Sakurai the Cursed
Member
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The logic of, "+20 damage was negligible when I was dealing triple digits each turn" is flawed, because it's not +20 damage dealt for 200 of a base stat, it's +20 base damage which is then multiplied by skill modifiers just like weapon damage. Depending on your level and weapon, a single maxed stat can be a 20-50% increase to your total damage, not counting the additional effects added with this stat overhaul. Using the most extreme example I can think of, Ascendant's Ky'tap when fully buffed will deal 1,295% damage; at level 85 with the best weapon damage of 100 average (so the worst situation for stat damage, comparatively), that's 1,295 damage before crits or resistances. Having 200 Int for +20 damage increases that by 259 damage to 1,554 total. Using real values including crits and the new stat effects, my average damage with Ky'tap without stats would be ~1,865 damage on average, while with 200 Int and 200 Luk it's ~2,564.
< Message edited by Sakurai the Cursed -- 5/20/2018 19:43:40 >
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