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Increase arcade percentages

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12/19/2019 20:46:50   

The rate of getting gold and silver prizes is too low in my opinion. Even with the massive numbers of arcade tokens you get from gifting, it can still be difficult to get a silver prize you want, and gold prizes are still ridiculously hard to get. A 0.5% drop rate for gold prizes is honestly too low...you can easily max out an arcade achievement without getting a single gold prize, which has happened for quite of few of the arcades I've maxed. I think a fairer drop rate would be 2% for gold prizes and 10% for silver prizes.
Epic  Post #: 1
12/19/2019 21:06:22   
  Digital X

Beep Beep! ArchKnight AQ / ED

While I see your concern, I believe increasing the percantage chances of getting Silver and Gold would not be overly beneficial. The Arcade is mostly a game of luck and chance as it is in real life. A lot of players enjoy the "will I, won't I" aspect of the Arcades, as it adds to the risk vs reward.

Making the percentages too much would nullify that, especially on Silver. Golds are meant to be the hard to obtain rewards with effort required. If players got Gold and Silver rewards too often It would, in my eyes, remove that enjoyment factor and rush of getting such prizes.
AQ DF MQ AQW Epic  Post #: 2
12/23/2019 21:18:20   

That is not necessary. Many players have like 3 repetitive gold prizes. Gold prizes are more likely to come out because more people play arcade during December.
AQW Epic  Post #: 3
12/26/2019 18:20:07   
.Lord Ginger.

Imagine spinning 700 arcade tokens with 0 golds.

That's (1/100)^700*100 for a percentage, being .08%

Man, that's very plausible if the gold % is 1 lol

If it's .05, then I guess it's a respectable 3% chance for getting no golds lmao
Possible but yiiiiiiiiiikes

< Message edited by .Lord Ginger. -- 12/26/2019 18:46:07 >
AQW Epic  Post #: 4
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