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DoomKnight scaled damage?

 
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4/23/2020 6:03:01   
BlackwingMF
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So after going over DoomKnights (V2) moves again I noticed everything says scaled damage. How is this being applied exactly? There is a note at the bottom that explains by level 90 you're scaled damage caps at 280%, how is this being combined to skills scaled damage exactly? Is it, for instance, that at level 90 you deal a base damage boost of 280% weapon damage, and the skill is using that new number as its base to determine damage above 100%? Or is it taking base damage, multiplying it by the skills damage (I,e 2 hits of 55% = 110%) and just adding 280% damage on top of that? Figured someone else could explain a little better.
Post #: 1
4/23/2020 6:16:49   
TFS
Helpful!


It's multiplicative. 1 hit of 100% scaled damage at level 90 translates into 1 hit of 280% weapon damage, 2 hits of 55% scaled translates into 2 hit of 154%, etc. Basically, just take all the % scaled values and multiply them by 2.8
DF  Post #: 2
4/23/2020 6:19:13   
BlackwingMF
Member
 

Alright thanks!
Post #: 3
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