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<Dragon> (All Versions)

 
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6/25/2016 1:16:54   
Slayer Zach
Yellow Fellow


<Dragon> (1)
Dragon

Location: Doomed

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Evil

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level/18
DEX: 0
INT: Level/18
CHA: 0
LUK: 0
END: Level/4
WIS: 0

Defenses
Melee: 3
Pierce: 3
Magic: 3
Block: 0
Parry: 1
Dodge: 2

Offenses
Crit: 5
Bonus: 5
Boost: 0%

Resistances
Health: -75
All: 75

Attack Types
Attack Type 1 - <Dragon> flies to the target and breathes fire at it for 1 hit of 100% Melee damage.
Attack Type 2 - <Dragon> flies to the target and fires a beam at it for 1 hit of 135% Melee damage.
Attack Type 3 - <Dragon> lies down and guards itself, dealing no damage but grants itself +150 Melee/Pierce/Magic for 2 turns.
Attack Type 4 - <Dragon> flies to the target and blasts it with an explosion for 1 hit of 120% Melee damage guaranteed to Crit.
Attack Type 5 - <Dragon> roars a sonar wave, dealing no damage but recovering 20% of its maximum HP.
Attack Type 6 - <Dragon> flies to the target and fires a beam at it for 1 hit of 100% Melee damage, automatically stunning the target for 1 turn.
Attack Type 7 - <Dragon> flies to the target bites at for 1 hit for 80% Melee damage and grants itself +45 Boost for 11 turns.

Other information
  • <Dragon>'s attacks uses the damage formula:
    quote:

    ^ is: to the power of.

    DmgMin = Rounded Down(Player level ^ .5)*17)
    DmgMax = Rounded Down((Player level ^ .5)*17)+100

  • <Dragon> uses the player's dragon's current color palette from Dragon Customization.
  • Despite that <Dragon>'s element in the info screen is listed as Evil, it uses the player's dragon's current equipped element from Dragon Elementization for its attacks.
    • Further re-elementizations will not change the monster's element for its attacks.


    < Message edited by DemonicDarkwraith -- 6/10/2021 13:00:52 >
  • AQ DF AQW  Post #: 1
    6/6/2021 20:22:18   
      DemonicDarkwraith

    ArchKnight DragonFable


    <Dragon> (2)
    ???

    Location: The Doomed Destroyer, Fallen Purpose

    Level: As player
    Damage: Scaled
    Damage Type: Melee / Magic
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: Level*5/4
    DEX: Level*5/4
    INT: Level*5/2
    CHA: 100
    LUK: Level*13/8
    END: Level*5/4
    WIS: 0

    Defenses
    Melee: 50 * Level/90 + LUK/20
    Pierce: 50 * Level/90 + LUK/20
    Magic: 50 * Level/90 + LUK/20
    Block: 50 * Level/90
    Parry: 50 * Level/90
    Dodge: 50 * Level/90

    Offenses
    Crit: 15 + LUK/10
    Bonus: 20 + Level/5
    Boost: 0%

    Resistances
    Good: -5
    Evil: 100
    Darkness: 200
    Immobility: 300
    Shrink: 300

    Attack Types
    Attack Type 1 - <Dragon>'s eye glows as it roars, dealing no damage but granting it 'Consuming Presence' (+25 Boost and Bonus) for 5 turns. (Pop-up: <Dragon> exudes a consuming presence!)
    • If <Dragon> falls below 50% of its maximum HP for the first time, 'Consuming Presence' instead grants +50 Boost and Bonus.
    Attack Type 2 - <Dragon> claws its target for 1 hit of 100% Magic Darkness damage. If this attack connects, it will automatically set the target's HP to 1. (Pop-ups: <Dragon> brings down a claw to crush you! / The overpowering power brings you to your knees.)
    Attack Type 3 - <Dragon> breathes black flames at its target for 7 hits of 100% Magic Darkness damage and inflicting 'Corrupting Breath' (a [25+X+Y]% damage Null DoT, where X is the number of times this attack has been used prior and Y is the number of times Antipolarity mismatch has been triggered after <Dragon> falls below 50% of its maximum HP for the first time) upon the target for 5 turns.
    • If <Dragon> falls below 50% of its maximum HP for the first time, this attack gains another 7 hits of 100% Magic Darkness damage.
    Attack Type 4 - <Dragon>'s eye glow as it roars, dealing no damage but applying itself 'Consuming Purpose: Antipolarity' for 5 turns and enables the use of Attack Type 6.
    • If <Dragon> falls below 50% of its maximum HP for the first time, 'Consuming Purpose: Antipolarity' grants +50 Bonus.
    Attack Type 5 - <Dragon> encases itself in a barrier, dealing no damage but applying itself 'Consuming Purpose: Antipolarity' for 5 turns and enables the use of Attack Type 7.
    • If <Dragon> falls below 50% of its maximum HP for the first time, 'Consuming Purpose: Antipolarity' grants +50 Bonus.
    Attack Type 6 - <Dragon> bites its target for 3 hits of variable Melee Darkness damage.
    • If <Dragon>'s previous attack was Attack Type 4, this attack deals 3 hits of 200% Melee Darkness damage and inflicts 'Shred' (+25 Health resist) upon its target for 2 turns.
      • If <Dragon> falls below 50% of its maximum HP for the first time, this attack instead deals 3 hits of 225% Melee Darkness damage and heals <Dragon> for 20% of the damage dealt.
    • Otherwise, this attack deals 3 hits of 100% Melee Darkness damage.
      • If <Dragon> falls below 50% of its maximum HP for the first time, this attack heals <Dragon> for 20% of the damage dealt.
    Attack Type 7 - <Dragon> breathes red flames at its target, dealing 8 hits of 225% Magic Evil damage.
    • If <Dragon> falls below 50% of its maximum HP for the first time, this attack instead deals 8 hits of 250% Magic Evil damage.
    Attack Type 8 - <Dragon> breathes black flames at its target, dealing 8 hits of 200% Magic Darkness damage.
    • If <Dragon> falls below 50% of its maximum HP for the first time, this attack instead deals 8 hits of 225% Magic Darkness damage.
    Other information
  • Upon falling below 50% of its maximum HP, <Dragon> will set its remaining HP to 75% of its maximum HP and cause it to take 0 damage from all direct attacks for the remainder of the turn. (Pop-up: <Dragon> roars with agony and recovers!)
  • While affected by 'Consuming Purpose: Antipolarity', <Dragon>'s attacks can be empowered or weakened depending on Attack Types 4 and 5 and how many hits it received during its previous turn;
    • If <Dragon> used Attack Type 4, the next attack will gain +50 Bonus and be guaranteed to crit if <Dragon> takes less than 3 hits; if it takes at least 3 hits, it will gain -50 Bonus and every hit does 50% less damage. [Pop-ups: Antipolarity mismatch: Insufficient opposition (+Crit and Bonus)) / Antipolarity reversion: Sufficient opposition (-Boost and Bonus)]
    • If <Dragon> used Attack Type 5, the next attack will gain +50 Bonus and be guaranteed to crit if <Dragon> takes at least 3 hits; if it takes less than 3 hits, it will gain -50 Bonus and every hit does 50% less damage. [Pop-ups: Antipolarity mismatch: Excessive opposition (+Crit and Bonus) / Antipolarity reversion: Moderated opposition (-Boost and Bonus)]
    • Each Antipolarity mismatch will increase the strength of 'Corrupting Breath' DoT from Attack Type 3.
  • In Fallen Purpose, <Dragon> can automatically inflict 'Asymbiotic Consumption' (a Null DoT dealing 2.5% of the player's maximum HP in damage) upon the target for 1 turn if <Dragon> or the Super Mega Ultra Darkness Dracolich falls below 50% of its maximum HP for the first time. (Pop-up: Asymbiotic Doom Phase: Consumption)
  • <Dragon> follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 OR Attack Type 5 -> Attack Type 6 OR Attack Type 7 -> Attack Type 7 OR Attack Type 8 -> Attack Type 6 (x2) -> Repeat.



    Also See: Super Mega Ultra Darkness Dracolich

    < Message edited by DemonicDarkwraith -- 6/13/2021 0:39:57 >
  • DF  Post #: 2
    6/6/2021 20:23:33   
      DemonicDarkwraith

    ArchKnight DragonFable


    Other information
  • Draco is the default name for both versions of this monster; they use the player's dragon's name from Dragon Customization.

    Thanks to
  • Ash for original damage formula. (1)
  • DemonicDarkwraith for entry rewrite, images and corrections. (1)
  • Solanaceae for information. (2)


    < Message edited by DemonicDarkwraith -- 6/10/2021 12:52:45 >
  • DF  Post #: 3
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