Digital X
Beep Beep! ArchKnight AQ / ED
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The Robot was too strong, and was nerfed as a result on it's Stun/Crit ability. Making it once per battle was a much wiser option than keeping it how it was. If you were to change the Ability to a 4 turn it would not really change much, seeing as regular Robots have a 3 cooldown on both attacks as it is. Besides, there are weapons, and skills that can stun so you are not really missing out on the chance all too much. Too elabarote, Blood Mage has the Brutal Strike skill than can be used every 2 turns, if this was combined with the original Robot pre-nerf it would just be too much, there has to be some reason and balance. Which IMO this was a much needed change, you could also "triple stun" with the Omega Wolf Primary weapons and it would have been way too much. Hope that is understandable.
< Message edited by Digital X -- 12/17/2019 10:07:05 >
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