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RE: Armours - Read the first post!

 
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3/6/2026 16:02:04   
  Kamui
 Hashire sori yo Kaze no you ni!


Legion Dreadnought

FD Ice armour, compresses a skill and a toggle.

  • Dreadnought Blast: If the armour is in Spellcaster lean, this is an overcharged raw damage Ice spell, -10 BtH lean, charges 175% Melee in MP cost to deal 250% Melee in damage, 2 hits. Otherwise, it charges 100% Melee in SP (125% Melee if using Magic weapon) to fire a status only skill that does two 1 damage hits, each hit that connects attempts a 4 turn (200 / 0.5 / 2 / 4 = 50)% Melee Ice Burn, inflicting with WpnMainstat/LUK vs foe DEX/LUK, 50% save. Both of these are affected by the EleComp of the armour, and have -10% DmgDlt/x0.9 Burn value normally, but +20% DmgDlt/x1.2 Burn value if the foe is Bleeding.

  • Dreadnought's Confidence: Can swap armour's lean from whatever its current lean is (starts in Full Defensive) to Full Defensive, Dire, or Spellcaster leans. This can only be used once per battle, and your selection becomes your starter lean in the next battle, so battle 1 you can do FD > Dire, and battle 2 you can do Dire > Caster.

    Level	10Z	35Z	60Z	85Z	110Z	135Z	143Z
    PowLvl	44	57	73	95	120	145	153
    						
    BR%	232	271	319	385	460	535	559
    Stat	390.4	476.2	581.8	727	892	1057	1109.8
    BtH	5	7	9	11	15	18	19
    							
    Fire	105	100	100	100	100	100	95
    Water	88	87	86	80	76	72	70
    Ice 	76	69	62	54	47	41	39
    Wind	99	97	96	95	93	92	89
    Earth	81	74	72	70	68	63	62
    Energy	88	87	86	80	76	72	70
    Light	99	97	96	95	93	92	89
    Dark	81	74	72	70	68	63	62
    							
    Melee	34	36	39	43	47	51	52
    Ranged	34	36	39	43	47	51	52
    Magic	34	36	39	43	47	51	52
    							
    MCPrice	396	814	1474	2409	3674	5324	5940
    MCSell	Z	Z	Z	Z	Z	Z	Z
    
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