new package: Blood Ruby Rose pet

    Attack is three Magic hits, +10 BTH lean.

    Click to toggle between:
  • +4.25 extra BTH
  • -61.56% damage. If all three hits connect, then there's a 1/3 chance of turning the monster into ruby (a re-named, re-coloured Hypersalinate) for 1 round. The monster can resist with a save at a +10 bonus (inflict with CHA/LUK, resist with END/LUK).
    Level	55	75	95	115	135	150
    Type	B	B	B	B	B	B
    PowLvl	59	78	98	118	138	153
    
    Base	10	14	19	25	31	36
    Rand	21	30	39	49	61	71
    Stat	367.05	461.1	560.1	659.1	758.1	832.35
    BtH	14	19	24	29	34	38
    
    MCGGBP	307	2421	19465	156879	1264752	6051292
    MCGGBS	153	1210	9732	78439	632376	3025646


    Also from the package: Blood Ruby Rose guest

    MC Energy guest, comes in MP and SP variants.

    Attack is three Magic hits, +10 BTH lean.

    Click to toggle between:
  • +4.25 extra BTH
  • -61.56% damage. If all three hits connect, then there's a 1/2 chance of turning the monster into ruby (a re-named, re-coloured Hypersalinate) for 1 round. The monster can resist with a save at a +10 bonus (inflict with CHA/LUK, resist with END/LUK).
    Level	55	75	95	115	135	150
    Type	G	G	G	G	G	G
    PowLvl	59	78	98	118	138	153
    
    CostLvl	58	77	97	117	137	152
    MPCost	37	50	65	81	100	114
    SPCost	28	37	49	61	75	86
    
    Base	15	22	29	37	46	54
    Rand	32	42	58	75	93	107
    Stat	550.575	691.65	840.15	988.65	1137.15	1248.525
    BTH	14	19	24	29	34	38
    
    MCGGBP	613	4841	38929	313757	2529504	12102583
    MCGGBS	306	2420	19464	156878	1264752	6051291
    
  • AQ  Post #: 189
    10/13/2017 17:20:15   
    Lineolata
    Member
     

    Ok. This is what the ruby golem does rn. [Current Water Res] + {~8.5*[Energy Res as a decimal, i.e. 130% = 1.3]*[Hits Connected]/[Hits Attempted]} sooooo If a water monster has 130% Energy Res and 60% Water Res and both hits connect and makes the save in your favor the monster's Water res goes from 60% to 71%

    Quoting from a secondhand source. Can at least confirm the math, Sea Titan has 200% Energy and it increased water resist by 17%.
    AQ DF  Post #: 190
    10/17/2017 2:37:52   
      In Media Res
     Emovember Forme


    In the LTS (will be moved... somewhere in the anniversary quest section): Blood Ruby Golem

    MC Melee Energy pet. Attack is two hits. -5 BTH lean.

    After the attack, the monster's Water resistance is increased by +(0.04*85/80*[monster current Energy resistance]*[hits connected]) percentage points, rounded randomly. The monster's Water resistance cannot be increased beyond [monster's base Energy resistance] in this way. The monster can resist with a save (inflict with CHA/LUK, resist with STR/LUK).

    This is considered a Hypersalinate effect for the purposes of stuff interacting with it.
    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	2	4	9	14	21	28	36	45	54
    Rand	3	4	6	10	13	18	24	30	35
    Stat	99.75	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	1	3	8	13	18	23	28	33	38
    
    MCPrice	18	24	89	614	4841	38929	313757	2529504	12102583
    MCSell	9	12	44	307	2420	19464	156878	1264752	6051291
    
    DPrice	9	12	44	307	2421	19465	156879	1264752	6051292
    DSell	4	6	22	153	1210	9732	78439	632376	3025646


    Little Pegasid

    MC Wind pet

    Gives you a boost to LS rate. It multiplies your LS rate by *(1.1 + 0.1*[YourCHA]/[ExpCHA]). This only affects Wind weapon attacks and Wind spells.

    Similar to Dunamis, the pet needs to act to maintain the boost. If the pet doesn't attack and you get the boost, then you take damage. Also, this pet has the same "boost decreases as your level increases" effect as Dunamis.
    Level	10	35	60	85	110	135	143
    Type	Z	Z	Z	Z	Z	Z	Z
    PowLvl	44	57	73	95	120	145	153
    
    CHALvl	35	51	69	92	117	142	150
    ExpCHA	85	120	160	200	200	200	200
    
    Base	10	13	18	25	34	44	48
    Rand	10	14	17	24	33	45	47
    Stat	292.8	357.15	436.35	545.25	669	792.75	832.35
    BtH	11	14	18	23	30	36	38
    
    MCPrice	396	814	1474	2409	3674	5324	5940
    MCSell	Z	Z	Z	Z	Z	Z	Z
    AQ  Post #: 191
    10/18/2017 12:21:20   
    Relinfearous
    Member

    Image for the Little Pegasid pet:


    Description: This twilight-colored pony is quite the rarity! She may be shy, but she'll attack with a windy dash that's sure to make your foe eat humble pie. She'll also empower your Wind attacks with the power of friendship, jacking up your Lucky Strike rate!

    Popup when you click on the pet: I'm making your Lucky Strikes X% cooler!
    AQ  Post #: 192
    10/21/2017 0:27:52   
      In Media Res
     Emovember Forme


    From the Wolf Lair: Brightwolf. Kam says:

    MC Light pet, guest uses this same setup. MC effect is no down trigger with a trigger vs Vampire mobs of +10% damage and ele-seek.

    (Guest is apparently a temporary guest; no permanent versions.)
    Level	10	25	40	70	90	120	135	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	10	25	40	70	90	120	135	153
    								
    Base	2	4	7	13	17	25	30	36
    Rand	5	9	13	24	35	51	60	71
    Stat	124.5	198.75	273	421.5	520.5	669	743.25	832.35
    BtH	2	6	10	17	22	30	33	38
    								
    MCPrice	20	41	140	2879	23109	528689	2529504	12102583
    MCSell	10	20	70	1439	11554	264344	1264752	6051291
    
    AQ  Post #: 193
    11/4/2017 3:09:13   
      In Media Res
     Emovember Forme


    quote:

    Now in the LTS: Unlucky Rabbit. Kam says:

    Darkness pet. Click to swap between:
    Damage mode: deals three hits, Magic Darkness, +5 BTH lean, MC bonus of +4.25 BTH
    Status mode: deals two hits, Melee Darkness. Attack deals -44.7% damage. If any hits connect, then the monster becomes Unlucky (-64*Hits LUK, 1 round). The monster can resist with a save (inflict with CHA/LUK, resist with CHA/LUK, +0 bonus).

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	2	3	6	10	14	19	24	30	36
    Rand	3	6	12	18	27	36	48	60	71
    Stat	99.75	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	1	3	8	13	18	23	28	33	38
    									
    MCPrice	18	24	89	614	4841	38929	313757	2529504	12102583
    MCSell	9	12	44	307	2420	19464	156878	1264752	6051291

    Got this. ~Carandor

    < Message edited by Carandor -- 10/31/2018 10:01:53 >
    AQ  Post #: 194
    11/8/2017 22:57:35   
    mega000200
    Member

    Baby Dracovamp



    Description
    This young dragon has been imbued with the power of a Vampire! It strikes with fiery blows, and if you are a Vampire it can imbue you with an aura that increases your Fire damage for a turn!

    Baby Dracowolf



    Description
    This young dragon has been imbued with the power of a Werewolf! It strikes with radiant blows, and if you are a Werewolf it can imbue you with an aura that increases your Light damage for a turn!
    Post #: 195
    11/9/2017 4:32:49   
      In Media Res
     Emovember Forme


    From the War of the Fangs: Revival war chest: Baby Dracovamp/Dracowere. Kam says:

    Fire/Light pets, Vamp version is Fire, Were version is Light. They have a normal attack and an "aura" attack that both deal the same damage. The aura attack only activates if you are the corresponding subrace for the pet, so you have to be a Vampire for the Dracovamp, or a Werewolf for the Dracowere, Werepyre and Dracopyre do nothing. If it can activate, the aura attack fires 20% of the time; once used, it causes the player to deal +10% damage with any weapon/spell attack for the next turn (the usual /0.75 effect for Magic weapons and /2 effect for spells applies). The winner's version has (20*√2)% chance to activate, and gives a boost of +(10*√2)% damage instead as an MC effect, but still requires you be the correct subrace.

    [You need to keep the pet out for the boost. Boost is /0.75ed for Magic weapons and /2ed for spells and weapon skills]
    Level	10	25	40	70	95	120	135	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	10	25	40	70	95	120	135	153
    
    Base	2	4	7	13	19	25	30	36
    Rand	5	9	13	24	36	51	60	71
    Stat	124.5	198.75	273	421.5	545.25	669	743.25	832.35
    BtH	2	6	10	17	23	30	33	38
    
    Price	18	37	127	2617	35390	480626	2299549	11002348
    Sell	9	18	63	1308	17695	240313	1149774	5501174
    								
    MCPrice	20	41	140	2879	38929	528689	2529504	12102583
    MCSell	10	20	70	1439	19464	264344	1264752	6051291


    < Message edited by In Media Res -- 11/9/2017 12:56:53 >
    AQ  Post #: 196
    11/9/2017 8:58:47   
    ZumaChaosReborn
    Member

    *2 for spells and weapon skills? Surely you meant /2?

    Yes >< Fixed, thanks! ~IMR

    < Message edited by In Media Res -- 11/9/2017 12:56:36 >
    AQ  Post #: 197
    11/9/2017 12:08:37   
    red vector
    Member

    You may want to look into the effect rate of the pets. The Dracowolf is only using its aura attack the first turn it's out, and then doesn't use it ever again. The pop up also says my fire attacks are boosted, not light.
    EDIT: Turns out you have to use a fire attack to reset the counter for the aura attack. Either way, it's bugged.
    BELOW: Ah, okay, then I guess all that needs to be fixed is the element boost, if it hasn't been fixed already.

    < Message edited by red vector -- 11/9/2017 21:20:18 >
    AQ AQW  Post #: 198
    11/9/2017 12:59:32   
      In Media Res
     Emovember Forme


    red vector, apparently that's intended? The "boost" is saved until your next attack with the proper element, and the pet won't do its boost attack if there's a boost saved. The pet's attacks each do the same damage, so there's no downside in it not re-applying the boost.
    AQ  Post #: 199
    11/10/2017 6:31:43   
    Bolter
    Member

    It's the description of the Baby Dracowolf's aura attack that is bugged, saying that it boosts Fire when in actual fact it boosts Light, it was able to do the aura attack again after some time when I was only using Light weapon. Perhaps someone can help me clarify that it is indeed correctly boosting Light instead of Fire?
    AQ  Post #: 200
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