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=DF= September 4th & 5th Design Notes: Arena at the Edge of Time: Chaos Lord Escherion

 
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9/4/2020 20:23:19   
  Peachii

Clairvoyant!
DragonFable & MechQuest


quote:


Tomix:
Regarding the Lords of Chaos update

Hey guys.

I would like to adress some stuff regarding this week's release.

I wanted to do the Lords of Chaos board for a while now. I've seen it suggested by the community on numerous occassions, and I thought it'd be a neat concept.
And even though I've seen a lot of players enjoy this board in DF, many other players have some valid concerns about it too.

Verly suggested that we should not be doing it, and looking at the rather mixed reception, his concerns come to pass.

We have read your comments about this release, and a lot of you make some good points.

Is there any way that we can make this specific board more enjoyable for you?

Should we simply remove it and move Escherion and his Chaos Beast to another board?
Or maybe we should not involve every Chaos Lord, and just do a few fan-favourite ones?
If you have any other suggestions, we would really appreciate them.

Also, I just want to say that if this board were here to stay, we don't plan to only release Chaos Lord challenges, there will still be new boards introduced while this one is getting updated from time to time.

Also also, I have prepared an HD image of Escherion, because why not!

Cheers!


Tags: Tomix



quote:


Verlyrus:
Arena at the Edge of Time: Chaos Lord Escherion

Hey there, heroes!

This week, a new challenge board has appeared in the Inn at the Edge of Time! The Arena is a place where foes can appear from across time and space and different universes- and now the Lords of Chaos have made their first appearance!



The Lord of Chaos, Escherion, and his chaos beast, the Chaos Hydra have arrived! Defeat them both to earn Escherion's Staff of Inversion, and defeat both of them together to upgrade it to higher levels.

If you think you have what it takes to face the first Lord of Chaos, head over to the Inn at the Edge of time using the rift in the sky of Falconreach!



Also this week, the September Dragon Coin special is here! The Earthvessel weapons were once used by a crew of Nature-worshipping pirates on their final voyage on their ship, the Earthvessel. Now, the pirates, their ship, and their legend have been lost to time, but their weapons remain.



If you're interested, pick them up in the Book of Lore before they leave at the end of September!



Having trouble with any fights? Have feedback about recent releases? Have any crazy theories or ideas? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus


< Message edited by Peachii -- 9/5/2020 20:43:35 >
DF AQW  Post #: 1
9/4/2020 21:24:08   
Flabagast
Member

Oooh this is exciting! All thirteen Chaos Lords and their Chaos Beasts! This is very ambitious, I must say. I'm looking forward to this!
AQ DF MQ AQW  Post #: 2
9/4/2020 23:07:59   
Kurtz96
Member

The whole time fighting the hydra I kept expecting it to regenerate, or nuke, or do something. But other than being death proof I was completely normal.

< Message edited by Kurtz96 -- 9/4/2020 23:20:22 >
AQ DF MQ  Post #: 3
9/4/2020 23:53:00   
TFS
Helpful!


I'm only going to say this once.

Given how popular AQW is, I know I'm likely to be in the minority with this opinion, but I feel strongly regardless. I really, really, really dislike this injection of AQW content into DF, for a multitude of reasons.
-First and foremost, a one-way crossover of this magnitude with AE's most popular game is always going to feel like an attempt to ride the more successful game's coattails instead of having DragonFable stand on its own (numerous) merits. It feels like DF is stooping to a lower level and just seeing it fills me with a kind of sadness and embarrassment - I know that DF is better than this, and inserting content from a poor, non-canon derivative of DragonFable's own story just to attract a few more players feels kind of like a sell-out. While I understand that there are several nods to AQW in DF, they're often just that - nods and easter eggs for players of both games to pick up on but not something that panders to just one of them. The only other comparable was the Frostval 2014 event (which I feel similarly about and know that many other players feel the same way) - but at least that was just supposed to be a joke-y one month holiday event rather than a serious facet of the game that will presumably be taking up 14(!) releases. This is of course ignoring AQW itself; even if you like the game you can probably agree that this release is pandering or selling out to it - just imagine how people who dislike AQW's bastardization of DragonFable's lore and characters feel about it.
-My second gripe is the wasted potential that comes with retreading content another game has done. I think it's not controversial to say that there are many, many underexplored facets of DragonFable's lore that we'd love to see more of - Great Dragons, Uaanta's continent, Volkenraad, or even just revisiting concepts we already know a ton about, like the Corrupted Seven (say what you will about how enjoyable the actual gameplay was, but at least it was actual DragonFable content). There's nothing that DF can add to the lore of the Chaos Lords, and people who only play DF won't know or care a single thing about them. It's dismaying to see that AQW characters with no bearing on DF are treated as being more deserving of 14(!) releases than actual DF characters or lore. On its own in a vacuum this wouldn't really be that big of a deal - we've gotten Trigoras and the Dragonoid, after all - it's only in conjunction with the other issues (ie, just AQW specifically) that makes this something I dislike. When the preview came out on Wednesday I held out hope that we'd just be getting monsters from other AE games in general or something similarly inoffensive, but that clearly isn't the case.
-Somewhat related to the above point would be the nature of the actual Chaos Lords themselves. Chaos versions of DF characters like Alteon and Drakath would actively hurt DF's ability to stand on its own from the perspective of people who don't play AQW or aren't familiar with its story (and don't even try to rationalize the 13th lord). Seeing Drakath as the edgy, straight-out-of-fanfiction, purple tween vampire that AQW turned him into will be especially painful, but fortunately (or perhaps unfortunately)...
-...That won't be for a while, because most importantly this is projected to take up FOURTEEN RELEASES. All of the above problems are made immeasurably worse by the fact that they will continue to linger until the end of next year at the very earliest. AQW pandering is going to choke out releases that could be dedicated to actual DragonFable content for over a year. They aren't going to go away next month, or next week, or even next year - they're a continuous state of being for the next 14(!) months at the very least. And that's the most soul-crushing part.

While there's no doubt in my mind that the DF team will be able to make a better rendition of AQW content than AQW itself can, I still find myself unable to feel comfortable with it on a conceptual level; while it's very minor in the greater scheme of things, seeing DragonFable stoop to this makes me feel like something I love has been marred. As Inn releases have generally been my favorite I'll be taking a step back from the game for a while - typing this post out probably took longer than playing the release would have but I felt the need to voice my opinion nonetheless. I hope that this release encourages AQW's larger playerbase to take up an interest in DF, and I hope that everyone else can enjoy it too.
DF  Post #: 4
9/5/2020 0:03:16   
RageSoul
Member

I would prefer to have the Maulerous be the new board but this is otherwise fine as the mechanics fit Escherion's gimmick mechanic-wise. Left AQW almost a decade ago while the 7th Lord was still freshly completed. Getting laggy flashbacks from attacking the staff into Escherion lol.

AQW Epic  Post #: 5
9/5/2020 0:25:25   
Marthe
Member
 

Played the new release. It has fantastic art from Dove as always, and the health inversion mechanic is unique and interesting. The fight itself is neat, though I question if it's really suitable for new players as an introduction to the Inn. However, I'm concerned about the larger ramifications of this board.

Last year, the Inn suffered from a crippling lack of variety, with multiple grinds in a row and the same two boards that promised a better reward only after half a year. This board feels like it'll have the same problem, but compounded by the sheer amount of releases.

Even Corrupted 7, a controversial board, only took four release spots total, and contained interesting original Dragonfable content and lore. This board has spots for all 13 Chaos Lords and we've only filled one, promising more than a full year of this board alone. Even if releases are spaced out, that's still going to be years of releases with little payoff. I don't know if I'm in the minority here, but I'm entirely uninterested in AQW and its lore, and so much time promised to this board feels alienating.
DF  Post #: 6
9/5/2020 0:31:12   
mirg
Member

This is perhaps the first time I'll ever post here on the forums but it just felt like I had to say what I think about all of this:

Unsurprisingly, another great art from Dove and Verlyrus, Escherion looks cool and the new inversion mechanic is neat.
The background also looks really great and fits the whole theme of the fight.

Unfortunately, however, I don't think that these alone hides the fact that this release was a miss, at least in my own honest opinion.

There's an abundance of DF fights/bosses that we have yet to see that could prove to be more exciting and thrilling but instead we get the Chaos Lords from another game.
Of course, this could all just be a way to bring in new players to the game, and I hope it does..
But I just can't feel that this is the best method to do it..

That's not even considering that there are 14 (Yes, fourteen) of these releases, and I don't even know if it's better to spread them out or have all 14 of them be released straight each month, it's not like both options are good, anyway.

So, yeah. I really like the art and the new mechanic, but overall, as a DF player for so many years, I am disappointed with the decision of bringing the Chaos Lords to the game, that's gonna be it from me for now.. I guess.


Post #: 7
9/5/2020 0:44:09   
Vikken101
Member

As with all releases with new assets, the art by Dove looked great, especially Escherion.
From a gameplay perspective, their mechanics were simple, but not a cakewalk or unfun to fight against.

I will say though, I am kinda worried about what we presume to be over a year of Chaos challenges. In my opinion it would have been better to cut the Chaos beasts, which is by far on of the most forgettable parts of the Aqw's Chaos Saga, and instead done Two chaos lords a release, effectively cutting the boards size in half. Cuz i am really worried about chaos burnout even if the releases are spread out. Cutting it in half, and opening up for representation from MQ and AQ greatest foe's on another board i think would have been preferable. Cuz it really feels like Aqw main villains are gonna be really overrepresented in the Inn as a whole. If board has to take a while to be completed, i would prefer it to at least be df fight, like who wouldn't at this point want a board with the six remaining Maleurous, sure it wont get completed until next year, but it would at least be more relevant content.

Additionally, i hope we don't have a Corrupted Seven situation where have to wait until the very end like with Pandora Ex for a proper mechanically complex and challenging fight. Since the wait time would presumably be immense until then.

Still excited about what's gonna happen next however

(Its really late, might edit the post with more thought about the release tomorrow)

< Message edited by Vikken101 -- 9/5/2020 10:07:39 >
Post #: 8
9/5/2020 1:14:37   
DemonicDarkwraith
Member

Not really excited about this board as TFS already said, I honestly think that putting AQW content is a bad idea. At the time I writing this, I have only beaten the Hydra (albeit that I declined the reward from that challenge lol) and tried my best on Escherion solo and the Mage and the Serpant, only to fail miserably.

Bear with me, there are reasons why I am not excited about the board:
a) introducing AQW characters to the Inn will only cause harm to the game as AQW players will only cause to turn away from DF's gameplay and story as they will dislike its take on lore and characters.
b) as Chaos only exists on AQW, this board already feels like wasted potential as we would gotten a board that expands more on stuff that is unexplained like Great Dragons and the Shaking Kings as well as reusing older content like minor Orb Saga villains like Drakonnan and Gorgok. We also should have gotten a crossover board with other games like AQ and MQ instead of just AQW. If there is one thing that all other boards did really well, it is that fact it added lore. For example, in both the Exaltia Tower and the Corrupted Seven, we learned more about the Exalted alliance as well as the Corrupted Spirits that Tomix banished.
c) this board also feels like pandering as we have facing 13 Lords and its Beasts as well as Drakath, which in total, we will get 14 releases (counting this one) from this board ALONE. And yes, I'm not counting releases that will released on future boards later on. This was a problem from last year and the first two months of this year as it was filled with Exaltia and C7, which were boards that is filled with grinding and repetitiveness and of course, we got better rewards from those later on as well, culminating with the best overall Good/Evil weapon in the game (which is unfortunately hardcountered by monsters having G/E res due to flavor), best -Health cape and the second best overall Trinket respectively.

To end this with a positive note, despite the fact that both Escherion and Chaos Hydra were simple in terms of mechanics, I really liked Dove's take on new assets in this release, especially Escherion. Anyways, I am looking forward on what happens next on the Inn as there may be a light at the end of the tunnel.
DF  Post #: 9
9/5/2020 1:21:05   
OpprobriousPinecones
Member

Still working on actually beating the challenge fight itself; as usual, the art's looking great! That said, though, I can't say I'm liking the idea of an entirely different game receiving what looks to be thirteen or fourteen unique challenges, and if they're going to be released the same way Escherion was, that's at least thirteen weeks worth of content. I'm not a fan of AQW by any means, honestly, but those are my personal feelings; there's nothing objectively wrong with some AQW content in the Inn. My larger concern, as I've said, is that we're getting so much. Especially when in terms of other games, MechQuest, Dragonfable's actual prequel, has far more to do with the game yet was already underrepresented in the Inn before today. We've got Legion weapons, a Legion-themed challenge, a Legion-themed class reskin, as well as a cape and helmet, while we've only got a Dragonoid challenge and weapons. I just can't get behind the idea of Dragonfable's largest Inn challenge yet being entirely focused around a game that, more or less, has nothing to do with Dragonfable.

< Message edited by OpprobriousPinecones -- 9/5/2020 10:14:35 >
Post #: 10
9/5/2020 2:16:00   
RepkyleL26
Member

Has anyone tried if icebound revenant can beat escherion?
DF AQW  Post #: 11
9/5/2020 3:01:54   
Alm Nullamors
Member

I couldn't really give a flip about which AE game these inn boards originate from, if I'll be honest with you all. I just want to face some well designed and reasonably challenging bosses while figuring out how to get around their mechanics. I'm a simple guy who doesn't care for all these tiresome inter-game rivalries going on. If a host of AQW baddies can provide what I like to see with inn challenges then I say more power to them. And this week, they have delivered. Both Escherion and his pet were quite enjoyable to look at/tussle with.

Yes, I'm not an AQW fan anymore. I didn't enjoy every single little part of their Chaos Lord saga either. There are some Chaos Lords I don't like. But I'll be damned beyond Death's realm if I'm not thrilled to see Doverly give all these AQW characters the kind of care we've come to expect from DF. Lionfang in particular is someone I can't wait to strike with my weapon numerous times. Heck, this is also as good as Wolfwing's gonna get for DF representation. How could I not be pleased that he's technically making a first appearance at last?

Besides, has anyone seen the main board listing all those groups? Am I the only one who thinks we're going too fast and that it's looking a bit cramped after plowing through several three parters? If you ask me I thought we were in need of a large board like this one just to slow things down.

< Message edited by Alm Nullamors -- 9/5/2020 3:11:36 >
AQ DF MQ  Post #: 12
9/5/2020 4:12:20   
mds2006
Member
 

I don't have anything against the idea of AQW stuff in DF on its own, but it'll really be a drag if it actually takes 13 or 14 total relases to finish this new section, not even including if they start even more sections in between.

Also I find it amusing how it'll basically be an abridged version of the entire first AQW plotline lmao

Admittedly I am curious to see how they'll pull off One-Eyed Doll and the 13th Chaos Lord and Beast >.>

...and Alteon and Drakath as well, as those are the two AQW Lords (well, Lord and Champion) of Chaos that have their own direct DF incarnations as well

< Message edited by mds2006 -- 9/5/2020 5:57:20 >
Post #: 13
9/5/2020 4:52:20   
Dratomos
Member

The art on those beasts was great and the fights themselves were challencing but very well done. It seems deathproof is becoming more regular visitor on our bosses and health inversion was a very clever mechanic.

As someone who has never really played AQW (DF is the only AE game I've played, a bit of AQ too), this really isn't something I look forward to, even if I like the execution of these bosses. While I understand that it helps Dove and Verly to have already assets and artwork done on these and it saves time. If they would create entirely new beasts from scratch, that would take much more time and delayed releases (as seen with Exaltia Tower and Inevitable Equilibrium). Delaying a release has never been a problem for me (quality over rushes release) and I don't mind it, but I can understand that it stresses our devs.

13 releases on these beasts is too much tbh. I don't think they can be bad, nor disappointing but one of the reasons I don't I'll be excited for them is that they are look the same for me. They all have the same colors what I've seen and for non-aqw player a very hard to differentiate. And since they look the same, I fear that all the backgrounds and new weapons/armory will look too much the same and I've never been a fan of this "Chaos" -look (always enjoyed the DF's Doom look).

Displaced Fates was one of my favourite boards since they had old villains and npc's from story missions and I would like more of those. For example an Book 1 Villains -board (Krakenberry, Gorgok, Drakonnan, etc), The Guardians board (with NPC's and enemies from True Mortal Saga) and Malerious board. Those are all enemies and NPC's I'm familiar with and would like to see them with new animations and mechanics.

This release as itself was not a bad one. But 12-13 more with too familiar artwork sounds not-so-good. But Dove and Verly, I don't think any of us here doesn't appreciate your hardwork you do on every release. This was maybe more miss than hit but still excited to see what next week will bring!
DF  Post #: 14
9/5/2020 5:39:07   
RepkyleL26
Member

I don't think it's fair that the staff can resurrect escherion even if it's stunned. I thought I really had it that time dang
DF AQW  Post #: 15
9/5/2020 9:31:17   
ProbablyCallum
Member

Dragonfable spending 14 releases worth of work on making content that isnt df is cringe, doubly so when most of the fanbase dislikes the source of the non df material. We're seemingly in for over an entire year's of watered down inn content aimed to be attractive towards the level 10 aqw players who'll probably just cheat or bot their way through it because anything beyond farming is too much for that crowd. I cant imagine why dove or verly would make such a decision especially after the reception to a big chunk of the inn content of last year. The inn has more than enough handholdy content in the first 2 boards which pretty much serve as the inn tutorial. There's absolutely no need to pump out more tutorial content 13 boards in. The fight doesnt even serve as a particularly good intro given that esch incentivises playing the game incorrectly while hydra does absolutely nothing except for the deathproof thing which isnt a particularly intuitive mechanic to new players.
All in all i'm pretty dismayed at the idea of 13 more releases being used for aqw content.

< Message edited by ProbablyCallum -- 9/5/2020 10:02:25 >
DF  Post #: 16
9/5/2020 12:25:04   
Frigus
Member

I honestly do not see what the problem is with the idea of injecting AQW content into DF. First off, this isn't like Faust who is actually story relevant. This is an Inn Challenge. It's endgame challenge content, not lore so relevant to the main plot that playing it dramatically impact your ability to understand it. Not to mention, it's not like we haven't done crossgame crossovers before. Ebil Corp's takeover, anyone? For heaven's sakes, we fought the Dragonoid and Trigoras, an MC and AQ boss respectively.

I do understand how people will believe this will drag out. There's only so many tentacles and purple one can take. This is especially true with how chaotic Kathool will be handled since Kathool already exists in the inn.
Post #: 17
9/5/2020 12:54:09   
ChaosLordOcar
Member

I see this as a welcome update. I've had it in my head canon (Though the games aren't connected in anything but crossover events) that AQworlds takes place while we are frozen by Jaania (Minus the Sepulchure and Alteon stuff). Who says this board isn't gonna be filler for when they need more time for a new exciting Inn Challenge. I was expecting homage to the Lords of Chaos eventually in DragonFable, like a quest where we fight an younger/uncorrupted Escherion, and this is going be a nice look at one of the remaining well known figures in AE that hasn't gotten his Debut in DragonFable, My Fluffy Flying Monstrosity WolfWing. Either way I'm gonna enjoy being able to fight these characters without the need of a raid party, Especially Ledgermayne, Tibicenas, Lionfang and Vath.

But enough for now about the implications of having a Lords of Chaos Board. Does anyone have strategies to take down Escherion, I have barely down any damage to him and I typically die before the Staff of Inversion
DF AQW  Post #: 18
9/5/2020 13:17:17   
shrike
Member

I'm not really a personal fan of AQW, but I can see why all the fans might be excited about this board. If you enjoy it, fantastic! Even though I'm not a personal fan of the subject content, I do have the admit the art and mechanics are really neat. That being said, I have to also echo that I wouldn't like to see over a year's worth of releases total. Part of the Inn's appeal is how much different content there is from different parts of the game, where lots of rewards and themes are available for you to battle. I'm really iffy on the concept of something I don't like taking up that many releases, and I know I'm not the only DF player indifferent to Chaos.

Sure, there's been releases in the past that have appealed to different audiences, but there hasn't been a single board that promises as many releases as this one does. Even in the cases of unpopular boards in the past, the most releases they've taken up was maybe three or four, with plenty of other challenges for variety and multiple boards. I guess they could be spaced out, but even then I'd still basically see at least one release every few months on the same topic I don't like.

From a more mechanical perspective and ignoring my personal opinions on the theme, I don't think this is the right spot for introductory challenges with relatively simpler mechanics. It's sitting in the middle of the board right next to Inevitable Equilibrium, the hardest inn challenge, and far from the easy introductory challenges like the Dragon and Nefarious boards, which are both already from AQW to begin with. I think it gives the wrong impression to anyone starting out in the Inn, since the natural order of progression for new players typically starts from the first board. That already works really well for people starting out and gives them great gear and introductions to the mechanics of later releases. Adding Lords of Chaos to the middle feels like it makes everyone unhappy, with how it's not intuitive that it's intended to be easier and isn't communicated ingame. I really hope it isn't a trend throughout the whole board for them to be easy, if it's going to sit right in the middle between the hardest challenge in the game and whatever the next board might be.

I honestly have a lot of mixed feelings about this release, particularly in what it implies for the future of the Inn.

< Message edited by shrike -- 9/5/2020 13:23:56 >
DF  Post #: 19
9/5/2020 13:28:00   
OpprobriousPinecones
Member

quote:

Who says this board isn't gonna be filler for when they need more time for a new exciting Inn Challenge.


Come on, now. If they needed a board for filler so they could spend time on a more exciting inn challenge, they would've done challenges where they can lean on pre-existing assets, like Displaced Fates, which solely consists of enemies that already had pre-existing existing art and animations before the Inn even existed; they wouldn't go for a board where all the opponents have to be redrawn and retouched for the DragonFable style, made with assets they had to make for the challenge itself.

quote:

I honestly do not see what the problem is with the idea of injecting AQW content into DF. First off, this isn't like Faust who is actually story relevant. This is an Inn Challenge. It's endgame challenge content, not lore so relevant to the main plot that playing it dramatically impact your ability to understand it. Not to mention, it's not like we haven't done crossgame crossovers before. Ebil Corp's takeover, anyone? For heaven's sakes, we fought the Dragonoid and Trigoras, an MC and AQ boss respectively.


The main source of the backlash seems to be not just the fact that we're getting AQW content at all, but the fact that this is shaping up to be the largest board in the Inn's history, one that will need at least a year to conclude at the very least, and it 's all about an entirely separate game. Dragonoid and Trigoras were two residents of a single board. Escherion is the first resident of a 13-14 challenge board entirely centered around them; they're not really comparable.
Post #: 20
9/5/2020 13:33:19   
AstralCodex
Member

I agree with a lot of what has been said.

The fight is amazing mechanically and visually, and the Inversion mechanic leads to a lot of health yo-yo-ing, which is always super fun to see! I like that the reward isn't BiS, even though it is quite good, but I'm confused as to why it's light element and not ???.

I'm personally pretty indifferent that AQW content is coming into DF, but I am worried that we're getting 13-14 releases of it, which cuts into the space for other bosses.

EDIT: Tomix just posted an update: https://www.dragonfable.com/gamedesignnotes/lords-of-chaos-update-8041

I think just doing a few of the fan favorites would be my preferred option. This way we could wrap up the board within a year

< Message edited by AstralCodex -- 9/5/2020 14:40:10 >
DF  Post #: 21
9/5/2020 14:01:23   
DemonicDarkwraith
Member

For my response on the follow up design notes, I honestly think the only way to get a better compromise to remove this board and move the current challenges to another board, which will consists of monsters and villains from other AE games like Carnax and Valoth as after all, the Inn itself is open to multiple universes, which doing so will remove majority of AQW's pandering for the most part.
DF  Post #: 22
9/5/2020 14:11:46   
shrike
Member

Honestly, I really like the idea of a board for AE as a whole. It would be really nice to see DF's take on fights not just for AQW, but for the other games as well. I think that would be the best solution, since it wouldn't just be for AQW players and leaving every other game in the dust.
DF  Post #: 23
9/5/2020 14:11:48   
LurkBlackSmith
Member

Nice artwork.

All I see is that whatever new year, we'll be getting again another set of "out of place full muscled" parody versions of themselves the chaos lords with different artwork in whichever main/side/holiday quest chains and inn challenge.

In which I could see Iados would be using which ever chrono class abilities, the atrealian equivalent mage skill,technomancer skill.

While from looking I'll just enjoy the artwork and wait for whatever monsters to comes out from the monthly dragon coins rearrangement with the celestial monsters for a story release. That stave's pointed part will be used in a monster animation maybe....

< Message edited by LurkBlackSmith -- 9/5/2020 14:47:49 >
DF  Post #: 24
9/5/2020 15:09:56   
10speed12
Member

I honestly don't do the Inn challenges often, due to a combination of how setup dependent they are and how my level isn't quite up to the standards of most of the rewards, I am intrigued by the addition of the Chaos Lords. However, if you end up doing all of them, how do you plan to handle Chaos Lord #13, as
spoiler:

the fact of their identity being that of the player, and how they are the reincarnation of the Eternal Dragon of Time would be a rather considerable design hurtle, balance and art-wise.
AQ DF AQW Epic  Post #: 25
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