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Stardriver A-014-S

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7/26/2020 8:31:30   

Stardriver A-014-S

Location: Sunfall: Part 2

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Light

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

STR: Level*5/8
DEX: Level*5/8
INT: Level*5/4
CHA: 0
LUK: Level*5/8
END: Level*15/8
WIS: 0

Melee: 20 * Level/90 + LUK/20
Pierce: 20 * Level/90 + LUK/20
Magic: 20 * Level/90 + LUK/20
Block: 20 * Level/90
Parry: 20 * Level/90
Dodge: 20 * Level/90

Crit: 20 + LUK/10
Bonus: 5 + Level/5
Boost: 0%

Water: -100
Darkness: -100
Energy: 100
Fire: 200
Light: 200

Attack Types
Attack Type 1 - Projects light particles at target for 6 hits of 50% damage, amounting to 300% damage.
Attack Type 2 - Casts multiple rays of light directly onto target for 5 hits of 100% damage, amounting to 500% damage, with +200 Crit and +50 Bonus. (Pop-up: The orb unleashes a wave of power!)
Attack Type 3 - Applies 'Overpowering Light' (+600 Melee/Pierce/Magic Avoidance) to itself for 99 turns. (Pop-up: The orb flares with light!)

Other information
  • Stardriver A-014-S begins the battle with 'Overpowering Light' (+600 Melee/Pierce/Magic Avoidance) applied to itself for 99 turns. (Pop-up: The orb flares with light!)
    • If affected by 'Overpowering Light', striking it 8 times (regardless if the hits connect) will remove the effect and apply 'Recovering', stunning it for 1 turn. (Pop-ups: Your attack slightly dims the overpowering light! Keep it up! / The light fades!)
  • Stardriver A-014-S typically follows the skill rotation: Attack Type 1 (4) -> Attack Type 2 -> Repeat; if 'Overpowering Light' was removed, the rotation is reset and becomes: Attack Type 1 (4) -> Attack Type 3 -> Return to typical skill rotation.
  • This monster was altered to be more vulnerable to any element on May 21st, 2021; more information can be found in the May 21st, 2021 Design Notes.

    Full Appearance

    Thanks to Dove for full appearance image.

    < Message edited by Jay -- 2/17/2022 21:01:43 >
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