Lorekeeper
And Pun-isher
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Voidpact Package transformation from the set weapons, via Ianthe quote:
Void Empress's Legacy FO Wind armour. Normal attack is two hits. Comes with 3 skills: Corrupted Convergence: Toggle, costs [30% Melee] SP upkeep. Increases outgoing spell and weapon damage by +[15% Melee]. After you attack, you deal another hit of Void damage equal to 9.75% Melee, and gain [28% Melee] worth of Barrier. While this toggle is active, you lose -50 END. Empress's Avenger: Works like Paladin Defiance. You gain 1 charge per turn. When you would die, if you have at least 10 charges, then you're protected for one turn. If you have more than 10 charges, then extra charges are split between healing you (for [4.25% Melee] per charge), and inflicting your foe with a Void-element drain poison (power:0.0658 per charge, 3 turns, heal HP equal to damage dealt) subject to a save at a -20 penalty (inflict with WeaponMainStat/LUK, resist with END/LUK). There's also a toggle for generating two additional charges per turn at the cost of [5% Melee] SP and HP each. Empress's Vengeance: Overcharged skill, spell-based if your weapon is Magic and weapon-based otherwise. 4 hits, seeks Harm/Wind. If you have Empress's Avenger fully charged and Corrupted Convergence active, this will consume all the Empress's Avenger charges and deal Void damage, with an additional +[39.5% Melee] damage. This counts as using Empress's Avenger for this battle. Bonus: Armour takes an additional +[5% Melee] incoming damage and gains +105 Initiative. PLvl 55 75 95 115 135 150B
BR% 277 334 394 454 514 559
Stat 489.4 614.8 746.8 878.8 1010.8 1109.8
BtH 7 9 12 14 17 19
Fire 95 94 92 90 89 88
Water 88 86 84 83 80 75
Ice 78 74 71 69 66 63
Wind 68 60 53 47 42 39
Earth 105 105 105 105 100 100
Energy 88 86 84 83 80 75
Light 78 74 71 69 66 63
Dark 95 94 92 90 89 88
Melee 38 41 44 48 51 53
Ranged 38 41 44 48 51 53
Magic 38 41 44 48 51 53
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