Starstruck
Member
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Here's an idea I've been tossing around for a while. It's a more classic D&D style campaign, with a group of adventurers and a clear, well-defined objective. You play a character who has been imprisoned in the dungeons of the Duchy of Malediction. Over the course of years, you secretly meet with and arrange an escape with the other prisoners in the dungeon. The RP starts on the day of the Grand Escape, and chronicles your journey through the heavily guarded and well-trapped dungeons until you reach sweet freedom. You will need to pass through 4 rooms to reach the outside, each more creative and dangerous than the last. The first room catches you off guard, the second room gives entertainment to the Duke, the third room is a labyrinthian puzzle, and the final room is intended to be impossible to progress through. These are your hints, written on a slip of paper you found buried in the courtyard. Keep your wits about you and ask lots of questions OOC, and you might make it out alive! Muahahaha. I'm gonna need at least 3 people to signal interest before I create the OOC. This isn't much of a time commitment, but it will be an effort commitment; I'll need you to check often and post when you need to, even if you post something bare-bones just to keep the story rolling. If you aren't okay with sacrificing quality for quantity, this RP is Probably Not For You (but I guess give it a try? You might feel less pressure to create a perfect post?). Quick and fun. That's the name of the game here :)
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