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Windter Warrior

 
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2/13/2017 20:18:01   
Carandor
Legendary Scribe of Lore



Windter Warrior

«Fully-Offensive Wind armour with secondary Earth and Ice resistances. Mastercraft; can spend MurderKillosity to increase damage or accuracy with two built-in skills.»

Location: Armour Giftbox '16
Element: Wind
Type	G	G	G	G	G	G	G	G
Version	I	II	III	IV	V	VI	VII	VIII
Level	10	30	50	70	90	110	130	150
PowLvl	19 MC	36 MC	54 MC	73 MC	93 MC	113 MC	133 MC	153 MC
CostLvl	16	34	53	72	92	112	132	152

Price	-	-	-	-	-	-	-	-
Sell	36	107	672	5235	42016	338555	2729352	22004697
COMBAT DEFENCE
Melee	28	29	32	33	36	39	42	45
Ranged	28	29	32	33	36	39	42	45
Magic	28	29	32	33	36	39	42	45
ELEMENT MODIFIER
Fire	95	90	90	90	90	90	87	84
Water	91	85	78	78	78	78	75	70
Wind	87	79	71	62	55	48	43	39
Ice	90	83	74	65	57	51	45	42
Earth 	90	83	74	65	57	51	45	42
Energy	95	90	90	90	90	90	87	84
Light 	100	100	100	100	100	100	100	100
Dark	91	85	78	78	78	78	75	70
ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR%	78.5	104	131	159.5	189.5	219.5	249.5	279.5
Stat%	112.7	168.8	228.2	290.9	356.9	422.9	488.9	554.9
BTH	2	4	6	9	11	14	16	19
SKILL - Infuse Might!*

SKILL - Infuse Skill!

EFFECT
  • You receive Armour Lean .
  • At the end of a fight you have a [RoundsEquipped/TotalRounds*100]% chance to gain [100*MonsterPower]% MurderKillosity. This only works if the mob is ItemLvl-10 or higher‡‡.
  • Using Infuse Might costs 100% MurderKillosity, and increases your damage by +5%**. Magic weapons get *4/3 and spells get /2 of the boost.
  • Using Infuse Skill costs 100% MurderKillosity, and increases your BTH by +4.25††. Magic weapons get *4/3 and spells get /2 of the boost.

    NOTE: The skills can be used a total of four times per battle (between them, not each).

    ***Consume 100% MurderKillosity to gain +5% weapon and spell damage! Current Bonus:+«»! Current MK:«»%
    ***You imbue your armour with some MurderKillosity, gaining extra damage! Currently +«»%!
    ***Your armour is at maximum MurderKillosity and increases your weapon and spell damage by +«»%! Current MK:«»%
    **Consume 100% MurderKillosity to gain +4.25 weapon and spell BtH! Current Bonus:+«»! Current MK:«»%
    *††You imbue your armour with some MurderKillosity, gaining extra BtH! Currently +«»!
    †††Your armour is at maximum MurderKillosity and increases your weapon and spell BtH by +«»! Current MK:«»%
    **Defeating this foe has boosted your MurderKillosity! Current MK:«»% (Max:2000%)*
    *‡‡This monster is not strong enough to grant you any MurderKillosity for defeating it.

    *NOTE: This is currently bugged. There is no max MurderKillosity.

    DESCRIPTION
    The perfect armour for a game of MurderKill! Defeating a foe while wearing this armour during a battle grants MurderKillosity, which can be consumed in later battles to increase your weapon and spell damage or accuracy!



    Numbers thanks to In Media Res and Kamui. Effect thanks to ArchMagus Orodalf. Description, image and some popups thanks to Kay Oh.



    Analysis

    Starts off as a standard armour attack:
    Level	10	30	50	70	90	110	130	150
    PowLvl	19	36	54	73	93	113	133	153
    
    BR%	157	208	262	319	379	439	499	559
    Stat%	225.4	337.6	456.4	581.8	713.8	845.8	977.8	1109.8
    BTH	2	4	6	9	11	14	16	19
    With two equally powerful hits, each hit does *1/2 damage.

    This has ALREADY been factored into the above numbers.



    Updates

    January 8, 2017: The armour was released and became rare.
  • AQ DF MQ  Post #: 1
    2/13/2017 20:18:14   
    Carandor
    Legendary Scribe of Lore



    Windter Warrior Z

    «Fully-Offensive Wind armour with secondary Earth and Ice resistances. Mastercraft; can spend MurderKillosity to increase damage or accuracy with two built-in skills.»

    Location: Armour Giftbox Z '16
    Element: Wind
    Type	GZ	GZ	GZ	GZ
    Version	III	IV	VI	VIII
    Level	50	70	110	150
    PowLvl	54 MC	73 MC	113 MC	153 MC
    CostLvl	46	68	109	149
    
    Price	-	-	-	-
    S <48h	850	2351	8150	12251
      >48h	472	1306	4528	6806
    COMBAT DEFENCE
    Melee	32	33	39	45
    Ranged	32	33	39	45
    Magic	32	33	39	45
    ELEMENT MODIFIER
    Fire	90	90	90	84
    Water	78	78	78	70
    Wind	71	62	48	39
    Ice	74	65	51	42
    Earth 	74	65	51	42
    Energy	90	90	90	84
    Light 	100	100	100	100
    Dark	78	78	78	70
    ATTACK
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	131	159.5	219.5	279.5
    Stat%	228.2	290.9	422.9	554.9
    BTH	6	9	14	19
    SKILL - Infuse Might!*

    SKILL - Infuse Skill!

    EFFECT
  • You receive Armour Lean .
  • At the end of a fight you have a [RoundsEquipped/TotalRounds*100]% chance to gain [100*MonsterPower]% MurderKillosity. This only works if the mob is ItemLvl-10 or higher‡‡.
  • Using Infuse Might costs 100% MurderKillosity, and increases your damage by +5%**. Magic weapons get *4/3 and spells get /2 of the boost.
  • Using Infuse Skill costs 100% MurderKillosity, and increases your BTH by +4.25††. Magic weapons get *4/3 and spells get /2 of the boost.

    NOTE: The skills can be used a total of four times per battle (between them, not each).

    ***Consume 100% MurderKillosity to gain +5% weapon and spell damage! Current Bonus:+«»! Current MK:«»%
    ***You imbue your armour with some MurderKillosity, gaining extra damage! Currently +«»%!
    ***Your armour is at maximum MurderKillosity and increases your weapon and spell damage by +«»%! Current MK:«»%
    **Consume 100% MurderKillosity to gain +4.25 weapon and spell BtH! Current Bonus:+«»! Current MK:«»%
    *††You imbue your armour with some MurderKillosity, gaining extra BtH! Currently +«»!
    †††Your armour is at maximum MurderKillosity and increases your weapon and spell BtH by +«»! Current MK:«»%
    **Defeating this foe has boosted your MurderKillosity! Current MK:«»% (Max:2000%)*
    *‡‡This monster is not strong enough to grant you any MurderKillosity for defeating it.

    *NOTE: This is currently bugged. There is no max MurderKillosity.

    DESCRIPTION
    The perfect armour for a game of MurderKill! Defeating a foe while wearing this armour during a battle grants MurderKillosity, which can be consumed in later battles to increase your weapon and spell damage or accuracy!



    Numbers thanks to In Media Res and Kamui. Effect thanks to ArchMagus Orodalf. Description, image and some popups thanks to Kay Oh.



    Analysis

    Starts off as a standard armour attack:
    Level	22	55	100	140
    PowLvl	54	73	113	153
    
    BR%	262	319	439	559
    Stat%	456.4	581.8	845.8	1109.8
    BTH	6	9	14	19
    With two equally powerful hits, each hit does *1/2 damage.

    This has ALREADY been factored into the above numbers.



    Updates

    January 8, 2017: The armour was released and became rare.
  • AQ DF MQ  Post #: 2
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