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RE: =AQ= Shared Vault

 
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10/5/2016 8:46:31   
Andlu
Member

That's duplicating rare items, that can only apply to the ones that has ballyhoo shops

That's asking way too much now
AQ DF AQW  Post #: 126
10/5/2016 9:38:18   
Dreiko Shadrack
Member

Yeah no, no duplicating rares plz.
AQ DF MQ AQW Epic  Post #: 127
10/5/2016 9:44:14   
Kay Oh
Member

You could already duplicate rares if they have portal access to them or are in ballyhoo, so I can see your point, but duplicating any rare would be too much. And since I'm hopeful and I can see account merging being a thing in the future (please Capn!), duplicating rares may lead to more serious problems.
AQ MQ AQW  Post #: 128
10/5/2016 13:46:13   
Shiba
Member

@BKS: Just be happy with what they've given us... This is something we've wanted for years and it's finally here!
AQ  Post #: 129
10/5/2016 15:30:56   
Sir Cloud
Member

Personally I like giving Cap'n feedback on ways to improve the Vault like simply being able to change the name? Many peeps had to settle for "My Vault" for now but I believe he's working on it for us. Everything else about the Shared Vault so far has been about the best thing to happen to AQ in years!

_____________________________

EPH6:12
Wolf Uriel Gabe
AQ  Post #: 130
10/5/2016 15:39:28   
Masada1962
Member

AWESOME UPGRADE / UPDATE CAPTAIN.

There is however one minor setback.......Once you have transferred items into your Vault, you are able to repurchase those items into your regular character inventory.
Would you be able to incorporate a message like the one you have when you try to purchase something you already own?

Just a thought.

Thank you once again for this awesome surprise.

Respectfully..............Masada
AQW  Post #: 131
10/6/2016 4:42:34   
s_venom
Member

Masada1962: From I understood the reason for that is so all of your characters can use the item.
I mean you store/transfer it to you secondary and then buy it again for your character.
Which is pretty awesome.
AQ DF  Post #: 132
10/6/2016 6:52:43   
eNNNKei
Member

@ BKSS,

You can only have as many items as you can get, and that's just the reality of it, how can you not see what's wrong with duplicating?
AQ  Post #: 133
10/6/2016 7:08:37   
Butterfly
Member

Hey BKSS, besides the fact that the notion of duplicating ALL RARES is uh, imbalanced to the max, do you have any idea how difficult it is to implement this function?
It'd mean creating shops in the game to store each rare, and each character would have to be tagged true/false got an item.

_____________________________

Envy
There are more things in heaven and earth, than are dreamt of in your philosophy.
AQ  Post #: 134
10/6/2016 9:04:05   
Andlu
Member

Even if the game is fun, we shouldnt be given everything in a silver Plate
This would be unfair to people who used more than one UR on predatory when it was released so they could use it on more characters
AQ DF AQW  Post #: 135
10/6/2016 12:16:56   
Dreiko Shadrack
Member

If there are no limitations the game loses all fun, it becomes stale.
AQ DF MQ AQW Epic  Post #: 136
10/6/2016 12:44:11   
Rayimika
Banned

 

Capt'n if you totally don't plan on trading then I'm, for one, with AVA on this. Make it possible and create yet another Z-token sink - you will need to buy more slots on all of your characters who have that item instead of just one. As a compromise there can also be a possibility to view a list of the characters whose item is duplicated, kinda an "account page."
Some music on this subject.
AQ AQW  Post #: 137
10/6/2016 15:30:01   
Seth Hydra
How We Roll Winner
Nov14


@Bu Kek: Sincerely, that is NOT a good idea. In fact that's ridiculously broken! I do possess certain items that I wish I had more of, like BLITZEN, Moglord etc and the like, but duplicating is really not worth, especially given gold items are hard to track unlike token or package ones.

Unlikely as that may be, even if such a system was implemented, all characters would become stale with little to no creativity or innovation. It's bad enough that the AQ build meta is ridiculously leaning completely towards mages with little to no benefits of being a warrior or ranger, and I do not want every player and their nan running dual poes on EVERY. SINGLE. CHARACTER. I'm sure there are plenty of people who'd love to have PVF/SWF/UDSoE etc on multiple chars, but that's just going to ruin the game. It's like playing pokemon, running AR cheats and having lv100 pokes going up against lv10 pokes. Sure it's fun initially, but then it just starts to get stale real quick.

That being said, I'd more than welcome a trading system between players OR trading between 2 fixed accounts will be great, like a mega storage vault. Trading is always fun, and such a system lets people get their hands on some equips they never had while letting others benefit in terms of gold/tokens.

Sure there are concerns over Security but lets face it, its a concern just about everywhere, across over site you visit or even other games you play, not to mention rl. You can't rule out an amazing feature just because there are a few nicks involved, besides there are always ways to beef up security.

#TradingForAQ #ForumsHashtags #IDontKnowWHyImDoingThis #IKnowWhyAndITsCalledSleepORLackThereof


_____________________________

AQ DF AQW  Post #: 138
10/6/2016 15:42:47   
  Captain Rhubarb
Deuteranope


quote:

ORIGINAL: Bu Kek Siansu
  • Is it possible to allow us to buy a Rare item from the Shared Vault?
    1). Character X puts a Rare item in Shared Vault.
    2). Character Y buys it.
    3). Character X gets back that Rare item.
    So, both characters or even more characters will have the same Rare item.


  • That won't be possible. If an item is somehow unique, it should stay as a single copy of that item.
    Each of your characters can (should?) be different, with different gear, stats, etc.
    AQ DF MQ AQW Epic  Post #: 139
    10/6/2016 15:55:39   
    Sir Cloud
    Member

    ^ Hey Cap'n, would trading be off the table too since it may create account concerns/abuse etc.? What you've given us so far is more than awesome as it is BTW! Thanks. :)

    How's the simple Vault name change feature ETA coming along?

    < Message edited by Sir Cloud -- 10/6/2016 16:00:29 >


    _____________________________

    EPH6:12
    Wolf Uriel Gabe
    AQ  Post #: 140
    10/6/2016 16:41:09   
      Captain Rhubarb
    Deuteranope


    Trading is technically possible, but a long ways off from being implemented.

    Vault name change is coming soonish. Ya'll gotta be more careful picking names!

    I am working on the 'transfer character to another game account' right now.
    Rules that I have so far:
    - Game accounts must be linked to a single Artix account
    - Links must have been in place for 90+ days
    - After a char has been moved, it can not be moved again for at least 365 days (perhaps longer, if community thinks it should be longer)
    - Moving guardian char to a non-guardian account will be possible, but likely not a good idea. Best to move chars the other way.

    AQ DF MQ AQW Epic  Post #: 141
    10/6/2016 17:00:49   
    Sir Cloud
    Member

    @Cap'n, nice to know this thing is gonna be super flexible...eventually! And great for multiple game accounts too. :)

    _____________________________

    EPH6:12
    Wolf Uriel Gabe
    AQ  Post #: 142
    10/6/2016 18:38:41   
      Captain Rhubarb
    Deuteranope


    The 90 day delay is to help prevent scamming or stealing characters.

    And... I think we'll charge 1000 Artix Points ($5.00) for each character transfer.
    That will also slow down any crazy activity, and offset the extra time the AQ help team is going to need to deal with "OMG! WHERE IS MY CHARACTER" issues.

    If we have a $cost for transfers.... perhaps the link delay time could be shorter... 30 days maybe?

    Worst case, is someone hacks your Artix Account (that has leftover points) steals your AQ characters, moves items around to their characters, joy rides on your rare stuff, then leaves a big mess behind for AQ help team to deal with.


    < Message edited by Captain Rhubarb -- 10/6/2016 18:56:13 >
    AQ DF MQ AQW Epic  Post #: 143
    10/6/2016 19:02:56   
    Thor
    Member

    Would it be possible for us to transfer our contest items to the vault?
    AQ AQW  Post #: 144
    10/6/2016 19:37:59   
    Kay Oh
    Member

    I agree with the $5 cost. If someone actually does get hacked, the $5 charge and link delay will definitely inconvenient the hacker and give time for the real owner to recover their account, but I think 30 days is a bit long. Honestly I don't think there will be an outbreak in hackers or anything, but it's better to be safe than sorry.

    How about a 4 digit passcode to access your vault? Great security if it can be implemented.

    < Message edited by Kay Oh -- 10/7/2016 0:55:02 >
    AQ MQ AQW  Post #: 145
    10/7/2016 3:46:29   
    Pepp
    Lives to Slay Dragons!


    quote:

    I am working on the 'transfer character to another game account' right now.
    Rules that I have so far:
    - Game accounts must be linked to a single Artix account
    - Links must have been in place for 90+ days


    and so the bugs start -
    my master portal used to have 7 adventure quest accounts ( all x-guardians ) now has none
    my master portal used to have 5 Dragonfable accounts ( all x-guardians ) now has none
    my master portal used to have 5 mechaquest accounts ( all x-guardians ) now has none

    all have been linked for over a year
    AQ DF MQ  Post #: 146
    10/7/2016 4:25:08   
      Captain Rhubarb
    Deuteranope


    @Pepp: Bug fixed now. The site was loading things weird after some changes.

    Using the waybackmachine sounds useful.
    Especially before you make any major char or inventory changes.
    AQ DF MQ AQW Epic  Post #: 147
    10/7/2016 4:37:06   
    Pepp
    Lives to Slay Dragons!


    yeap bug fixed now - thanks Captain


    i look forward to how this is shaping up - congratulations

    < Message edited by Pepp -- 10/7/2016 4:40:10 >
    AQ DF MQ  Post #: 148
    10/7/2016 6:16:55   
    Seth Hydra
    How We Roll Winner
    Nov14


    A trading system between accounts sounds wonderful, although i'd love trading between players at some point.

    Still, seeing as how the Capn has a blueprint in mind, I think thats great.

    quote:

    How about a 4 digit passcode to access your vault? Great security if it can be implemented.


    I support something like this. I don't mind a 5$ charge, but added security sounds great!
    AQ DF AQW  Post #: 149
    10/7/2016 20:36:12   
    Kelithrandil
    Member

    I salute you Captain
    AQ  Post #: 150
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