Great feature! Thanks IMR!
I hope I can ask multiple questions, if not delete my post and pm me pls.
Ok, so I would like to ask a question, free free to not anwer if you can't comment now. Is it as simple to fix the problem with 130+ characters having no skills as just taking the mid game classes with current stats [wizard, knight, etc] and bringing them up to a current lvl version? Is there no 150 lvl wizard because you want future classes to fill the void like archmage, necromancer, etc. ?
Yep, pretty much. We want Wizard as a mid-game class and Archmage/Necro as end-game classes. Although based on how subraces went over, we might have to review it. For one, it's getting easier to make classes that scale to high levels, and also development on new classes is slow, so I'm not sure how long it'll be until we have anything besides Pal and Necro. ~IMR
Is there going to be a rebalance of spells soon? It is kind of pointless for a mage to cast spells for pure damage because armour skills are so powerful, and the fact that SP regenerates nativly. Effect spells are pretty great right now but it seems spells with a damage focus need their damage fixed.
Nope. We don't see any problem. ~IMR
Is it an issue in your mind that the frostval painting costs 1500 z-tokens but is waaay less useful than other event paintings [harvest, mogloween, and April fools] because of how you can ONLY visit the frostval's Portal of the year the painting was bought [vs the other portals of exactly the same price that let you access all years of the event [even Mogloween 15 years ago is available 0_0.] This affects me a lot because I deleted a lot of my old frostval gear because it became outdated before the shop item upgrading became available.
I don't see it as a problem. Frostval stuff is meant to go rare and buying the painting gives you access to otherwise exclusive content, while for the Mogloween painting you're more paying for "I don't have to wait X more months for Mogloween to roll around again". They're different, but difference is good. ~IMR
Are there any plan to increase gold earned per monster, or increase the caps, or anything like this? It takes sooo long to earn enough gold for anything significant to be bought.
It'd be nice, but no one has any plans currently. ~IMR
Thanks, I have more but this is enough for now.
< Message edited by In Media Res -- 1/20/2018 20:06:51 >