Veleqwii_Fox
Member
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In my opinion, your set up may be a bit too much. A lot of monsters have 38 base BtH, and if they have 250 Main Stat/DEX/LUK, that's around 44 bonus BtH for a total of 82 BtH. From my experience, around 180 MRM should be enough to dodge most monster attacks. What I used to do for setting up was Ghost Costume (76 MRM), Shield of Agony's Blood (24/21/27 MRM), Apprentice Guest (~20 BtH blind at 250 CHA), and one cast of Panoply (30 MRM) every five turns. I had 250 DEX (~31 MRM), so my total was ~181/178/184 MRM. CHA and INT were necessary since I need the mana for Panoply and CHA boosts the Apprentice Guest. For damage I have my pet set to attack, I have Brightslayer Dirk misc (rare, but not necessary), and the Shield does some minor damage. My 5-turn loop was spent drawing mana and casting the occasional spell. For harder enemies, I cast more instances of Panoply for higher MRM, and my pet will be an MP-healing pet to keep up with the MP cost. Damage was hugely affected so I had to rely solely on my shield and misc. I have, since then, switched from 250 DEX/INT/CHA to 100 DEX, 250 INT/CHA, 150 LUK for better initiative. The set-up still works, but now I have to cast Panoply twice during the 5-turn loop to make up for the lost DEX. I get Celerity on my first turn to be able to cast Panoply twice immediately. I don't really use Bun-Banneret. It stacks poorly with Panoply because MRM is not consistent. There are turns where you don't have enough and turns where you already have too much. If you're really looking for best efficiency, I think FO builds can actually do better with Alchemical Unity. You can stack insane levels of blind with that weapon.
< Message edited by Veleqwii_Fox -- 5/5/2021 8:49:39 >
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