Constructive & Helpful!
Anyone playing Dark/Heavy Metal Necro having issues with Foregone Conclusion on Rotting Riff then? Cause even before I got it skilled up to 5 there are times its just refusing to proc the heal, even when the skill is cooled down again. I've died even to weaker enemies cause half the time it just decides not to heal me even when I'm hasted and hitting with heavy crits. Even avoided using Sacrificial Pact once I had it to make sure I wasn't negating the heal by accident, but yeah, its just deciding not to work half the time for me.
The effect "Forgone Conclusion" needs to fade in order for the heal to trigger, if you loop it, you wont heal after the 6 seconds has passed, as you looped the effect itself and not letting it fade to do it's thing. If you spam 2 all the time, with or without haste (although without the haste buff, your ability to loop it is more or less just based on luck) you wont ever get the heal off. This is how Forgone Conclusion has always worked, it has just never really been thought of to be practical to loop (nor possible without external haste buffs) before Dark/Heavy Metal Necro appeared.
Another thing to note about Forgone Conclusion is that it's 25% of your base damage that is used to calculate the heal amount, so even if you do a 10k crit, let's say, that's only ~3k base damage, of which only 25% (or ~750) becomes healing. This can sometimes be deceptive, because you look at those 5 digit crits and think it's gonna be tons of healing, but in reality the damage that gets calculated is a little over 3 times less than the crit. This is a rather common scenario if you don't loop Forgone Conclusion, because even if you got 2 super high nukes off within those 6 seconds and an maybe a Spiral Carve (plus whatever auto attacks and other skill uses, even Pact itself), it should in theory only barely heal you to full from a couple hundred, if even that.
I have not experienced this "issue" before and I mostly have the opposite problem, that I accidentally wait a second too long and heal even though I was barely at half HP. It works TOO well, to it's own detriment at times.
The funny thing about that is that it feels like the reddit community has been growing lately. That seems to be most players' goto for questions/discussions about the game... as toxic as it can be.
I don't really follow what happens on Reddit, but AE got Discord servers running for community chat which are always active, even if that activity is just people talking about random stuff from time to time.
< Message edited by Metakirby -- 8/27/2019 18:06:38 >