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Sir Ruppenwaffles (All Versions)

 
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2/18/2017 9:07:06   
Occavatra
Member

Sir Ruppenwaffles (1)
Human

Location: Tournament of Champions

Level: Scaled (+10 on Extreme Mode)
Element: Metal
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 150, INT: 0, DEX: 0, END: 100, CHA: 0, LUK: 0, WIS: 0
Defenses: Melee: 0, Pierce: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 2, Bonus: 30, Boost: 0%

Resistances: Immobility: 200

Attack Type 0.5 - Anticipation (50% less damage for 4 turn(s)) is inflicted on you once Heavy Armor is active. The effect refreshes itself after it ends, when any attack connects.
Attack Type 1 - Runs toward you to strike you with his long sword with a chance to stun you for one turn.
Attack Type 2 - Runs toward you to strike you three times, dealing moderate metal damage, and enables Heavy Armor on the caster (Avoidance +200 for 4 turns(s)).

Gold gained: Scaled
Experience gained: Scaled

< Message edited by Jay -- 1/11/2019 20:47:01 >
AQ DF MQ AQW  Post #: 1
4/23/2017 13:28:07   
Jorath
Advocator of Wills


Sir Ruppenwaffles (2)
Human

Location: Tournament of Champions (Easy)

Level: Scaled (+10 on Extreme Mode)
Element: Metal
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 150, INT: 0, DEX: 0, END: 100, CHA: 0, LUK: 0, WIS: 0
Defenses: Melee: 0, Pierce: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 2, Bonus: 30, Boost: 0%

Resistances: Immobility: 200

Attack Type 0.5 - Anticipation (50% less damage for 4 turn(s)) is inflicted on you. The effect refreshes itself, when any attack connects.
Attack Type 1 - Runs toward you to strike you with his long sword for one hit of moderate Melee damage.
Attack Type 2 - Runs toward you to strike you three times, dealing moderate Melee damage.

Gold gained: Scaled
Experience gained: Scaled

< Message edited by Jay -- 1/11/2019 20:47:08 >
AQ DF MQ  Post #: 2
4/23/2017 13:37:24   
Jorath
Advocator of Wills




Thanks to Occavatra for image.

< Message edited by Jay -- 1/11/2019 20:47:25 >
AQ DF MQ  Post #: 3
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