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7/2/2020 22:13:21   
red vector
Member

I don't think there's an info sub for Shattershard Glaive, so I did some testing with it in a Neutral Armor against the Combat Practice Trainer
STR: 175
DEX: 200
LUK: 200
Weapon 1: Custom Spear with Burn Special, proc'd twice, successful burn each time, but didn't proc while already burned, +5 BtH lean
Weapon 2: Shattershard Glaive, didn't count number of procs during this test, but appears to be somewhere around 30% based on a separate 20 turn test, assume +3 BtH lean
Base/Rand: 16/32 for both
Turns with each weapon: 20
Avg DPT w/ Custom Spear: 316.6
Avg DPT w/ Shattershard Glaive: 405.1
Damage increase: +27.9533%
HP cost/turn: 23
The damage increase is probably a bit lower, because again, my custom spear has a +5 BtH lean, and I'm assuming the glaive has +3.

@Below: I didn't have that. Where did you find it?

< Message edited by red vector -- 7/3/2020 14:49:28 >
AQ AQW  Post #: 151
7/2/2020 23:04:39   
Lv 1000
Member

@above

Info subs shouldn't be posted based on personal experience. See below for known information

This is the unofficial info for Shattershard Glaive

quote:

From the intro quest to the Frostgale Set:

Ranged Ice Spear/Polearm. Neutral damage/accuracy leans, Pays up to 22 HP and the +5% MC to deal +20% additive damage.

Sample values for the level 150 variant:
Level   150
PowLvl  153

Base    16
Rand    32
Bth     19
Proc    20
SBR     16.5
SLS     16.65
SBtH    63.25
HPCost  22


< Message edited by Lv 1000 -- 7/2/2020 23:07:12 >
Post #: 152
7/6/2020 12:10:48   
Cray
Lorekeeper

 

Frostval 2019 Giftbox Weapons: Far Northern Hospitality/Greeting/Wit

quote:

MC Melee/Ranged/Magic Water Sword/Spear/Mace, separate items. The sword has a neutral base/rand and BtH lean, the spear has a 2/3 random lean and +3 BtH lean on weapon attacks (not specials), the mace has a 1/3 base lean and -3 BtH lean on weapon attacks (not specials). The weapon's special will deal -1/3 of its post MC damage, and then will heal the player's MP or SP = to (DmgDealt/2/MobWaterRes*DrainMult), DrainMult is 1.5 for MP, 1.125 for SP. You can click the blade of the weapon to toggle it between MP or SP healing mode. If the player has > 80% of the resource they are attempting to heal (So if they have > 80% MP and the weapon is in MP heal mode), then the special takes no damage penalty and will not heal the player. MC effect is that the special has +1/6 damage. Normal damage of the special is 150% Melee, this bumps it up to 175% Melee, so the actual damage of the special if it's attempting to heal is 116.66...% Melee, so you're basically healing 58.33...% Melee worth of MP or SP when the special fires. The gold ones scale, the Token ones do not, sample numbers below.

ZLevel			22Z	55Z		100Z		140Z
GLevel	10G	30G	50G	70G	90G	110G	130G	150G
PowLvl	19	36	54	73	93	113	133	153

Melee
Base	6	7	9	10	12	13	15	16
Rand	10	15	18	22	23	27	29	32
BtH	2	5	7	9	12	14	17	19

Ranged
Base	4	5	6	7	8	9	10	11
Rand	14	19	24	28	31	35	39	42
BtH	2	5	7	9	12	14	17	19

Magic
Base	6	7	9	10	12	13	15	16
Rand	5	8	9	11	12	14	14	16
BtH	2	5	7	9	12	14	17	19

Proc	20	20	20	20	20	20	20	20
SBR	3.66	5.33	7.25	9.4	11.77	14.04	15.3	16.5
SLS	3.38	5.06	6.85	8.73	10.71	12.69	14.67	16.65
SBtH	10.15	17.8	25.9	34.45	43.45	52.45	58.25	63.25

Post #: 153
7/11/2020 20:40:15   
System_Data
Member
 

Granemor -> Graveyard -> Statue -> The Edge of Extinction -> The Return of Artix: Soul Slinger



Description: There is a crack in everything - that's how the light gets in. And if not, then there's this little friend to make some new holes for the light to get in.
AQ  Post #: 154
7/11/2020 20:44:33   
System_Data
Member
 

Rare GGB: Bow of Judgment



Description: This bow from the realm of Adventure Quest Worlds crackles with the power of lightning! The lightning can scorch your foe's flesh, Burning them!
AQ  Post #: 155
7/11/2020 20:49:25   
System_Data
Member
 

Chessmaster Saga -> Going Kukoo: High Noon



Description: This gun is specially made to strike down even the fiercest warriors, and will deal greater damage to foes with above average Strength!
AQ  Post #: 156
7/11/2020 21:00:02   
System_Data
Member
 

Darkovia -> DracoPyre Legacy -> Hall of Memories -> Next Wing -> More Quests -> 12: Fate of the Uncreated: In the Land that Never Was: Winds of Time Bow



Description: A bow infused with the wind that continues to blow through all eternity. This bow can sometimes accelerate its arrow through time, shredding a foe's armour and lowering their defences!
AQ  Post #: 157
7/11/2020 21:05:12   
System_Data
Member
 

Common GGB: Shadow Phoenix Bow



Description: This bow from the realm of Adventure Quest Worlds unleashes arrows imbued with Darkness-aligned flames!
AQ  Post #: 158
7/11/2020 21:27:34   
System_Data
Member
 

Umazen Civil War -> The Last Umazen City -> Umazen Warbow



Description: The height and strength of Umazen women allows them to use these very heavy bows to deadly effect! This one was given to you by ?. ? call her an admirer. Its powerful shots can knock foes off balance, reducing their accuracy!
AQ  Post #: 159
7/11/2020 21:36:09   
System_Data
Member
 

Dragonlorn Keep II: Stormshadow

Energy


Darkness


Description: A heavy bow once wielded by a hero who disappeared in the Calamity of the Far West. Warped by the wave of Darkness, it can attack with it or Energy, and can also charge its arows with SP to Burn foes!
AQ  Post #: 160
7/14/2020 19:41:02   
System_Data
Member
 

Warlic -> Mastercraft Sets -> Geocastellum Set: Cryocastellum Blade/Reaper/Ceryceum

Cryocastellum Blade


Cryocastellum Reaper


Cryocastellum Ceryceum


Description: This mighty/deft/mystic weapon allows you to deliver Icy strikes upon your foe. It then uses a bit of the energy from the strikes that landed to reduce the damage you take for a turn, reducing even more damage if you have the Cryocastellum shield equipped!
AQ  Post #: 161
7/14/2020 21:59:46   
System_Data
Member
 

Warlic -> Mastercraft Sets -> Geocastellum Set: Geocastellum Focus/Bow/Staff/Mace

Geocastellum Focus


Geocastellum Bow


Geocastellum Staff


Geocastellum Mace


Description: This mystic/deft/mystic/mighty weapon focuses your energy to deliver Earthen strikes upon your foe. It then uses a bit of the energy from the strikes that landed to reduce the damage you take for a turn, reducing even more damage if in Geocastellum armour and shield!
AQ  Post #: 162
7/14/2020 22:08:15   
System_Data
Member
 

Guardian Tower -> Guardian Shop: Gatekeeper's Edge/Spear

Gatekeeper's Edge


Gatekeeper's Spear


Description: This radiant blade/spear aids the Guardian of Lore in purging darkness from the world, and deals greater damage than most weapons!

< Message edited by System_Data -- 7/14/2020 22:11:53 >
AQ  Post #: 163
7/14/2020 22:28:51   
System_Data
Member
 

Frostval -> Decorate The Tree: Thundersplitter/Lord of Thunder's Spear/Lord of Thunder's Staff

Thundersplitter


Description: A vicious weapon dating back to one of the original dynasties of Thunder Mountain! This brutal axe leaves a lasting shock coursing through your foe's body and harms you as well, or it can enchant itself so that its strikes never miss!

Lord of Thunder's Spear


Description: An impressive replica of the legendary weapon of an ancient ruler of Thunder Mountain... If not the genuine article. This spear can leave a lasting shock coursing through your foe's body while also harming you, or focus power so its strike never miss!

Lord of Thunder's Staff


Description: An ancient symbol of office from Thunder Mountain. This staff can leave a lasting shock coursing through your foe's body while also harming you, or focus power so its strikes never miss!
AQ  Post #: 164
7/14/2020 23:35:16   
System_Data
Member
 

Death's Domain -> Nowhere, collect hourglasses: Reaper of Souls



Description: This scythe is wielded by those that separate souls from their mortal bodies, severing their connections to the realm of living. It can drain a bit of a foe's soul to gain a temporary increase in power, dealing more damage!
AQ  Post #: 165
7/18/2020 1:54:58   
  Kamui
 Hashire sori yo Kaze no you ni!


Voltaic Bloodzerker/Bloodmage Blades

Energy clones of the existing variants. MC and 15% Melee in HP cost makes the weapon do +20% damage in Melee mode, +25% in Magic mode. Also gives +5% damage if in the matching armour type, with another +5% if in the matching armour type of the same element. Boost also affects spells of the weapon's element, but is halved potency of the Melee version (so normally gets +10% spell damage).

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
HPCost	4	6	11	16	22	29	36	45	52

Melee
Base	4	5	7	9	11	12	13	15	16
Rand	6	10	15	18	20	24	28	29	32
BtH	1	2	4	7	9	12	14	17	19

Magic
Base	3	4	5	7	8	9	10	11	12
Rand	5	7	12	13	16	18	20	22	24
BtH	1	2	4	7	9	12	14	17	19
AQ DF MQ  Post #: 166
7/18/2020 1:56:38   
  Kamui
 Hashire sori yo Kaze no you ni!


Cello Bow

Ranged Earth/Wind Bow, neutral BtH lean and base/random lean, no true special, does 2 hits. MC effect used to be seeking between Earth/Wind, it's now been changed to a toggle (since there are potentially times where you might for whatever reason NOT want to automatically use the mob's weakest element). *2.2 price on the gold versions due to the compression.

Level	15	35	55	75	95	115	135	143
Type	Z	Z	G	Z	Z	G	Z	Z
PowLvl	47	57	59	86	105	118	145	153

Base	8	9	9	11	13	14	15	16
Rand	17	19	19	23	25	27	32	32
BtH	6	7	7	11	13	15	18	19

BowBR	241	271	277	358	415	454	535	559
BowStat	410.2	476.2	489.4	667.6	793	878.8	1057	1109.8
BowBTH	5	7	7	10	13	14	18	19

MCP	462	814	2453	1991	2871	1255027	5324	5940
MCS	Z	Z	1226	Z	Z	627513	Z	Z
AQ DF MQ  Post #: 167
7/18/2020 1:57:11   
  Kamui
 Hashire sori yo Kaze no you ni!


Ice Katana/Mystic Ice Katana

Melee/Magic Ice Swords. +3 BtH lean on normal attacks and 0.4 base lean. Special (10% proc) pays MC and a portion of damage to attempt to inflict Freeze on the mob. Special has +10 BtH, so 95% hit rate and thus 95% chance to attempt the Freeze with a -20 AKA 70% chance for the mob to fail the save. This calcs up as being worth 121.75% Melee. MC on a 10% special is worth 50% Melee for Melee version of the weapon, and 37.5% Melee for the Magic version. 10% proc special is 200% normal damage, so total of 200% Melee on Melee version, 150% Melee on Magic version. So the Melee version's special needs to pay MC and then another 71.75% Melee, Magic version pays MC and then another 84.25% Melee. This totals up as the Melee version's special doing a total of 128.25% Melee after status penalty is factored in, and the Magic version's special doing a total of 65.75% Melee after the status penalty is factored in. Special has two hits, so it has a (50 x Hits) % chance to attempt Freeze on the mob for 1 turn, -20 penalty to the save, inflicts with VStat/LUK vs mob's END/LUK.

Level	10	35	60	85	110	135	143
Type	Z	Z	Z	Z	Z	Z	Z
PowLvl	44	57	73	95	120	145	153

Melee
Base	10	11	12	14	17	19	19
Rand	12	15	18	20	21	24	26
BtH	6	7	9	12	15	18	19

Magic
Base	7	8	9	11	12	14	14
Rand	10	11	13	14	17	18	20
BtH	6	7	9	12	15	18	19

Proc	10	10	10	10	10	10	10
SBR	8.23	10.11	12.54	16.02	19.32	21.37	22
SLS	7.81	9.52	11.64	14.54	17.84	21.14	22.2
SBtH	21.4	27.25	34.45	44.35	55	61.25	63.25

MCPrice	396	814	1474	2409	3674	5324	5940
MCSell	Z	Z	Z	Z	Z	Z	Z
AQ DF MQ  Post #: 168
7/18/2020 2:01:53   
  Kamui
 Hashire sori yo Kaze no you ni!


Pyromancer Bloodblade

Fire clone of the others, pays MC and 15% Melee in HP cost makes the weapon do +20% damage in Melee mode, +25% in Magic mode. Also gives +5% damage if in the matching armour type, with another +5% if in the matching armour type of the same element. Boost also affects spells of the weapon's element, but is halved potency of the Melee version (so normally gets +10% spell damage). This version is Guardian only and doesn't scale.

Level	15	35	55	75	95	115	135	150
Type	G	G	G	G	G	G	G	G
PowLvl	23	41	59	78	98	118	138	153

CostLvl	21	39	58	77	97	117	137	152
HPCost	7	12	17	23	30	37	46	52

Melee
Base	6	8	9	11	12	14	15	16
Rand	12	15	19	21	25	27	30	32
BtH	3	5	7	10	12	15	17	19

Magic
Base	4	6	7	8	9	10	11	12
Rand	10	11	14	16	19	21	23	24
BtH	3	5	7	10	12	15	17	19

MCPrice	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	23	89	613	4841	38929	313756	2529503	12102583
AQ DF MQ  Post #: 169
7/18/2020 17:49:34   
Bu Kek Siansu
Member

quote:


Pyromancer's Bloodblade

0% proc Melee Fire sword. Click to toggle between Melee and Magic damage. Mastercraft; deals increased damage at the cost of HP.

Location: The Void [link=URL]Void Bosses[/link] [link=URL]Caecus[/link] OR House Caecus' Portal Painting [link=URL]Caecus[/link]
Type	G	G	G	G	G	G	G	G
Level	15	35	55	75	95	115	135	150
PowLvl	23 MC	41 MC	59 MC	78 MC	98 MC	118 MC	138 MC	153 MC

Price	47	178	1226	9682	77859	627513	5059007	24205166
Sell	23	89	613	4841	38929	313756	2529503	12102583
Type: Melee (Or Magic; See Effect)
Element: Fire
Melee Mode
Damage	6-18	8-23	9-28	11-32	12-37	14-41	15-45	16-48
BTH	3	5	7	10	12	15	17	19

Magic Mode
Damage	4-14	6-17	7-21	8-24	9-28	10-31	11-34	12-36
BTH	3	5	7	10	12	15	17	19
SPECIAL
None

EFFECT
  • All normal player attacks deal *1.08 damage for not having a special.
  • Click the blade* to swap between Melee** and Magic modes. The weapon deals *0.75 damage in Magic mode. (Already factored into the above numbers)
  • By paying the listed HPCost, all Fire spells deal +10% damage, all normal player attacks deal +20% damage in Melee Mode, and +25% damage in Magic Mode. (Note: This can kill you)
    Level	15	35	55	75	95	115	135	150
    PowLvl	23	41	59	78	98	118	138	153
    
    CostLvl	21	39	58	77	97	117	137	152
    HPCost	7	12	17	23	30	37	46	52
    SET BONUS
  • If you are wearing the Pyromancer Bloodmage armour, all Fire spells deal +5% damage. If wearing any other Bloodmage armour, all Fire spells deal +2.5% damage.
  • If you are wearing the Pyromancer Bloodmage armour, all normal player attacks deal +10% damage. If wearing any other Bloodmage armour, all normal player attacks deal +5% damage.

    **Click the weapon's blade to swap to Melee mode!
    **Your weapon now deals Melee damage!
    *Click the weapon's blade to swap to Magic mode!
    Your weapon now deals Magic damage!

    DESCRIPTION
    This blade makes your blood boil, and can drain said blood as well. It'll sap your health in exchange for a fiery damage boost, which is even greater if you're in a Bloodmage armour! This weapon can swap between Melee and Magic damage.




    Numbers thanks to Kamui. Release date thanks to The Hollow (info taken from the GD forum). Correction and additional info thanks to Lv 1000, Primate Murder and RobynJoanne.




    Updates

    July 17, 2020: The weapon was released.


  • Added. ~BKS



    Info Submission: http://forums2.battleon.com/f/fb.asp?m=22382219

    Pedia: http://forums2.battleon.com/f/fb.asp?m=22382260


    < Message edited by Bu Kek Siansu -- 7/19/2020 18:59:29 >
    Post #: 170
    7/18/2020 21:08:25   
    Lv 1000
    Member

    quote:

    Lumenomancer's Bloodmage armour

    Oops, also the above doesn't mention the extra spell bonus damage you get for being in a bloodmage armor/pyromancer bloodmage armor (2.5% for bloodmage and an additional 2.5% for pyro bloodmage)

    I assume all of the bloodblade entries need to be updated to reflect this
    Post #: 171
    7/18/2020 23:23:09   
    Bu Kek Siansu
    Member

    ^ Thanks! :)

    An additional info regarding the boost for all Fire spells, feel free to correct me. Thanks.

    EFFECT
  • All Fire spells deal +10% damage.

    SET BONUS
  • If you are wearing the Pyromancer Bloodmage armour, all Fire spells deal +5% damage. If wearing any other Bloodmage armour, all Fire spells deal +2.5% damage.
  • If you are wearing the Pyromancer Bloodmage armour, all normal player attacks deal +10% damage. If wearing any other Bloodmage armour, all normal player attacks deal +5% damage.



  • Post #: 172
    7/18/2020 23:33:15   
    Lv 1000
    Member

    That looks correct!
    Post #: 173
    7/18/2020 23:50:57   
    Bu Kek Siansu
    Member

    ^ Thanks again! :)

    quote:

    I assume all of the bloodblade entries need to be updated to reflect this

    Currently, unfortunately, we as Sages of Lore members do not have sufficient permission to update/edit existing entries from someone else.



    Post #: 174
    7/19/2020 0:42:33   
    Primate Murder
    Member

    quote:

    All normal player attacks deal +9% damage for not having a special.


    Actually, according to modern standards 0-proc weapons get *1.08 damage bonus.

    P.S. Thanks for all the hard work!
    AQ DF  Post #: 175
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