If I had one tiny critique to give, it would be related to the Power Gauntlet's HP Heal ability "Replenish Power" and how it will function after the HP/SP sweep.
As it stands, it heals 10% of your max HP.
Now this is where I can see this skill not performing as well as it currently does.
The AQ Staff are making changes to gameplay and that includes nerfs to END and HP in addition to halving our MP/SP bar. Right now at lvl 150 with 0 END, having 2958 HP, that would mean using the Replenish Power skill as it is in it's current form, I would heal 296 HP.
After the HP nerf to END and our HP bars, this skill would heal less AND taking into account the fact that our SP bars will be cut in half in addition to the extremely high SP cost to use it (666 SP for those that have the highest level gauntlet), gives players more reason to avoid using this heal altogether.
I propose a solution to this: make the Replenish Power skill into an "Overcharged SP spell" similar to the Overcharged Recovery SPell series: Click for the link --> http://forums2.battleon.com/f/fb.asp?m=22265021
An Overcharged Spell deals 125% more Spell damage in exchange for having a cost equal to 140% of a spell cost.
For a cost comparison the highest level Overcharged spell costs 674 SP, vs Replenishing Power's 666 SP, so that's not too far off from the Power Gauntlet's heal cost.
So, expected spell damage *1.25
Then from there, add in the usual damage penalties to make it balanced:
*0.85 for it being Auto-hit
*0.9 for it being Always useful
*0.625 penalty for it being Quickcast
Would it be too much to ask that this suggestion use STR/DEX/INT whichever is highest as Main Stat for the Heal? It will fall in line with the other Gauntlets, seeing as the ones that inflict an effect on a monster uses Main Stat.
Despite the damage penalties stated above, this proposed solution would make a difference in the future when the amount of player base HP and the amount of HP the END stat will give for players will be lowered.
I am open to any additional ideas, suggestions, counter arguments brought along by any of my fellow players and Staff.
Thank you for taking the time to read this you guys, and have a nice day :)
< Message edited by Muchiha -- 6/4/2019 21:21:22 >