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RE: Weapons - Read the first post!

 
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6/4/2018 12:50:06   
Zeldax
Member

It gets a +15 BTH lean, meaning more accurate but less powerful. It's basically a different way of saying it has a damage penalty.

< Message edited by Zeldax -- 6/4/2018 13:06:26 >
AQ DF MQ AQW Epic  Post #: 176
6/8/2018 7:42:22   
  afterlifex
Mod-X


From kamui

Meduso Bow

Ranged Earth Shortbow, no BtH lean or base/rand lean. MC effect is on a toggle, in damage mode it just does +5% damage, in status mode the bow fires off two shots and attempts to Petrify the foe. This lasts 1 turn, has a 50% save inflicting with player DEX/LUK vs mob END/LUK. The petrify attack has two hits and pays 45% Melee + 5% MC for a total of 50% Melee, so you have a (54.63*Hits/2)% chance to attempt the Petrify. This bow has the same deal as the Morningstar Crossbow/Whip, if you're in the Morningstar armour it deals +25% damage and its +2% boost as a no special wand/bow changes to the +9% boost that a no special non 100 proc weapon would get.

Level	11	40	62	80	95	110	125	143
Type	Z	Z	Z	Z	Z	Z	Z	Z
PowLvl	45	60	75	90	105	120	135	153

Base	8	9	11	12	13	14	15	16
Rand	16	20	20	23	25	27	29	32
BtH	6	8	9	11	13	15	17	19

BowBR	235	280	325	370	415	460	505	559
BowStat	397	496	595	694	793	892	991	1109.8
BowBTH	5	7	9	11	13	15	16	19

MCPrice	407	924	1540	2200	2871	3674	4620	5940
MCSell	Z	Z	Z	Z	Z	Z	Z	Z



Morningstar Ranged/Magic Cross

Ranged/Magic Light Shuriken/Thrown weapons. One Ranged and one Magic version. 0.2 base lean. Non-MC trigger for +10% damage versus Undead/Zombie/Demon mobs, -5% damage downtrigger. MC bonus is skill compression. You can pay 100% Melee in SP (75% for the Magic version), to do a double damage version of the normal 100 proc attack. Essentially just paying SP for double damage. Similar to the whip, if in the Morningstar armour, it deals +25% damage and changes from the +2% damage boost that 100% proc no special weapons have, to the +9% one that 0% proc no special weapons have. Basically it's only SLIGHTLY weaker than using a regular no proc weapon when in the armour.

Level	11	45	60	75	90	105	120	135	150
Type	Z	-	-	-	-	-	-	-	G
PowLvl	45	45	60	75	90	105	120	135	153

Ranged
Base	13	13	15	17	19	20	22	24	26
Rand	6	6	8	8	9	11	11	11	12
BtH	6	6	8	9	11	13	15	17	19

Magic
Base	10	10	11	13	14	15	17	18	19
Rand	4	4	6	6	7	8	7	8	10
BtH	6	6	8	9	11	13	15	17	19

BowBR	235	235	280	325	370	415	460	505	559
BowStat	397	397	496	595	694	793	892	991	1109.8
BowBTH	5	5	7	9	11	13	15	16	19

SPRan	82	100	131	166	204	245	288	335	392
SPMag	62	75	98	125	153	183	216	251	294

MC*2B	410	902	4094	19365	92434	442039	2114755	10118016	48410333
MC*2S	Z	451	2047	9682	46217	221019	1057377	5059008	24205166



Morningstar Crossbow

Ranged Earth Crossbow. No base/rand lean, has a +6 BtH lean due to being a crossbow. Usually deals Earth damage, MC is that it will deal +10% damage and seek between Earth/Fire/Light elements vs any Undead/Zombie/Werewolf foes with no downtrigger. Has the same damage boost as the whip and crosses when in the Morningstar armour.

Level	11	45	60	75	90	105	120	135	150
Type	Z	-	-	-	-	-	-	-	G
PowLvl	45	45	60	75	90	105	120	135	153

Base	8	8	9	11	12	13	14	15	16
Rand	16	16	20	20	23	25	27	29	32
BtH	6	6	8	9	11	13	15	17	19

BowBR	235	235	280	325	370	415	460	505	559
BowStat	397	397	496	595	694	793	892	991	1109.8
BowBTH	5	5	7	9	11	13	15	16	19

MCPrice	407	451	2047	9682	46217	221019	1057377	5059007	24205166
MCSell	Z	225	1023	4841	23108	110509	528688	2529503	12102583
AQ DF MQ AQW Epic  Post #: 177
6/14/2018 15:20:09   
Relinfearous
Member

quote:

Info on the Dragon Lance (thanks Kamui!): "They're basically a Fire Dragon Blade with no downtrigger. +5% vs non-Ice Drakel/Dragonkin, +7.5% vs Ice Drakel/Dragonkin & non-Ice Dragons, and +15% vs Ice Dragons."


Added. Scakk

< Message edited by Scakk -- 9/6/2019 22:25:45 >
AQ  Post #: 178
7/5/2018 21:22:08   
  In Media Res
 Almost Halloween Forme


From the Shinyaro Void encounter: Shinyaro Warclub

Melee Earth Club. -5 BTH lean.

Special deals damage based on the monster's HP. It does [Monster Base HP]/6/1.3 damage total over 3 hits, to a minimum of [25% of a weapon Special with all its damage on Base damage]. This gets multiplied by the same outlevelling formula as the Skull Club (although without the class mods).
Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	6	9	13	16	19	28	24	27	29
Rand	2	2	3	4	4	7	6	5	6
BtH	1	2	4	7	9	12	14	17	19

Proc	15	15	15	15	15	15	15	15	15
SBR	2.33	3.3	5.46	7.87	10.45	12.72	14.08	15.39	16.53
SLS	2.22	3.32	5.52	7.72	9.92	12.12	14.32	16.52	18.5
SBtH	3	7	15	23	32	40	48	51	54

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583
AQ  Post #: 179
7/7/2018 20:41:49   
  afterlifex
Mod-X


Kindred's Prestige

MC Magic sword. Click the handle to swap between -5 and +5 BTH lean.

Every turn, you gain 2 Tranquility Charges. Click the blade to spend 11 charges to make your weapon attacks auto-hit for this turn. This sets the BTH lean to 0.

If you have one other Kindred item equipped, you gain +1 charge per turn. If you have two or more, you gain +2 charges per turn.

Special is two hits, Magic Water. The BTH lean is doubled (to -10 or +10).

Level	45	60	75	90	105	120	135	150
Type	-	-	-	-	-	-	-	G
PowLvl	45	60	75	90	105	120	135	153

Base	8	9	11	12	13	14	15	16
Rand	8	10	10	11	12	13	14	16
BtH	6	8	9	11	13	15	17	19

Proc	20	20	20	20	20	20	20	20
SBR	5.98	7.65	9.41	11.13	12.07	12.97	13.85	14.88
SLS	5.96	7.44	8.93	10.41	11.9	13.38	14.87	16.65
SBtH	19	26	32	38	44	50	51	54

MCPrice	451	2047	9682	46217	221019	1057377	5059007	24205166
MCSell	225	1023	4841	23108	110509	528688	2529503	12102583


Kindred's Enlightenment

MC Water Melee sword. Click the handle to swap between -5 and +5 BTH lean.

Special is one hit, Magic Water. BTH lean is doubled (to +10 or -10).

Every turn, you gain 2 Tranquility Charges. Click the blade to spend 15 charges to make your weapon attacks auto-hit for this turn. This sets the BTH lean to 0.

If you have one other Kindred item equipped, you gain +1 charge per turn. If you have two or more, you gain +2 charges per turn.

Level	45	60	75	90	105	120	135	150
Type	-	-	-	-	-	-	-	G
PowLvl	45	60	75	90	105	120	135	153

Base	11	13	14	16	17	18	20	21
Rand	10	12	14	15	17	19	19	22
BtH	6	8	9	11	13	15	17	19

Proc	20	20	20	20	20	20	20	20
SBR	5.98	7.65	9.41	11.13	12.07	12.97	13.85	14.88
SLS	5.96	7.44	8.93	10.41	11.9	13.38	14.87	16.65
SBtH	19	26	32	38	44	50	51	54

MCPrice	451	2047	9682	46217	221019	1057377	5059007	24205166
MCSell	225	1023	4841	23108	110509	528688	2529503	12102583


Kindred's Humility

MC Ranged bow. Click the handle to swap between -5 and +5 BTH lean.

100 proc. Does a normal bow attack 80% of the time and a weapon Special 20% of the time.
  • Bow attack is two hits. -10% damage, unless you're in the Kindred armour, in which case it does +9% damage and gets the Kindred armour lean. BTH lean is doubled (to +10 or -10).
  • Special is one hit, Magic Water. BTH lean is doubled here too (to +10 or -10).

    Every turn, you gain 2 Tranquility Charges. Click the blade to spend 15 charges to make your weapon attacks auto-hit for this turn. This sets the BTH lean to 0.

    If you have one other Kindred item equipped, you gain +1 charge per turn. If you have two or more, you gain +2 charges per turn.

    Level	45	60	75	90	105	120	135	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	45	60	75	90	105	120	135	153
    
    Base	11	13	14	16	17	18	20	21
    Rand	10	12	14	15	17	19	19	22
    BtH	6	8	9	11	13	15	17	19
    
    BowBR	235	280	325	370	415	460	505	559
    BowStat	397	496	595	694	793	892	991	1109.8
    BowBTH	5	7	9	11	13	15	16	19
    
    Proc	20	20	20	20	20	20	20	20
    SBR	5.98	7.65	9.41	11.13	12.07	12.97	13.85	14.88
    SLS	5.96	7.44	8.93	10.41	11.9	13.38	14.87	16.65
    SBtH	19	26	32	38	44	50	51	54
    
    MCPrice	451	2047	9682	46217	221019	1057377	5059007	24205166
    MCSell	225	1023	4841	23108	110509	528688	2529503	12102583
  • AQ DF MQ AQW Epic  Post #: 180
    7/7/2018 22:04:21   
    Relinfearous
    Member

    Info on the Liberty and Dominion weapons, since it wasn't mentioned

    From Kamui:

    +15% damage for everyone during July, +5% outside of July only if you are a Guardian. Same deal as Chibi Loco.

    From Carandor:

    Just checked the new independance day items, and they're all no proc
    AQ  Post #: 181
    7/10/2018 7:49:55   
    J9408
    Member

    The special is when the arrows get shot into the air right?

    I'm not sure if it is just me but for "Kindred Humility"

    the special seem to be doing two hits.
    Post #: 182
    7/16/2018 15:43:56   
      In Media Res
     Almost Halloween Forme


    New GGB item: Hunger. Kam says:

    Darkness Sword, click hilt to swap Melee/Magic, click blade to swap HP/MP/SP mode, has a 0.65 random lean and a neutral BtH lean. Weapon MC is that it heals the user's HP/MP/SP dependent on damage done. Healing amount is divided by MobDarkRes, since otherwise the weapon is disproportionately stronger on stuff with higher DarkRes. Normal MC is 5%, so we can have it heal based on 5% of damage done. HP healing is just 5% of DmgDealt/MobDarkRes, MP is HPHeal*1.5, SP is HPHeal*1.125.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Melee
    Base	2	4	5	6	7	8	9	10	11
    Rand	10	12	19	24	28	32	36	39	42
    BtH	1	2	4	7	9	12	14	17	19
    
    Magic
    Base	2	3	4	5	6	6	7	8	8
    Rand	7	9	14	17	20	24	26	28	32
    BtH	1	2	4	7	9	12	14	17	19
    
    MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
    MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291


    New GGB item: Perfect Blade. Kam says:

    Energy Sword, click hilt to swap Melee/Magic, neutral base/rand and BtH lean. Basically an Energy clone of Kusanagi, base hit rate is 50%, STR or INT gives 12.5%, DEX gives 12.5%, and then LUK gives a final 10% to reach 85% total. Assuming player only has STR or INT so the weapon should deal only 62.5% damage, +5% due to MC, so weapon does 67.5% damage total. Weapon attacks and specials auto-hit, but weapon does *0.675% damage.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Melee
    Base	4	5	7	9	11	12	13	15	16
    Rand	6	10	15	18	20	24	28	29	32
    BtH	1	2	4	7	9	12	14	17	19
    
    Magic
    Base	3	4	5	7	8	9	10	11	12
    Rand	5	7	12	13	16	18	20	22	24
    BtH	1	2	4	7	9	12	14	17	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	14.02	14.88
    SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	15.16	16.65
    SBtH	3	7	15	23	32	40	48	52	54
    
    MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
    MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291
    AQ  Post #: 183
    7/17/2018 9:28:45   
    Valent
    Member

    quote:

    Basically an Energy clone of Kusanagi, base hit rate is 50%, STR or INT gives 12.5%, DEX gives 12.5%, and then LUK gives a final 10% to reach 85% total. Assuming player only has STR or INT so the weapon should deal only 62.5% damage, +5% due to MC, so weapon does 67.5% damage total. Weapon attacks and specials auto-hit, but weapon does *0.675% damage.


    Kusanagi was released before Version 39 of the game, which saw some changes to the bth formulas.

    quote:

    Melee: STR/16 + DEX/16 + LUK/20
    Magic: INT/16 + DEX/16 + LUK/20


    became

    quote:

    Melee: STR*(3/40) + DEX*(3/40) + LUK/40
    Magic: INT*(3/40) + DEX*(3/40) + LUK/40


    STR or INT now gives 15%, DEX gives 15%, and LUK would give the final 5% to reach 85% total.
    With the formula updates, Kusanagi/Perfect Blade should thus deal 65% damage, +5% due to MC, for a total of 70% damage instead of the current 67.5%.
    AQ DF  Post #: 184
    7/17/2018 23:33:05   
    roobee
    Member
     

    http://forums2.battleon.com/f/fb.asp?m=22202514
    MP cost values are inaccurate. For Lvl 135 MPCost1 should be 569. MPCost2 is 342. Might wanna check if anything else is inaccurate.
    Also, are the spell base and rand damages for the total damage or for each hit?
    Post #: 185
    7/19/2018 15:42:14   
      Kamui
     Jolly Good Show, Old Derp


    @Valent: Fixed, both Kusanagi and Perfectly Balanced Blade now just do *0.7 damage for their auto-hit penalty.
    AQ DF MQ  Post #: 186
    7/19/2018 18:18:48   
    Legendary Ash
    Member

    Kindred's Enlightenment, Humility and Prestige have the same problem of being on the older stat formula standards, 15 Charges *2.5% power per charge is 37.5% which means the assumed base hit chance is 62.5% instead of 65%.
    The correct Charge requirement for Enlightenment and Humility is 14 and for Prestige is 10.5 with the decimal, since Charges gained per turn are able to have decimals.
    AQ  Post #: 187
    7/21/2018 5:08:18   
      Kamui
     Jolly Good Show, Old Derp


    Liberty Torch and Liberty Beacon

    Melee Fire Club and Melee Light Club, has a 0.25 base lean, a +3 BtH lean and MC effect of a further +4.25 BtH. Special does two hits and has a further +5 BtH lean, for a total of a +8 BtH lean.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	5	8	11	13	16	18	20	22	24
    Rand	4	4	7	10	10	12	14	15	16
    BtH	1	2	4	7	9	12	14	17	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
    SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
    SBtH	3	7	15	23	32	40	48	51	54
    
    MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
    MCSell	17	23	89	613	4841	38929	313756	2529503	12102583

    Went rare August 2, 2018. ~Carandor

    < Message edited by Carandor -- 8/2/2018 17:41:22 >
    AQ DF MQ  Post #: 188
    8/1/2018 13:20:40   
      In Media Res
     Almost Halloween Forme


    Update: Kindred weapons' effects now cost 13 charges (Melee/Ranged) or 10 charges (Magic).

    Balance: It's impractical to assume 200 INT / 0 DEX / 0 LUK; you have to use the weapon for so many turns without the autohit that any exploitation is minimal. Assume 200 INT / 100 DEX / 100 LUK (ignore lower levels). That's 75% accuracy. Autohit means you deal 1/0.75 damage, which is 33.33% or 13.33 charges; round to 13. Magic is *0.75 that, so 10 charges exactly.
    AQ  Post #: 189
    8/1/2018 15:18:34   
    Primate Murder
    Member

    So even at 0 cha Kindred pet now allows you to auto-hit every turn?

    Right now I'm thinking "if you really want to give up a pet, sure." I'll throw some numbers at it later. ~IMR

    < Message edited by In Media Res -- 8/1/2018 15:54:12 >
    AQ DF  Post #: 190
    8/1/2018 18:44:24   
    Legendary Ash
    Member

    There is a inconsistency in the equations of Auto hit penalty being based on 1/(.75) = 33.33% melee or (1-.75) = 25% melee like Kusanagi/Perfectly Balanced blade, I recommend officially annoucing which one should be the standard here.
    The first form is consistent with how save bonuses and BtH leans are calculated in status conditions, but gets inflated the lower the divisor is but the second form is the traditional flat value exchange, which would result in 10 Charges for melee/ranged and 7.5 for Magic, do keep the decimal like how Scarab Axe/Mace does it for the MRM to prevent power creep from rounding.

    It's how we're applying the penalty. Kusanagi is applied as a penalty (so it's multiplied, something like *0.75), and Kindred is applied as a bonus (so it's divided, something like 1/0.75). ~IMR

    < Message edited by In Media Res -- 8/1/2018 22:46:05 >
    AQ  Post #: 191
    8/6/2018 16:26:53   
    Kurtz96
    Member

    Kindred's Enlightenment says special is 1 hit magic. But it actually is 2 hits melee.
    AQ DF MQ  Post #: 192
    8/8/2018 16:25:11   
      In Media Res
     Almost Halloween Forme


    Shark Sabre

    MC Melee Water sword.

    Special is four hits, Ranged Water.

    Weapon attacks do -30% damage. At the end of your turn, the monster starts Bleeding (power:0.3*[hits attempted]/[hits connected]). The monster can resist with a save at a +0 bonus (inflict with STR/LUK, resist with END/LUK). On skills, the penalty is reduced to -15%.

    MC: +20 Bleed potence
    Level	10	35	60	85	110	135	143
    Type	Z	Z	Z	Z	Z	Z	Z
    PowLvl	44	57	73	95	120	145	153
    
    Base	13	15	17	19	22	25	26
    Rand	6	7	8	10	11	12	12
    BtH	6	7	9	12	15	18	19
    
    Proc	10	10	10	10	10	10	10
    SBR	7.83	9.75	12.23	15.26	17.29	19.23	19.84
    SLS	7.81	9.52	11.64	14.54	17.84	21.14	22.2
    SBtH	19	24	31	40	50	53	54
    
    MCPrice	396	814	1474	2409	3674	5324	5940
    MCSell	Z	Z	Z	Z	Z	Z	Z
    AQ  Post #: 193
    8/10/2018 18:57:52   
    Carandor
    Legendary Scribe of Lore


    Collage pics for the Awe weapons.

    quote:


    Got this. ~Carandor







    quote:

    Wooden Staff


    Long Sword


    Short Sword


    Spear

    Got these. ~Carandor

    < Message edited by Carandor -- 1/30/2019 15:05:50 >
    AQ DF MQ  Post #: 194
    8/12/2018 17:17:33   
    roobee
    Member
     

    I'm not sure if I'm supposed to ask again when it isn't answered the first time but here goes.
    Requesting an updated/edited info sub for the Lightning Rod

    The post in question does say: "beware typos" . Beyond that the forums staff will get to updating the full entry when they have time, stopping for a given entry be it subs or pedia isn't an option IMO. ~afterlifex

    The MPCosts for the lvl 135 are correct in the info subs. If you're getting different numbers in-game then it is those numbers that are wrong and you should report it as a bug. ~Carandor

    < Message edited by Carandor -- 8/13/2018 12:32:45 >
    Post #: 195
    8/15/2018 22:06:47   
      In Media Res
     Almost Halloween Forme


    Thanks roobee! I just fixed the rod.

    I also updated it to use PowLvl instead of MPLvl for the "draw mana" option. This only affects the Lv150G version, which now heals 395 MP.
    AQ  Post #: 196
    8/15/2018 23:22:54   
    Bu Kek Siansu
    Member


    quote:

    Anything leaving the GGB's this week, Hollow?


    http://forums2.battleon.com/f/fb.asp?m=22337129
    quote:

    Yes, all the surfboard/kneeboard/shortboards will be going rare!


    IMR, there's still no info sub for Fat Panda Shortboard, Thanatos Surfboard, Octo Kneeboard
    while they have been released since June 14, 2018. Or, am I missing something?



    Post #: 197
    8/16/2018 8:13:50   
    RedEyedDrake
    Member

    Not only that but we are missing proper info subs on quite a few things. As far as weapons go, though, Agony's Embrace is what really comes to mind. And yes, I remember Kam posting the info on that one in the thread that was on going at the time, way back when. Having said that, that thread has since gotten too old and disappeared from the forum, taking the aforementioned info along with it. Would be nice to have the info posted in here along with the info on the boards.
    AQ  Post #: 198
    8/16/2018 11:14:44   
      In Media Res
     Almost Halloween Forme


    Get me a list and I'll get the info out ^^;;

    For the Agony's Embrace, here's Kam's dev notes:
    quote:

    Agony's Embrace

    Darkness Sword/Glaive, MC effect has you deal +((MaxHP-CurrentHP)*MaxHP*0.1)% damage, AKA +2.5% when you've lost 25% health, +5% when you've lost 50%, etc. Flavour effect is a clone of Zealot's, you deal +15% damage, but also take +(15/1.4)% damage. Can also click it to swap between Melee/Ranged/Magic forms. No lean of any kind, also no special.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Melee/Ranged
    Base	4	5	7	9	11	12	13	15	16
    Rand	6	10	15	18	20	24	28	29	32
    BtH	1	2	4	7	9	12	14	17	19
    
    Magic
    Base	3	4	5	7	8	9	10	11	12
    Rand	5	7	12	13	16	18	20	22	24
    BtH	1	2	4	7	9	12	14	17	19
    
    MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
    MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291
    AQ  Post #: 199
    8/16/2018 14:08:58   
    RedEyedDrake
    Member

    I'll see what, if anything, I can do. Having said that, the boards are kind of urgent at this point in time.
    AQ  Post #: 200
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