Tannen
Member
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Perming the items is supposed to increase the drop rate by 10%, and perming an enemy increases the damage it takes by 10%, as well as an overall 1% increase in either gold dropped or damage done for each item permed or creature permed, respectively. All that said, this isn't really an idle game, or it doesn't feel like one. The game doesn't run if you don't have it open, for example. Also, the balance is really off as far as difficulty goes. Also, the game data is stored locally, so if you go to a different computer, you have to start over. I wish they'd tie it to our account, let the game earn money while closed, re-balance some of the mechanics, and just behave like other idle games. It could be pretty good, but it needs polish.
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