@Bluehorseofficial- I'm not insulting anyone, you're acting as if I'm personally attacking someone. The concept of stacking MPM and gear swapping has been around for years, for example, this was being done by Baron Dante to beat hard mode challenges back in the early 2010's. I beat ancient duo with GPS a long long time ago, and I probably did it before most of these high MPM posts on YouTube.
Trying to change your point to compare it to the original C7 doesn't help you
I literally explained what that sentence meant on post 45, that's almost 20 posts ago. After the quote on post 45, I literally explained what that sentence meant, unless you're going to argue that the gauntlet was as easy as the individual corrupted seven challenge, I don't see what your point is.
It doesn't require brainstorming? You're being very disrespectful. Since now you're just saying things you're not knowledgeable about it, let me explain it for you. My rogue ancient was the first video posted of high mpm ancient. I had to examine Rogue's CDs and the exact numbers on its shields (in combination with high MPM) to be able to combine them in a 10-turn rotation that has the highest chance of success. It was also important to use the BPD shield for the one-hit debuff and the mpm shield for the two-hit debuffs, because of Gananana's high crit chance. Even then, because of gananana's mechanics, on every 10th turn, it had enough bth to slip through the shields, so it was important to switch to +all gear. I also had to watch out for Augahim's mechanic to increase its bth if it misses both of its first attacks. There was also baby dragon skills that needed to be used at precise turns.
Everything is relative I guess, I beat ancient duo with GPS using a high MPM strat, I did not consider it a massive accomplishment. I guess because of this, I don't consider beating ancient duo with rogue using a high MPM strat is a massive accomplishment. I'm sorry if you felt I was being disrespectful.
Did you do GPS ancient after the video was released or before? Because if you just copied a video, of course that is not considered big brain.
The video was posted on 1st December 2019, so I'm pretty certain that I beat it before the video was posted on YouTube.
Did you think of the strategy all by yourself then? Or did you make reference to said videos that you linked earlier on? Because if you are doing the latter, then it may not seem "big brain" since you're not the one thinking through the rotation of skills that you have to use when lining it up against the enemy. High MPM may be a strong strategy for ancient duo, but it may not be obvious if no one else has done it before. I don't think it's nice to put down other people's efforts, especially since they were the first to actually pull it off.
The video was posted on 1st December 2019, so I'm pretty certain that I beat it with GPS before the video was posted on YouTube. I'm not trying to put down other people's efforts, I guess because I had done something similar, the accomplishments didn't seem as big. For example, I didn't go around bragging that I beat the challenge with GPS and post a video of it on YouTube.
it currently takes little to no effort to assemble a team of superfriends and press buttons in the general direction of the enemy and come out with a win
Thanks for the insight
except the chimera shield is bpd which is awfully inconsistent against a good portion of recent releases, and requires you to waste pet actions in order to do so, as you can see in the gps and shadowhunter videos neglecting to use chimera at all
Pet swapping was being abused hence why Verlyrus added 'Waking Up' 1-turn pet stun effect in the game. A lot of players, especially on the discord, love using both baby chimera and pet dragon to get that free 5 turns of defence or sometimes 9 turns of defence to unleash their combos and do massive damage. This is overpowered and it's obvious that Verlyrus hasn't gone far enough in punishing use of both baby chimera and pet dragon. By doing the following:
Class shield ---> Chimera shield ---> Class shield again ---> Pet dragon shield
That's 9 turns of defence, not including any other stuff like blinds, debuffs or zardburger. I think wasting a few pet turns to get many, many turns of defence is worth it. What's the point of balancing the game if this is allowed to continue lol
get off your high horse lmao i dont get where you're coming from with this "doesn't require knowledge of the fight"
Below is a quote of what I actually said, I don't know why you needed to change some of my words to change the meaning of what I said. Saying something 'doesn't require knowledge of the fight' is quite different from saying something doesn't require 'in-depth knowledge of the fight'. Trying to change somebody's words to fit your narrative, doesn't make you right.
Using high MPM for ancient isn't brainstorming and doesn't require 'in-depth knowledge of the fight'.
I've given adequate solutions to the problems with guest below
Guests as meat shields- Code the Pandora Ex fight and possibly subsequent fights so they focus only on the player
Pet dragon and baby chimera- Change future battles, such that their shields cannot be used in a single battle
Guest stuns- Make Pandora Ex and subsequent single inn bosses have 300 immobility instead of the current standard 200 immobility resist